build-tool-factory

build-tool-factory is a skill for Claude Code from TechyMT/claude-code-superpowers. It costs 85 tokens per session (1,966 once invoked), scanned A, original, MIT.

A guide to creating a new capability for Claude Code with its standard tool factory. The factory supplies common safe defaults so each tool only defines its special behavior.

In plain words
What is it for?
Use it when adding a new Claude Code tool and defining its input, output, permissions, safety properties, and user-facing name.
Why use it?
It reduces repetitive setup and makes important properties—such as whether a tool changes files, can run in parallel, or needs permission checks—consistent and visible.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { buildTool, type ToolDef } from '../../Tool.js'.

Part of the claude-code-superpowers plugin — 16 skills shipped together

Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/TechyMT/claude-code-superpowers
agentmods
npx agentmods add skills/techymt/claude-code-superpowers/build-tool-factory

Made for: Claude Code.

Or install claude-code-superpowers, the plugin that ships this one along with the rest of its 16 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for build-tool-factory

README.md
[![agentmods](https://agentmods.dev/badge/skills/techymt/claude-code-superpowers/build-tool-factory.svg)](https://agentmods.dev/skills/techymt/claude-code-superpowers/build-tool-factory)
Your own site
<a href="https://agentmods.dev/skills/techymt/claude-code-superpowers/build-tool-factory"><img src="https://agentmods.dev/badge/skills/techymt/claude-code-superpowers/build-tool-factory.svg" alt="Measured on agentmods" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,966 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.01966
Opus 5 $0.00043 $0.00983
Sonnet 5 $0.00017 $0.00393
Haiku 4.5 $0.00009 $0.00197

Measured 6d ago against content hash 93579ef6db7b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

build-tool-factory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/build-tool-factory/SKILL.md · 181 lines

How it starts

The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.

buildTool() Factory

The pattern

Factory functions for capability objects solve a common problem: a typed interface has many methods, but any given implementation only needs to override a few. Listing all methods explicitly creates noise and makes the "what does this tool actually do" harder to see. A factory fills in safe defaults and lets the author focus on the non-trivial fields.

The pattern has three parts: (1) a minimal definition type (ToolDef) where defaultable methods are optional, (2) a factory (buildTool) that merges your definition with safe defaults, and (3) lazy schema getters so schemas are built on first access, not at module load time.

// DefaultableToolKeys — methods buildTool fills in with safe defaults
type DefaultableToolKeys =
  | 'isEnabled'
  | 'isConcurrencySafe'
  | 'isReadOnly'
  | 'isDestructive'
  | 'checkPermissions'
  | 'toAutoClassifierInput'
  | 'userFacingName'

// ToolDef — what you pass to buildTool (same as Tool but defaultable methods are optional)
export type ToolDef<
  Input extends AnyObject = AnyObject,
  Output = unknown,
  P extends ToolProgressData = ToolProgressData,
> = Omit<Tool<Input, Output, P>, DefaultableToolKeys> &
  Partial<Pick<Tool<Input, Output, P>, DefaultableToolKeys>>

// buildTool fills in safe defaults for all DefaultableToolKeys
export function buildTool<D extends ToolDef>(def: D): BuiltTool<D>
Default key Safe default value
isConcurrencySafe () => false
isReadOnly () => false
isDestructive () => false
checkPermissions { behavior: 'allow' }
isEnabled () => true
userFacingName derived from name

Why this matters

Claude Code has ~30 tools. Each shares the same set of safety defaults: assume not concurrent-safe, assume not read-only, assume not destructive, assume checkPermissions passes through. Without a factory, every new tool must explicitly declare all of these even when the intent is "no override". The factory encodes the security-safe posture as the default: new tools are restrictive until explicitly opted out.

Read the full file on GitHub · 181 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 181 lines · 85 tokens per session scan A 93579ef6db7b

Subscribe to this mod's changes

build-tool-factory is a skill published in the GitHub repository TechyMT/claude-code-superpowers (5 stars, last pushed 5mo ago), licensed MIT. It adds 85 tokens to every session and 1,966 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens