scroll-cinema

scroll-cinema is a skill for Claude Code from tdimino/claude-code-minoan. It costs 175 tokens per session (3,974 once invoked), scanned A, original, MIT.

A toolkit for building websites where scrolling reveals a story in chapters. It combines smooth scrolling, animated section entrances, changing colors, and a Three.js background that reacts to the cursor and scroll position.

In plain words
What is it for?
Use it for cinematic scrollytelling sites, chapter-based presentations, and interactive story pages with reactive visual backgrounds.
Why use it?
It removes much of the coordination needed between page movement, chapter timing, color changes, and animated backgrounds. It is designed for narrative pages rather than general-purpose animation or product viewers.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: reads .claude/ paths.

Good fit Use it for cinematic scrollytelling sites, chapter-based presentations, and interactive story pages with reactive visual backgrounds.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tdimino/claude-code-minoan/scroll-cinema
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tdimino/claude-code-minoan --skill scroll-cinema
Clone the repo
git clone --depth 1 https://github.com/tdimino/claude-code-minoan

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scroll-cinema

README.md
[![agentmods](https://agentmods.dev/badge/skills/tdimino/claude-code-minoan/scroll-cinema/github.svg)](https://agentmods.dev/skills/tdimino/claude-code-minoan/scroll-cinema)
Your own site
<a href="https://agentmods.dev/skills/tdimino/claude-code-minoan/scroll-cinema"><img src="https://agentmods.dev/badge/skills/tdimino/claude-code-minoan/scroll-cinema/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scroll-cinema

Your own site · 80×15
<a href="https://agentmods.dev/skills/tdimino/claude-code-minoan/scroll-cinema"><img src="https://agentmods.dev/badge/skills/tdimino/claude-code-minoan/scroll-cinema.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 175 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,974 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00175 $0.03974
Opus 5 $0.00088 $0.01987
Sonnet 5 $0.00035 $0.00795
Haiku 4.5 $0.00017 $0.00397

Measured 8d ago against content hash 7e3a35e44416, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

scroll-cinema scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/scroll_cinema_generator.py, scripts/validate_scroll_cinema.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-media/scroll-cinema/SKILL.md · 257 lines

How it starts

The opening of the file, as written. The whole thing — 257 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Scroll Cinema

Generate premium scrollytelling websites where scroll is the narrative engine. Three libraries coordinate as a unified system: Lenis provides buttery smooth locomotion, GSAP ScrollTrigger orchestrates cinematic section reveals with fluid color transitions, and Three.js renders a living painted-texture background that reacts to cursor position and scroll progress.

This is NOT a general animation skill, a 3D product viewer, or a scroll-hijacking pattern. Scroll-cinema produces pages where the reader moves through chapters — each chapter entrance is choreographed, the color palette flows between sections, and an ambient shader canvas breathes behind the content.

Quick Start

# Complete cinematic storytelling site
python3 ~/.claude/skills/scroll-cinema/scripts/scroll_cinema_generator.py \
  --mode full-cinema \
  --shader painted-dots \
  --chapters 5 \
  --pacing medium \
  --output story.html

# Chapter reveals with color transitions (no Three.js)
python3 ~/.claude/skills/scroll-cinema/scripts/scroll_cinema_generator.py \
  --mode chapter-reveal \
  --chapters 4 \
  --output chapters.html

# Standalone reactive shader background
python3 ~/.claude/skills/scroll-cinema/scripts/scroll_cinema_generator.py \
  --mode painted-backdrop \
  --shader watercolor \
  --output backdrop.html

# All three shader presets side by side
python3 ~/.claude/skills/scroll-cinema/scripts/scroll_cinema_generator.py \
  --mode catalog \
  --output catalog.html

Or describe a concept and let Claude generate directly from the templates and references.

Example: /scroll-cinema a story about the Mediterranean told in five chapters — from dawn on the Aegean to dusk on the Strait of Sicily

Modes

Mode Output Libraries
chapter-reveal Multi-section storytelling page with cinematic entrances and fluid color transitions Lenis + GSAP ScrollTrigger + OKLCH color system
painted-backdrop Three.js shader canvas reactive to cursor + scroll, standalone or embeddable Three.js + GLSL + scroll-fed uniforms
full-cinema Complete cinematic scrolltelling site — all systems integrated Lenis + GSAP + Three.js + color system
catalog All three shader presets rendered side by side with one WebGL context Lenis + GSAP + Three.js (scissor test)

Read the full file on GitHub · 257 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 257 lines · 175 tokens per session scan A 7e3a35e44416

Subscribe to this mod's changes

scroll-cinema is a skill published in the GitHub repository tdimino/claude-code-minoan (41 stars, last pushed yesterday), licensed MIT. It adds 175 tokens to every session and 3,974 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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