state-management

A guide to managing shared application state, meaning data used by multiple tools, tasks, services, and user-interface components. It recommends immutable updates through a single state setter.

In plain words
What is it for?
Use it when reading or updating shared state outside a React component, changing a shared store, or investigating unsafe direct mutations.
Why use it?
It helps prevent stale screens, conflicting updates, and race conditions when several parts of an application read or change the same data.

Skill for Claude CodeCodex

Part of the claude-code-superpowers plugin — 16 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/techymt/claude-code-superpowers/state-management
Any agent
npx skills add TechyMT/claude-code-superpowers --skill state-management
Clone the repo
git clone --depth 1 https://github.com/TechyMT/claude-code-superpowers

Made for: Claude Code, Codex.

Or install claude-code-superpowers, the plugin that ships this one along with the rest of its 16 skills.

Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,508 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00064 $0.01508
Opus 5 $0.00032 $0.00754
Sonnet 5 $0.00013 $0.00302
Haiku 4.5 $0.00006 $0.00151

Measured 3d ago against content hash f7757fa0a9c4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

state-management scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/state-management/SKILL.md · 151 lines

How it starts

The opening of the file, as written. The whole thing — 151 lines — stays where its author put it; the contents beside it link to each section on GitHub.

State Management

The pattern

Shared mutable state is wrapped in a deep-immutable type. Direct mutation is a compile error. All updates go through a single setter that accepts a pure function (prev: State) => State. Returning the same reference signals "nothing changed" and skips downstream work — no re-render, no diff.

The reducer function is atomic: the entire state object is replaced in one operation. Partial updates are expressed as spreads — the fields that didn't change carry forward from prev; only the changed fields are new values. This makes every transition explicit, traceable, and race-condition-safe.

Why this matters

Claude Code's AppState is a large object — UI flags, permission context, task records, session configuration — shared across tools running concurrently, React components rendering in a terminal, and background task workers. Without an immutability contract, a tool updating tasks could race with a UI component reading toolPermissionContext mid-update, producing torn reads.

The DeepImmutable<T> wrapper makes that impossible at the type level. TypeScript rejects direct assignment to any nested field. The only way to change state is through the reducer, which replaces the entire object atomically. The reference-equality short-circuit (return prev when nothing changed) prevents the scheduler from scheduling re-renders for no-op updates — important when multiple tasks call setAppState in rapid succession.

How to apply it

  1. Read state via context.getAppState() — this returns the current immutable snapshot.
  2. Write state via context.setAppState(prev => next). Always return a new object; never mutate prev.
  3. For nested updates (e.g. a field inside tasks), spread at every level: { ...prev, tasks: { ...prev.tasks, [id]: updated } }.
  4. When the update is conditional and the condition is false, return prev unchanged — this is the reference-equality no-op signal.
  5. For repeated nested updates to the same sub-object, extract a helper that handles the spread and the no-op check — if the updater returns the same reference, return prev unchanged to avoid triggering subscribers unnecessarily.
  6. Never access state from module-level variables. State always comes from context.getAppState().

Read the full file on GitHub · 151 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 151 lines · 64 tokens per session scan A f7757fa0a9c4

Subscribe to this mod's changes

state-management is a skill published in the GitHub repository TechyMT/claude-code-superpowers (5 stars, last pushed 5mo ago), licensed MIT. It adds 64 tokens to every session and 1,508 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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