stage-design

stage-design is a skill for Claude Code, Codex from THU-MAIC/OpenMAIC. It costs 97 tokens per session (1,324 once invoked), scanned A, original, MIT.

The standard method for building one classroom, including its lesson plan, pages, learner-and-teacher roles, narration, and completion checks.

In plain words
What is it for?
It helps plan and confirm a classroom, generate its pages, write the participant roles and narration, create audio, and verify that the stage is ready.
Why use it?
It keeps classroom creation in the right order and separates building a new classroom from editing one that already has pages.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps plan and confirm a classroom, generate its pages, write the participant roles and narration, create audio, and verify that the stage is ready.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/thu-maic/openmaic/stage-design
About the project

OpenMAIC is a multi-agent classroom platform that uses agents to plan, build, and revise interactive courses from prompts and uploaded materials. It is designed for immersive learning experiences and supports course components such as slides, quizzes, interactives, projects, images, video, voices, and PowerPoint imports, with catalogue skills covering its workflows.

THU-MAIC/OpenMAIC · 33,238 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add THU-MAIC/OpenMAIC --skill stage-design
Clone the repo
git clone --depth 1 https://github.com/THU-MAIC/OpenMAIC

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for stage-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/thu-maic/openmaic/stage-design.svg)](https://agentmods.dev/skills/thu-maic/openmaic/stage-design)
Your own site
<a href="https://agentmods.dev/skills/thu-maic/openmaic/stage-design"><img src="https://agentmods.dev/badge/skills/thu-maic/openmaic/stage-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,324 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. ✓ AI security review Sonnet 5 · 6 Sept 2026 📄 Read the review Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.01324
Opus 5 $0.00048 $0.00662
Sonnet 5 $0.00019 $0.00265
Haiku 4.5 $0.00010 $0.00132

Measured 3d ago against content hash 7275ef6f005e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

stage-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/agent-runtime/stage-design/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Building one stage

A stage is one classroom: one settled plan, one roster, one deck of pages. This is how a stage is built here, whatever its subject.

A topic skill (deep-interactive, vocational, deep-research, teacher-style-clone, …) may shape what the stage contains — its structure, its page types, how scenes are named — and where one is active its instructions win on those questions. The sequence below is not one of those questions: it is the same under every topic skill. Read this one first, then the topic skill.

Nothing here applies to a stage that already has pages. A stage with persisted pages is edited, not built (see pro-editing).

The build sequence

Build a NEW stage only when there are no persisted pages yet. Then, in this order:

  1. Plan the stage in the conversation. Propose the page plan yourself — each page with its title, type (slide / quiz / interactive / pbl) and brief (this page's teaching intent and content outline, the same information a planned outline slot used to carry) — in page order. Settle the plan with the user through ask_user before creating anything: there is no outline tool to plan with, so the plan is your words and their sign-off. A topic skill's structural constraints are a diagnostic the runtime checks against the real stage after each page; you decide how to act on it.
  2. create_stage with the settled course title (pass the series folder's folderId when the stage is part of a series, so it is filed in the same call). From here on, pass the returned stageId to every stage tool.
  3. set_roster, before any page is generated. Write the classroom the user settled: exactly one teacher, at least two agents in total, each with a concrete persona (2-3 sentences on personality and teaching/learning style, in the stage language) and a voice — call list_voices first and bind one of the returned providerId::voiceId pairs, or the exact pair register_voice returned for a cloned voice; omit the binding when no usable voice exists. Every page's content and narration is written for the roster that exists when the page is generated, so a roster settled late is a roster half the stage never saw.
  4. generate_scene for EACH settled page, in ascending order — one page per call, never more. Pass the page's settled title, type and brief (plus materialFacts when the page's content comes from attached material); no planned outline is needed. A pbl page is generated the same way and lands as a full PBL project (projectV2) from its brief; a failed generation reports an error and writes nothing. Each call is the durable checkpoint for its page: the page survives an interruption only once the call has returned.
  5. list_scenes to verify every page you settled is actually persisted.

Read the full file on GitHub · 102 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +19 lines 7275ef6f005e
  2. 8d ago First seen · 83 lines · 97 tokens per session scan A 8bf3fdbe5044

Subscribe to this mod's changes

stage-design is a skill published in the GitHub repository THU-MAIC/OpenMAIC (33,238 stars, last pushed yesterday), licensed MIT. It adds 97 tokens to every session and 1,324 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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