openclaw-agent-architect

openclaw-agent-architect is a skill for Claude Code from TheophilusChinomona/claude-openclaw-plugin. It costs 172 tokens per session (2,288 once invoked), scanned B, original, MIT.

A guided skill for setting up OpenClaw agents through workspace files such as SOUL.md, IDENTITY.md, AGENTS.md, MEMORY.md, and GOALS.md. These files define an agent’s behaviour, presentation, instructions, memory, and goals.

In plain words
What is it for?
Building, reviewing, and improving OpenClaw agent workspaces, including personality, identity, operating instructions, long-term memory, and goals.
Why use it?
It helps turn scattered preferences and operating rules into the files OpenClaw uses to configure an agent.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions AGENTS.md; built for openclaw.

Part of the openclaw plugin — 31 skills, 22 commands, 4 agents, 3 hooks shipped together

Good fit Building, reviewing, and improving OpenClaw agent workspaces, including personality, identity, operating instructions, long-term memory, and goals.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TheophilusChinomona/claude-openclaw-plugin --skill openclaw-agent-architect
Clone the repo
git clone --depth 1 https://github.com/TheophilusChinomona/claude-openclaw-plugin

Made for: Claude Code.

Or install openclaw, the plugin that ships this one along with the rest of its 31 skills, 22 commands, 4 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for openclaw-agent-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect/github.svg)](https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect)
Your own site
<a href="https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect"><img src="https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for openclaw-agent-architect

Your own site · 80×15
<a href="https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect"><img src="https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-agent-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 172 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,288 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00172 $0.02288
Opus 5 $0.00086 $0.01144
Sonnet 5 $0.00034 $0.00458
Haiku 4.5 $0.00017 $0.00229

Measured 11d ago against content hash 659dbddb82d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade B, and why

openclaw-agent-architect scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

- **Security**: Never include API keys, passwords, or tokens in any workspace file. SOUL.md and MEMORY.md are common targets for prompt injection attacks (see the ClawHavoc campaign). Recommend `chmod 444` on SOUL.md and
plugins/openclaw/skills/openclaw-agent-architect/SKILL.md · 174 lines

How it starts

The opening of the file, as written. The whole thing — 174 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OpenClaw Agent Architect

Build, configure, and optimize OpenClaw agent workspace files through guided interviews and workspace analysis.

Overview

OpenClaw agents are defined by markdown files in a workspace directory (default: ~/.openclaw/workspace). Each file serves a distinct purpose:

File Purpose Loaded When
SOUL.md Behavioral philosophy, personality, values, communication style, boundaries Every session (system prompt)
IDENTITY.md External presentation — name, emoji, status line Every session (display layer)
AGENTS.md Operating instructions — memory rules, safety, group chat behavior, workflows Every session + subagent sessions
MEMORY.md Long-term persistent memory — learned facts, preferences, project context Normal sessions only (optional)
GOALS.md Active goals, milestones, priorities, progress tracking Normal sessions (custom addition)

SOUL.md defines who the agent is. IDENTITY.md defines how it presents. AGENTS.md defines how it operates. MEMORY.md defines what it knows. GOALS.md defines what it's working toward.

Workflow

This skill operates in two modes:

Mode 1: Build from Scratch (Interview → Generate)

When the user wants to create new agent files, conduct a targeted interview before generating anything. Do not dump a generic template — ask questions, listen, then craft files that reflect the user's actual needs.

Interview Protocol

Run the interview in phases. Each phase covers one file. Ask 3-5 focused questions per phase, wait for answers, then generate that file before moving to the next phase. The user can skip phases for files they don't need.

Phase 1: SOUL.md — Who is your agent?

Core questions to ask (adapt based on context):

  1. What is your agent's primary role? (personal assistant, DevOps bot, research agent, team helper, etc.)
  2. What personality traits should it have? (direct, warm, sarcastic, formal, casual, opinionated, cautious)
  3. What are 3-5 core values that should guide its decisions? (e.g., "accuracy over speed", "ask before acting on anything destructive", "be concise")
  4. What should it NEVER do? (boundaries and anti-patterns)
  5. What communication style do you want? (length, tone, emoji usage, humor level, language)

Read the full file on GitHub · 174 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 174 lines · 172 tokens per session scan B 659dbddb82d1

Subscribe to this mod's changes

openclaw-agent-architect is a skill published in the GitHub repository TheophilusChinomona/claude-openclaw-plugin (2 stars, last pushed 5mo ago), licensed MIT. It adds 172 tokens to every session and 2,288 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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