factory-queue

factory-queue is a skill for Claude Code, Codex from tikalk/adlc-team-skills. It costs 33 tokens per session (1,135 once invoked), scanned A, original, MIT.

A queue-management workflow for reviewing incoming product briefs and turning approved plans into milestones and issues in an external issue tracker. An issue tracker is a shared system for recording work, ownership, and status.

In plain words
What is it for?
Use it to triage candidate briefs, obtain approval, apply routing labels, and break accepted product or architecture decisions into tracker work.
Why use it?
It separates intake and prioritization from implementation, so unreviewed requests do not enter active development by accident.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to triage candidate briefs, obtain approval, apply routing labels, and break accepted product or architecture decisions into tracker work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tikalk/adlc-team-skills/factory-queue
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tikalk/adlc-team-skills --skill factory-queue
Clone the repo
git clone --depth 1 https://github.com/tikalk/adlc-team-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for factory-queue

README.md
[![agentmods](https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-queue/github.svg)](https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-queue)
Your own site
<a href="https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-queue"><img src="https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-queue/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for factory-queue

Your own site · 80×15
<a href="https://agentmods.dev/skills/tikalk/adlc-team-skills/factory-queue"><img src="https://agentmods.dev/badge/skills/tikalk/adlc-team-skills/factory-queue.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,135 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.01135
Opus 5.5 $0.00013 $0.00454
Sonnet 5.5 $0.00007 $0.00227
Haiku 4.5 $0.00003 $0.00113

Measured 10d ago against content hash 3d71e05e7ca2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

factory-queue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/factory/factory-queue/SKILL.md · 64 lines

How it starts

The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.

factory-queue

What this skill does

factory-queue manages the ingestion, triage, and planning boundaries of the software factory. It operates directly against the external issue tracker (the Queue) as the single source of truth using the tracker-agnostic integration layer (factory-mission/references/tracker-integration.md).

It performs two primary control-plane operations:

  1. Advisory Triage & Ingestion (default triage mode): Pulls un-triaged candidate briefs, runs stateless AI triage scoring, presents the Intent Gate to the human, and stamps gating/dispatch labels.
  2. Product Planning (plan mode): Reads accepted product/architecture decisions and the PRD/AD, generates milestones (done-means) and epics, and pushes them as structured, labeled issues to the Q.

When to use

  • At product intake, to triage candidate briefs and approve them for execution.
  • After a product/architect lifecycle converges, to decompose the specification into prioritized tracker issues.
  • You want to run an advisory-only Intent Gate with automatic label transition gating.

When NOT to use:

  • For inner-loop feature execution (use factory-mission instead).
  • As a standalone markdown generator (this requires issue-tracker connectivity).

Operating Modes

1. Ingestion & Triage Mode (default)

Operates on candidate issues (labeled intent) or local draft briefs:

  1. Pull Candidate Briefs: Discover the active tracker provider and fetch issues with status intent (factory-mission/references/tracker-integration.md).
  2. AI Triage Scoring: Compute stateless advisory scores on three dimensions:
    • Risk: Blast radius, data sensitivity, and architectural impact (Low / Medium / High).
    • Complexity: Scope and cross-service dependencies (Low / Medium / High).
    • Agent Confidence: Estimation of end-to-end execution success (0-100%, High/Medium/Low bands).
  3. Intent Gate Presentation: Present candidate briefs + advisory scores to the human. If running unattended (no active human terminal), publish the Intent Gate presentation and AI scores as a structured comment with marker <!-- factory-queue:triage:proposal --> on the candidate issue. The queue run pauses. The human reviews the proposal, and approves by commenting "approve" or changing the label to spec-gated. When resumed, the queue reads the comment/label state and continues. The Human Intent Gate is non-negotiable; no brief is auto-approved or auto-rejected.
  4. Label Stamping:
    • On approval: Transition lifecycle label intent ──► spec-gated. Stamp automation-gating (agent-can-execute or human-required) and dispatch (autonomous | supervised | interactive) labels.
    • On rejection: Transition intent ──► cancelled (or delete draft).
    • On deferral: Move to backlog.

Read the full file on GitHub · 64 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago Changed 3d71e05e7ca2
  2. 15d ago Changed e74df7a73643
  3. 21d ago Changed 8ffb8e2f752b
  4. 25d ago First seen · 64 lines · 33 tokens per session scan A 29ac5b0d1e14

Subscribe to this mod's changes

factory-queue is a skill published in the GitHub repository tikalk/adlc-team-skills (141 stars, last pushed yesterday), licensed MIT. It adds 33 tokens to every session and 1,135 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-21.

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