factory-architect

factory-architect is a skill for Claude Code from tikalk/adlc-team-skills. It costs 29 tokens per session (909 once invoked), scanned A, original, MIT.

An architecture planning workflow that guides a project from design questions to implementation analysis and keeps its architecture decisions in an AD.md file. Architecture decisions record important choices about how a system is built.

In plain words
What is it for?
Use it to start or refine a system design, clarify design choices, implement the agreed architecture, and check whether the documented viewpoints are complete.
Why use it?
It gives architecture work a consistent sequence instead of leaving design decisions scattered across discussions and documents.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit Use it to start or refine a system design, clarify design choices, implement the agreed architecture, and check whether the documented viewpoints are complete.

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Install with agentmods
npx agentmods add skills/tikalk/adlc-team-skills/factory-architect
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tikalk/adlc-team-skills --skill factory-architect
Clone the repo
git clone --depth 1 https://github.com/tikalk/adlc-team-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for factory-architect

README.md
[![agentmods](https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-architect/github.svg)](https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-architect)
Your own site
<a href="https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-architect"><img src="https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-architect/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for factory-architect

Your own site · 80×15
<a href="https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-architect"><img src="https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 909 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00909
Opus 5.5 $0.00012 $0.00364
Sonnet 5.5 $0.00006 $0.00182
Haiku 4.5 $0.00003 $0.00091

Measured 15d ago against content hash b4257967efdd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

factory-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/factory/factory-architect/SKILL.md · 61 lines

How it starts

The opening of the file, as written. The whole thing — 61 lines — stays where its author put it; the contents beside it link to each section on GitHub.

factory-architect

What this skill does

factory-architect orchestrates the architecture-decisions lifecycle. It coordinates individual architecture-related skills (architect-init, architect-specify, architect-clarify, architect-implement, architect-analyze) to maintain a consistent AD.md at the project root.

It operates as a Kind-A DAG orchestrator in alignment with the shared executor engine contract in factory-mission/references/executor.md.


When to use

  • You want to bootstrap, refine, or analyze a project's system-level design and decisions (ADRs) end-to-end.
  • You want to verify that architectural viewpoints conform to the Rozanski & Woods methodology.

When NOT to use:

  • For product-requirements definition (use factory-product instead).
  • For feature-level software execution (use factory-mission instead).

Lifecycle DAG & Step Resolution

factory-architect implements a fixed named-skill DAG (fixed step resolution):

Greenfield Route (default on empty project)

  1. specify (generate phase) -> Invoke architect-specify to collaboratively capture ADR drafts in .adlc/drafts/adr/.
  2. clarify⭐ (clarify phase) -> Invoke architect-clarify to run interactive quality checks and mark ADRs Accepted (human sign-off gate).
  3. implement (build phase) -> Invoke architect-implement to compile accepted ADRs into AD.md (by sub-systems) and promote them to docs/adlc/memory/adr/.
  4. analyze (analyze phase) -> Invoke architect-analyze to verify AD/ADR consistency and output a severity-ranked report.

Brownfield Route (default if code exists but no ADRs)

  1. init (generate phase) -> Invoke architect-init to reverse-engineer draft ADRs from the existing architecture.
  2. clarify⭐ → implement → analyze (same as Greenfield).

Refresh Route (default if AD.md and memory ADRs already exist)

  1. analyze (analyze phase) -> Run architect-analyze first to detect drift.
  2. clarify⭐ → implement → analyze (drift-correction cycle).

Read the full file on GitHub · 61 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago Changed b4257967efdd
  2. 25d ago First seen · 61 lines · 29 tokens per session scan A 743824e67cad

Subscribe to this mod's changes

factory-architect is a skill published in the GitHub repository tikalk/adlc-team-skills (141 stars, last pushed yesterday), licensed MIT. It adds 29 tokens to every session and 909 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-21.

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