Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add TimboGP/timbogp-marketplace --skill interaction-feedbackgit clone --depth 1 https://github.com/TimboGP/timbogp-marketplaceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/timbogp/timbogp-marketplace/interaction-feedback)<a href="https://agentmods.dev/skills/timbogp/timbogp-marketplace/interaction-feedback"><img src="https://agentmods.dev/badge/skills/timbogp/timbogp-marketplace/interaction-feedback/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/timbogp/timbogp-marketplace/interaction-feedback"><img src="https://agentmods.dev/badge/skills/timbogp/timbogp-marketplace/interaction-feedback.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00103 | $0.01431 |
| Opus 5.5 | $0.00041 | $0.00572 |
| Sonnet 5.5 | $0.00021 | $0.00286 |
| Haiku 4.5 | $0.00010 | $0.00143 |
Grade A, and why
interaction-feedback scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Interaction feedback
Tell users what happened. Every view that depends on data or an async action must communicate its state — loading, empty, error, success — and confirm the result of every interaction. Never leave a dead state where the UI silently does nothing.
When to use
Use this skill for requests such as:
- "Add loading and error states" / "add a skeleton loader" / "add a spinner"
- "Show a success message" / "add a toast / notification"
- "Inline form validation" / "show validation errors"
- "Optimistic UI" / "update immediately and roll back on failure"
- "Empty state for this list"
- "This button gives no feedback when clicked"
The core model: handle every state
Any component backed by data or an async action must explicitly handle four states, plus partial/optimistic transitions:
- Empty — no data yet (first run, cleared filters, new account).
- Loading — request in flight.
- Error — the request or action failed.
- Success / ideal — data is present, action confirmed.
Treat "no design for this state" as a bug. A blank screen during loading, a list that shows nothing with no explanation, or a button that does nothing on click are all dead states.
Patterns
-
Loading
- Skeletons for content whose layout is known (cards, tables, profiles) — they preserve layout and reduce perceived wait.
- Spinners for short, indeterminate waits where layout is unknown.
- Inline button-busy (disabled +
aria-busy+ label like "Saving…") for in-place actions; keep the button's size stable to avoid layout shift. - Delay spinners ~200–300ms so fast responses don't flash a spinner. Reserve space so content doesn't jump when it arrives.
-
Success
- Prefer in-context confirmation (the row updates, a checkmark appears, the field shows saved) over a detached message.
- Use a toast for transient, low-importance confirmations ("Copied", "Saved").
- Keep it brief and don't block the next action.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 88 lines · 103 tokens per session scan A 308fb260d44c
interaction-feedback is a skill published in the GitHub repository TimboGP/timbogp-marketplace (3 stars, last pushed 12d ago), licensed MIT. It adds 103 tokens to every session and 1,431 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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