nerv-ui

nerv-ui is a skill for Claude Code, Codex from TheGreatGildo/nerv-ui. It costs 109 tokens per session (8,426 once invoked), scanned A, original, MIT.

A visual design guide for web interfaces styled like a fictional military-scientific operations console from Evangelion's NERV. It defines dark screens, bright status colors, monospaced data displays, grids, scanner patterns, and CRT-like effects.

In plain words
What is it for?
Use it when building dashboards, monitoring screens, control panels, diagnostic tools, or other web interfaces that need this operations-console appearance.
Why use it?
It gives a consistent visual language for interfaces that should feel technical, dense, and mission-focused. It also provides specific colors and layout direction instead of leaving the visual style open-ended.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building dashboards, monitoring screens, control panels, diagnostic tools, or other web interfaces that need this operations-console appearance.

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Install with agentmods
npx agentmods add skills/thegreatgildo/nerv-ui/v1-old
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TheGreatGildo/nerv-ui --skill v1-old
Clone the repo
git clone --depth 1 https://github.com/TheGreatGildo/nerv-ui

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nerv-ui

README.md
[![agentmods](https://agentmods.dev/badge/skills/thegreatgildo/nerv-ui/v1-old/github.svg)](https://agentmods.dev/skills/thegreatgildo/nerv-ui/v1-old)
Your own site
<a href="https://agentmods.dev/skills/thegreatgildo/nerv-ui/v1-old"><img src="https://agentmods.dev/badge/skills/thegreatgildo/nerv-ui/v1-old/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for nerv-ui

Your own site · 80×15
<a href="https://agentmods.dev/skills/thegreatgildo/nerv-ui/v1-old"><img src="https://agentmods.dev/badge/skills/thegreatgildo/nerv-ui/v1-old.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,426 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.08426
Opus 5 $0.00055 $0.04213
Sonnet 5 $0.00022 $0.01685
Haiku 4.5 $0.00011 $0.00843

Measured 12d ago against content hash f980bf69b1b7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

nerv-ui scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

v1-old/SKILL.md · 1,053 lines

How it starts

The opening of the file, as written. The whole thing — 1,053 lines — stays where its author put it; the contents beside it link to each section on GitHub.

NERV UI — Operations Console Aesthetic

Build web interfaces that feel like they were designed by engineers inside NERV — not by graphic designers outside it. This is the total visual identity of a fictional military-scientific organization: CRT terminals, tactical maps, neural sync diagnostics, contamination scanners, and access control panels. Every screen assumes the operator already knows what they're looking at.

The screen is off until data demands it. Black void is the default state.


Design Tokens

Color Palette

:root {
  /* Void — the screen is OFF until data appears */
  --void:             #000000;  /* True black — primary background */
  --void-warm:        #0A0A08;  /* Slightly warm black for panels */
  --void-panel:       #111110;  /* Raised surface (rare) */

  /* NERV Orange — headers, labels, institutional text */
  --nerv-orange:      #FF9830;  /* Primary labeling color — high contrast */
  --nerv-orange-dim:  #D08028;  /* Secondary labels */
  --nerv-orange-hot:  #FFCC50;  /* Highlighted/active labels */

  /* Nominal Green — data readouts, "system OK" — full phosphor intensity */
  --data-green:       #50FF50;  /* Primary data color */
  --data-green-dim:   #30BB30;  /* Secondary data */
  --data-green-faint: rgba(80, 255, 80, 0.1);  /* Table row hover */

  /* Cyan — wireframes, maps, spatial data */
  --wire-cyan:        #20F0FF;  /* Wireframe lines */
  --wire-cyan-dim:    #10A8B8;  /* Construction lines */
  --wire-cyan-glow:   rgba(32, 240, 255, 0.15);  /* Subtle glow */

  /* Alert Red — warnings, refusals, critical states */
  --alert-red:        #FF4840;  /* Primary alert */
  --alert-red-dim:    #CC3028;  /* Background alert panels */
  --alert-red-hot:    #FF6858;  /* Flashing/urgent */
  --alert-red-fill:   rgba(255, 72, 64, 0.18);  /* Alert zone background */

  /* Thermal spectrum — for degradation/heatmap states */
  --thermal-yellow:   #FFE820;
  --thermal-magenta:  #F030C0;
  --thermal-blue:     #3060F0;
  --thermal-purple:   #A030E0;

  /* Neutral — secondary text, rules */
  --steel:            #E0E0D8;  /* Primary readable text */
  --steel-dim:        #9A9A90;  /* Muted annotations */
  --steel-faint:      rgba(224, 224, 216, 0.08);  /* Grid lines */
}

Read the full file on GitHub · 1,053 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 1,053 lines · 109 tokens per session scan A f980bf69b1b7

Subscribe to this mod's changes

nerv-ui is a skill published in the GitHub repository TheGreatGildo/nerv-ui (219 stars, last pushed 6mo ago), licensed MIT. It adds 109 tokens to every session and 8,426 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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