openclaw-persona-architect

openclaw-persona-architect is a skill for Claude Code from TheophilusChinomona/claude-openclaw-plugin. It costs 0 tokens per session (3,289 once invoked), scanned B, original, MIT.

A workflow for researching experts and using their ideas to design a specialized OpenClaw agent workspace. OpenClaw is an agent system whose workspace can include files for identity, behavior, memory, instructions, and goals.

In plain words
What is it for?
Use it to build one persona-driven agent or a coordinated group of agents, producing files such as SOUL.md, IDENTITY.md, AGENTS.md, MEMORY.md, and GOALS.md.
Why use it?
It replaces a generic agent setup with documented role-specific guidance and a consistent working persona.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions AGENTS.md; built for openclaw.

Part of the openclaw plugin — 31 skills, 22 commands, 4 agents, 3 hooks shipped together

Good fit Use it to build one persona-driven agent or a coordinated group of agents, producing files such as SOUL.md, IDENTITY.md, AGENTS.md, MEMORY.md, and GOALS.md.

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Install with agentmods
npx agentmods add skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TheophilusChinomona/claude-openclaw-plugin --skill openclaw-persona-architect
Clone the repo
git clone --depth 1 https://github.com/TheophilusChinomona/claude-openclaw-plugin

Made for: Claude Code.

Or install openclaw, the plugin that ships this one along with the rest of its 31 skills, 22 commands, 4 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for openclaw-persona-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect/github.svg)](https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect)
Your own site
<a href="https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect"><img src="https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for openclaw-persona-architect

Your own site · 80×15
<a href="https://agentmods.dev/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect"><img src="https://agentmods.dev/badge/skills/theophiluschinomona/claude-openclaw-plugin/openclaw-persona-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,289 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.03289
Opus 5 $0.00000 $0.01644
Sonnet 5 $0.00000 $0.00658
Haiku 4.5 $0.00000 $0.00329

Measured 12d ago against content hash c0f271ac8343, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade B, and why

openclaw-persona-architect scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

chmod 444 ~/.openclaw/workspace-[agentid]/SOUL.md
plugins/openclaw/skills/openclaw-persona-architect/SKILL.md · 362 lines

How it starts

The opening of the file, as written. The whole thing — 362 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OpenClaw Persona Architect

Research world-class domain experts, extract their mental models and philosophy, design a persona-driven soul architecture, and generate complete production-ready OpenClaw workspace files — all in one workflow.

What This Skill Does

Most OpenClaw agents have generic souls. This skill builds agents with domain-specific cognitive frameworks drawn from the world's best practitioners in each role. A sales agent built with this skill doesn't just "help with sales" — it thinks like Alex Hormozi, closes like Jordan Belfort (ethical edition), and qualifies like a Straight Line practitioner. A dev agent doesn't just "write code" — it reasons like Elon Musk, applies first principles, and deletes before it builds.

The output: A complete, deployable OpenClaw workspace — 5 files, production-ready, tailored to the agent's role, persona, business context, and reporting structure.


Three Entry Points

Mode 1 — Full Build (research → persona → workspace)

User wants to build an agent from scratch. This skill researches the domain, maps personas, designs the soul, and generates all 5 files.

Mode 2 — Team Build (org chart → all agents)

User wants a full multi-agent team. This skill designs the org chart, assigns personas, then builds each agent's workspace in sequence.

Mode 3 — Persona Upgrade (existing agent → persona-enriched)

User has an existing agent with a generic soul. This skill researches an appropriate persona and rewrites the soul files.


Stage 1: Discovery Interview

Before researching or writing, gather context. Adapt questions to what's already known — never ask what the conversation has already answered.

Core questions (ask only what's missing):

1. What is this agent's primary role? (sales, marketing, ops, dev, SHEQ, finance, HR, etc.)
2. What business does it serve? (industry, size, geography, services)
3. What does "excellent" look like in this role? (any existing standards or benchmarks)
4. Who does this agent report to and who does it manage?
5. What tools/systems does it have access to?
6. What should it NEVER do? (hard limits)
7. What channel does it operate in? (WhatsApp, Telegram, Discord, web)
8. Is there a specific real-world practitioner the user already has in mind?

Read the full file on GitHub · 362 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 362 lines · 0 tokens per session scan B c0f271ac8343

Subscribe to this mod's changes

openclaw-persona-architect is a skill published in the GitHub repository TheophilusChinomona/claude-openclaw-plugin (2 stars, last pushed 5mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 3,289 tokens. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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