ios-accessibility

ios-accessibility is a skill for Claude Code, Codex from The-Artificer-of-Ciphers-LLC/skills-from-the-artificer. It costs 120 tokens per session (4,915 once invoked), scanned A, original, MIT.

An accessibility guide for iOS and macOS apps built with SwiftUI, UIKit, or AppKit. Accessibility means making apps usable with tools such as VoiceOver, Voice Control, Switch Control, and keyboard navigation.

In plain words
What is it for?
Use it to add or review accessible labels, hints, values, traits, focus behavior, Dynamic Type, VoiceOver support, and keyboard or switch access.
Why use it?
It helps prevent interfaces that cannot be understood or operated by people using assistive technologies. It also addresses labels, focus, text sizing, reading order, and custom controls.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to add or review accessible labels, hints, values, traits, focus behavior, Dynamic Type, VoiceOver support, and keyboard or switch access.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add The-Artificer-of-Ciphers-LLC/skills-from-the-artificer --skill ios-accessibility
Clone the repo
git clone --depth 1 https://github.com/The-Artificer-of-Ciphers-LLC/skills-from-the-artificer

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ios-accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility/github.svg)](https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility)
Your own site
<a href="https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility"><img src="https://agentmods.dev/badge/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ios-accessibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility"><img src="https://agentmods.dev/badge/skills/the-artificer-of-ciphers-llc/skills-from-the-artificer/ios-accessibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 120 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,915 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00120 $0.04915
Opus 5.5 $0.00048 $0.01966
Sonnet 5.5 $0.00024 $0.00983
Haiku 4.5 $0.00012 $0.00492

Measured 12d ago against content hash a63c83181c4a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ios-accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ios-accessibility/SKILL.md · 458 lines

How it starts

The opening of the file, as written. The whole thing — 458 lines — stays where its author put it; the contents beside it link to each section on GitHub.

iOS/macOS Accessibility - SwiftUI, UIKit, and AppKit

Every user-facing view must be usable with VoiceOver, Switch Control, Voice Control, Full Keyboard Access, and other assistive technologies. This skill covers SwiftUI, UIKit, and AppKit patterns required to build accessible iOS, iPadOS, and macOS apps.

Contents


Core Principles

  1. Every interactive element MUST have an accessible label. If no visible text exists, add .accessibilityLabel.
  2. Every custom control MUST have correct traits via .accessibilityAddTraits (never direct assignment). For binary custom controls such as favorite/star buttons, prefer a real Toggle; otherwise expose toggle behavior with .accessibilityAddTraits(.isToggle) and a current state value without putting the control type in the label.
  3. Custom adjustable controls such as quantity steppers MUST expose adjustable behavior with .accessibilityAdjustableAction; UIKit custom adjustable controls also need the .adjustable trait.
  4. Decorative images MUST be hidden from assistive technologies.
  5. Sheet and dialog dismissals MUST return VoiceOver focus to the trigger element.
  6. All tap targets MUST be at least 44x44 points.
  7. Dynamic Type MUST be supported everywhere (system fonts, @ScaledMetric, adaptive layouts).
  8. No information conveyed by color alone -- always provide text or icon alternatives.
  9. System accessibility preferences MUST be respected: Reduce Motion, Reduce Transparency, Bold Text, Increase Contrast.

Read the full file on GitHub · 458 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 458 lines · 120 tokens per session scan A a63c83181c4a

Subscribe to this mod's changes

ios-accessibility is a skill published in the GitHub repository The-Artificer-of-Ciphers-LLC/skills-from-the-artificer (6 stars, last pushed yesterday), licensed MIT. It adds 120 tokens to every session and 4,915 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-15.

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