ai-design-vault: Skill for Claude Code

.claude/skills/motion-system/SKILL.md

motion-system is a skill for Claude Code from textura-agency/ai-design-vault. It costs 113 tokens per session (1,727 once invoked), scanned B, original, Unlicense.

A shared system for adding animations to a website across different frontend frameworks. It defines common motion building blocks such as reveals, scroll-linked changes, hover effects, and draggable handles.

In plain words
What is it for?
Use it to connect the project's existing animation tools, build the common motion components, run animation work from one loop, respond to scrolling, and add text-splitting effects.
Why use it?
Without a shared approach, different parts of a site can use incompatible animation libraries and behaviours. It also helps account for reduced-motion settings and mobile devices.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

This is textura-agency/ai-design-vault's own configuration. It tells Claude Code how to work on ai-design-vault itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ai-design-vault configures →

Reuse

Borrowing it

Nothing to install: this file belongs to textura-agency/ai-design-vault. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/textura-agency/ai-design-vault/main/.claude/skills/motion-system/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/textura-agency/ai-design-vault

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-system

README.md
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/textura-agency/ai-design-vault/motion-system"><img src="https://agentmods.dev/badge/skills/textura-agency/ai-design-vault/motion-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 113 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,727 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00113 $0.01727
Opus 5.5 $0.00045 $0.00691
Sonnet 5.5 $0.00023 $0.00345
Haiku 4.5 $0.00011 $0.00173

Measured 23d ago against content hash 5587d9ab8a29, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade B, and why

motion-system scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 23d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

cat .claude/stack.json # bindings.motion
.claude/skills/motion-system/SKILL.md · 155 lines

How it starts

The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.

The motion layer

This kit's premise: one motion vocabulary, identical across frameworks. The primitives below have the same names, the same props and the same behaviour whether they are built on @react-spring/web, svelte/motion, motion-v or plain motion. A page written against them reads the same in any stack — which is the entire point of building it as a contract rather than shipping a library.

Read obsidian/frontend/motion-system.md (the contract) and obsidian/frontend/motion-bindings.md (per-framework mapping) before building.

0. Before you install anything

Check what already exists:

cat .claude/stack.json                                  # bindings.motion
grep -rlE "spring|animate|gsap|motion" --include='*.json' package.json
  • A binding already installed wins, even if it is not the kit's default. Two animation libraries is a hard-rule violation; personal preference is not a reason to add one.
  • No binding installed → propose one from motion-bindings.md, say what it costs (bundle size, peer deps) and ask before installing.
  • Record the answer in stack.json → bindings.motion / textMotion.

1. The shared render loop — build this first

Every per-frame subscriber goes through one requestAnimationFrame loop. A page with 20 scroll-driven elements runs one rAF, not 20.

Contract:

subscribe(callback, options?) -> unsubscribe
  callback({ time, delta, frame })
  options: { framerate?: number }   // per-subscriber throttle
  • Reference-counted: starts on the first subscriber, stops when the last unsubscribes. An idle page costs nothing.
  • Pauses on document.visibilitychange (hidden tab renders nothing).
  • One debounced resize listener shared the same way — never one per component.
  • If a smooth-scroll library is in use (bindings.smoothScroll), it drives the loop rather than running its own: call its raf(time) from the ticker.

Put it at <source>/lib/animation/ticker.*. This file is the supported extension point — it is not protected code.

Read the full file on GitHub · 155 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 23d ago First seen · 155 lines · 113 tokens per session scan B 5587d9ab8a29

Subscribe to this mod's changes

motion-system is a skill published in the GitHub repository textura-agency/ai-design-vault (25 stars, last pushed 2mo ago), licensed Unlicense. It adds 113 tokens to every session and 1,727 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-14.

Related

motion-system compared with skills from other repositories

motion-system next to 6 skills from other repositories
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