Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add The-Artificer-of-Ciphers-LLC/skills-from-the-artificer --skill asc-shots-pipelinegit clone --depth 1 https://github.com/The-Artificer-of-Ciphers-LLC/skills-from-the-artificerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/asc-shots-pipeline)<a href="https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/asc-shots-pipeline"><img src="https://agentmods.dev/badge/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/asc-shots-pipeline/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/asc-shots-pipeline"><img src="https://agentmods.dev/badge/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/asc-shots-pipeline.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00077 | $0.02950 |
| Opus 5.5 | $0.00031 | $0.01180 |
| Sonnet 5.5 | $0.00015 | $0.00590 |
| Haiku 4.5 | $0.00008 | $0.00295 |
Grade A, and why
asc-shots-pipeline scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
88% identical to asc-shots-pipeline — 34 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 368 lines — stays where its author put it; the contents beside it link to each section on GitHub.
asc screenshots pipeline (xcodebuild -> AXe -> frame -> asc)
Use this skill for agent-driven screenshot workflows where the app is built and launched with Xcode CLI tools, UI is driven with AXe, and screenshots are uploaded with asc.
Current scope
- Implemented now: build/run, AXe plan capture, frame composition, and upload.
- Device discovery is built-in via
asc screenshots list-frame-devices. - Local screenshot automation commands are experimental in asc cli.
- Framing is pinned to Koubou
0.13.0for deterministic output. - Feedback/issues: https://github.com/rudrankriyam/App-Store-Connect-CLI/issues/new/choose
Defaults
- Settings file:
.asc/shots.settings.json - Capture plan:
.asc/screenshots.json - Raw screenshots dir:
./screenshots/raw - Framed screenshots dir:
./screenshots/framed - Default frame device:
iphone-air
1) Create settings JSON first
Create or update .asc/shots.settings.json:
{
"version": 1,
"app": {
"bundle_id": "com.example.app",
"project": "MyApp.xcodeproj",
"scheme": "MyApp",
"simulator_udid": "booted"
},
"paths": {
"plan": ".asc/screenshots.json",
"raw_dir": "./screenshots/raw",
"framed_dir": "./screenshots/framed"
},
"pipeline": {
"frame_enabled": true,
"upload_enabled": false
},
"upload": {
"version_localization_id": "",
"device_type": "IPHONE_65",
"source_dir": "./screenshots/framed"
}
}
If you intentionally skip framing, set:
"frame_enabled": false"upload.source_dir": "./screenshots/raw"
2) Build and run app on simulator
Use Xcode CLI for build/install/launch:
xcrun simctl boot "$UDID" || true
xcodebuild \
-project "MyApp.xcodeproj" \
-scheme "MyApp" \
-configuration Debug \
-destination "platform=iOS Simulator,id=$UDID" \
-derivedDataPath ".build/DerivedData" \
build
xcrun simctl install "$UDID" ".build/DerivedData/Build/Products/Debug-iphonesimulator/MyApp.app"
xcrun simctl launch "$UDID" "com.example.app"
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 368 lines · 77 tokens per session scan A 871535670093
asc-shots-pipeline is a skill published in the GitHub repository The-Artificer-of-Ciphers-LLC/skills-from-the-artificer (6 stars, last pushed today), licensed MIT. It adds 77 tokens to every session and 2,950 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 88% identical to asc-shots-pipeline, differing in 34 lines, and is treated as a copy.
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