Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Teddy563/mcwrench --skill server-brandinggit clone --depth 1 https://github.com/Teddy563/mcwrenchWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/teddy563/mcwrench/server-branding)<a href="https://agentmods.dev/skills/teddy563/mcwrench/server-branding"><img src="https://agentmods.dev/badge/skills/teddy563/mcwrench/server-branding.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00200 | $0.01309 |
| Opus 5 | $0.00100 | $0.00655 |
| Sonnet 5 | $0.00040 | $0.00262 |
| Haiku 4.5 | $0.00020 | $0.00131 |
Grade A, and why
server-branding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Server Branding
Turn a server name + vibe into a cohesive brand kit: identity, MOTD, rank ladder, store
copy, Discord layout, and in-game text — each piece emitted in the format the target plugin
actually parses. This skill is pure knowledge: it writes copy and color, but defers exact plugin
config keys to learn-plugin-docs and rank tracks to permissions-helper.
How to engage
- Read the server profile (
skills/_cache/server-profile.json) if it exists. Usegamemodefor tone defaults andchatFormatterto choose MiniMessage vs legacy (see the matrix). If there is no profile, ask only for: server name (or ask to brainstorm one), the vibe/tone, the gamemode, and which MOTD/chat plugins are in use. - Pick a tone from
references/tone-presets.md(or the user's own). The tone governs naming, punctuation, emoji use, rank-name style, and palette leaning — keep it consistent across every piece of text you produce. - Choose the format per target with
references/format-target-matrix.md. Do not assume MiniMessage everywhere — ServerListPlus, vanillaserver.properties, DecentHolograms, and EssentialsX (default) want legacy&/§+&#RRGGBB. Build the tag set only fromreferences/minimessage-cheatsheet.mdso you never invent a tag. - Always offer both a MiniMessage and a legacy
&#RRGGBBversion of the MOTD and rank prefix, so the result works regardless of which plugin the user runs. Thescripts/format.mjshelper can expand a MiniMessage gradient to per-character legacy hex (and naively back). - Hand off. Rank ladder →
permissions-helperfor the LuckPerms tracks/meta. Unfamiliar plugin keys (a specific MOTD/scoreboard/menu plugin) →learn-plugin-docsfirst, then cite real keys.
Brand kit output sections
Produce as many of these as the user wants; default to identity + MOTD + ranks.
- Identity — 3 to 5 name ideas (skip if named), a tagline, a one-line pitch, and a color palette: 4 to 6 hex swatches + one MiniMessage gradient that uses them.
- MOTD — a 2-line server-list message, emitted in the right format per the matrix. For
MiniMOTD give separate
line1/line2(no\n); for vanillaserver.propertieskeep it legacy§and ≤59 chars/line and note 2 lines are unreliable without MiniMOTD/a proxy. - Rank ladder — themed rank names + prefixes (format matched to
chatFormatter) + a suggested per-rank perk line. Mark it ready forpermissions-helpertracks. - Store copy — Tebex/store package names, short descriptions, and a tier structure. Keep claims honest (no pay-to-win wording the user didn't ask for); note EULA-risky perks if relevant.
- Discord — category/channel/role structure, a welcome message, and a short rules template.
- In-game text — scoreboard/TAB layout sketch, and join/leave/broadcast/vote/crate lines; kit and crate names that match the tone.
- Logo/banner brief — a short visual brief (palette, motif, style). Only render an actual image if the user asks and an image-gen tool is available — keep it opt-in, never automatic.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 82 lines · 200 tokens per session scan A c39196cd9f28
server-branding is a skill published in the GitHub repository Teddy563/mcwrench (1 stars, last pushed 6d ago), licensed MIT. It adds 200 tokens to every session and 1,309 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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