inertia-rails-controllers

inertia-rails-controllers is a skill for Claude Code, Codex from thecodingend/rails-starter. It costs 111 tokens per session (2,824 once invoked), scanned A, a copy of inertia-rails-controllers, MIT.

A set of Rails controller patterns for serving pages with Inertia.js, a way to use a JavaScript front end with server-side Rails responses.

In plain words
What is it for?
Use it when defining page props, shared data, deferred or optional data, flash messages, redirects, or validation errors in Inertia Rails controllers.
Why use it?
It helps prevent data-passing, loading, redirect, and validation mistakes when Rails controllers supply Inertia pages.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when defining page props, shared data, deferred or optional data, flash messages, redirects, or validation errors in Inertia Rails controllers.

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Install with agentmods
npx agentmods add skills/thecodingend/rails-starter/inertia-rails-controllers
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add thecodingend/rails-starter --skill inertia-rails-controllers
Clone the repo
git clone --depth 1 https://github.com/thecodingend/rails-starter

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for inertia-rails-controllers

README.md
[![agentmods](https://agentmods.dev/badge/skills/thecodingend/rails-starter/inertia-rails-controllers.svg)](https://agentmods.dev/skills/thecodingend/rails-starter/inertia-rails-controllers)
Your own site
<a href="https://agentmods.dev/skills/thecodingend/rails-starter/inertia-rails-controllers"><img src="https://agentmods.dev/badge/skills/thecodingend/rails-starter/inertia-rails-controllers.svg" alt="Measured on agentmods" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,824 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.02824
Opus 5 $0.00056 $0.01412
Sonnet 5 $0.00022 $0.00565
Haiku 4.5 $0.00011 $0.00282

Measured 7d ago against content hash e272e109d070, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

inertia-rails-controllers scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to inertia-rails-controllers — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/inertia-rails-controllers/SKILL.md · 278 lines

How it starts

The opening of the file, as written. The whole thing — 278 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Inertia Rails Controllers

Server-side patterns for Rails controllers serving Inertia responses.

Before adding a prop, ask:

  • Needed on every page?inertia_share in a base controller (InertiaController), not a per-action prop
  • Expensive to compute?InertiaRails.defer — page loads fast, data streams in after
  • Only needed on partial reload?InertiaRails.optional — skipped on initial load
  • Reference data that rarely changes?InertiaRails.once — cached across navigations

NEVER:

  • Use redirect_to for external URLs (Stripe, OAuth, SSO) — it returns 302 but the Inertia client tries to parse the response as JSON, causing a broken redirect. Use inertia_location (returns 409 + X-Inertia-Location header).
  • Use errors.full_messages for validation errors — it produces flat strings without field keys, so errors can't be mapped to the corresponding input fields on the frontend. Use errors.to_hash(true).
  • Use inertia.defer, Inertia.defer, or inertia_rails.defer — the correct syntax is InertiaRails.defer { ... }. All prop helpers are module methods on the InertiaRails constant.
  • Assume instance variables are auto-passed as props — they are NOT (unless alba-inertia gem is configured). Every action that passes props to the frontend MUST call render inertia: { key: data }.
  • Use success/error as flash keys without updating config.flash_keys — Rails defaults to notice/alert. Custom keys must be added to both the initializer config and the FlashData TypeScript type.

Render Syntax

default_render: true TRAP: This setting only auto-infers the component name from controller/action — it does NOT auto-pass instance variables as props. Writing @posts = Post.all in an action with default_render: true renders the correct component but sends zero data to the frontend. Instance variables are only auto-serialized as props when alba-inertia gem is configured — check Gemfile before relying on this. Without it, you MUST use render inertia: { posts: data } to pass any data to the page.

Empty actions (def index; end) are correct ONLY for pages that need no data (e.g., a static dashboard page, a login form). If the action queries the database, it MUST call render inertia: with data.

Read the full file on GitHub · 278 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 278 lines · 111 tokens per session scan A e272e109d070

Subscribe to this mod's changes

inertia-rails-controllers is a skill published in the GitHub repository thecodingend/rails-starter (5 stars, last pushed 6d ago), licensed MIT. It adds 111 tokens to every session and 2,824 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to inertia-rails-controllers, differing in 0 lines, and is treated as a copy.

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