Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add TheGoat395/Codex-Skills --skill gsap-performancegit clone --depth 1 https://github.com/TheGoat395/Codex-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/thegoat395/codex-skills/gsap-performance)<a href="https://agentmods.dev/skills/thegoat395/codex-skills/gsap-performance"><img src="https://agentmods.dev/badge/skills/thegoat395/codex-skills/gsap-performance/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/thegoat395/codex-skills/gsap-performance"><img src="https://agentmods.dev/badge/skills/thegoat395/codex-skills/gsap-performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00013 | $0.01002 |
| Opus 5 | $0.00006 | $0.00501 |
| Sonnet 5 | $0.00003 | $0.00200 |
| Haiku 4.5 | $0.00001 | $0.00100 |
Grade A, and why
gsap-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.
GSAP Performance
When to Use This Skill
Apply when the affected animation uses GSAP or ScrollTrigger. Diagnose measured frame, layout/paint or lifecycle cost. Generic motion diagnosis belongs to animation-jank-qa, and a broad release review to motion-performance-qa.
Related skills: motion-performance-qa, animation-jank-qa, animation-tool-router, and reduced-motion-design.
Prefer Transform and Opacity
Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity usually avoids layout and can reduce paint cost; compositor isolation depends on the browser, layer composition and effect. Measure instead of assuming GPU acceleration. Avoid animating layout-heavy properties when a transform can achieve the same effect.
- Prefer: x, y, scale, rotation, opacity.
- Avoid when possible: width, height, top, left, margin, padding because they trigger layout and can cause jank.
GSAP's x and y use transforms by default; use them instead of left/top for movement.
will-change
Use will-change selectively on elements that will animate soon. It hints the browser to prepare for animation work, but overusing it can increase memory pressure.
will-change: transform;
Remove or narrow will-change when an element no longer needs it.
Batch Reads and Writes
GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes, or let GSAP handle the writes in one go.
Many Elements: Staggers and Lists
- Use stagger instead of many separate tweens with manual delays when the animation is the same.
- For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
- Reuse timelines where possible; avoid creating new timelines every frame.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago Changed · +2 lines · -42 tokens per session a6f10b721990
- 9d ago First seen · 82 lines · 55 tokens per session scan A f180c6c673bd
gsap-performance is a skill published in the GitHub repository TheGoat395/Codex-Skills (122 stars, last pushed yesterday), licensed MIT. It adds 13 tokens to every session and 1,002 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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