opencode-skills

A guide for creating reusable OpenCode agent skills, which are instruction files that an agent can load when needed. Skills can be shared across projects or kept inside one repository, with rules controlling which agents may use them.

In plain words
What is it for?
Use it to create, configure, locate, publish, and troubleshoot `SKILL.md` files, including their metadata, permissions, and project or global installation.
Why use it?
It helps teams package domain knowledge and repeatable procedures without placing every instruction in every conversation. On-demand loading keeps the agent's initial context smaller.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/timmy6942025/opencode-builder-skill/opencode-skills
Any agent
npx skills add Timmy6942025/opencode-builder-skill --skill opencode-skills
Clone the repo
git clone --depth 1 https://github.com/Timmy6942025/opencode-builder-skill

Made for: Claude Code, Codex.

Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,691 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00040 $0.03691
Opus 5 $0.00020 $0.01845
Sonnet 5 $0.00008 $0.00738
Haiku 4.5 $0.00004 $0.00369

Measured yesterday against content hash 1d6900e5b2e4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

opencode-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/opencode-skills/SKILL.md · 498 lines

How it starts

The opening of the file, as written. The whole thing — 498 lines — stays where its author put it; the contents beside it link to each section on GitHub.

OpenCode Skills

📚 Official Docs: For the latest information, always refer to the official documentation: https://opencode.ai/docs/skills/

Overview

OpenCode agent skills are reusable instruction sets defined as SKILL.md files. Agents see available skills listed in the skill tool description and can load full content on demand by calling the skill tool. Skills let you encapsulate domain knowledge, workflows, and best practices that agents can discover and use without bloating every conversation with their full content.

Skills are:

  • On-demand loaded: agents see only names and descriptions until they explicitly load a skill
  • Project-local or global: scoped to a repository or shared across all projects
  • Permission-controlled: restrict which agents can load which skills via pattern-based rules
  • Claude-compatible: share a directory convention with Claude Code skills

File Locations

OpenCode searches for SKILL.md files in these directories. Each skill lives in its own subdirectory named after the skill.

Project-local (in your repository)

Path Description
.opencode/skills/<name>/SKILL.md Primary OpenCode project skill
.claude/skills/<name>/SKILL.md Claude Code-compatible project skill
.agents/skills/<name>/SKILL.md Agent-compatible project skill

Global (shared across all projects)

Path Description
~/.config/opencode/skills/<name>/SKILL.md Primary OpenCode global skill
~/.claude/skills/<name>/SKILL.md Claude Code-compatible global skill
~/.agents/skills/<name>/SKILL.md Agent-compatible global skill

Naming convention: The directory name <name> must match the name field in the YAML frontmatter.


Discovery

Project-local discovery

OpenCode walks up from your current working directory (CWD) until it reaches the git worktree root. During this traversal it loads:

  1. skills/*/SKILL.md from every .opencode/ directory found along the path
  2. skills/*/SKILL.md from every .claude/ directory found along the path
  3. skills/*/SKILL.md from every .agents/ directory found along the path

Read the full file on GitHub · 498 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 498 lines · 40 tokens per session scan A 1d6900e5b2e4

Subscribe to this mod's changes

opencode-skills is a skill published in the GitHub repository Timmy6942025/opencode-builder-skill (2 stars, last pushed 3mo ago), licensed MIT. It adds 40 tokens to every session and 3,691 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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