improve-arch

improve-arch is a skill for Claude Code from timurgaleev/vibestack. It costs 88 tokens per session (1,501 once invoked), scanned A, original, MIT.

A codebase-review skill that looks for architectural friction and refactoring opportunities. Refactoring means changing the internal structure of code without changing what it does.

In plain words
What is it for?
Use it to improve architecture, consolidate tightly connected modules, and find ways to make a codebase more testable and easier to navigate.
Why use it?
It helps reveal modules that are hard to test, understand, or change. Its focus is on making modules easier for both developers and coding agents to work with.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Good fit Use it to improve architecture, consolidate tightly connected modules, and find ways…

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Install with agentmods
npx agentmods add skills/timurgaleev/vibestack/improve-arch
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add timurgaleev/vibestack --skill improve-arch
Clone the repo
git clone --depth 1 https://github.com/timurgaleev/vibestack

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for improve-arch

README.md
[![agentmods](https://agentmods.dev/badge/skills/timurgaleev/vibestack/improve-arch.svg)](https://agentmods.dev/skills/timurgaleev/vibestack/improve-arch)
Your own site
<a href="https://agentmods.dev/skills/timurgaleev/vibestack/improve-arch"><img src="https://agentmods.dev/badge/skills/timurgaleev/vibestack/improve-arch.svg" alt="Measured on agentmods" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,501 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.01501
Opus 5 $0.00044 $0.00750
Sonnet 5 $0.00018 $0.00300
Haiku 4.5 $0.00009 $0.00150

Measured 6d ago against content hash 39261aee75a1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

improve-arch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/improve-arch/SKILL.md · 116 lines

How it starts

The opening of the file, as written. The whole thing — 116 lines — stays where its author put it; the contents beside it link to each section on GitHub.

When to invoke

Use when asked to "improve architecture", "find refactoring opportunities", "deepen modules", "consolidate tightly-coupled modules", or to make a codebase more testable and AI-navigable.

Preamble

eval "$(~/.vibestack/bin/vibe-slug 2>/dev/null)" 2>/dev/null || SLUG="unknown"
_LEARN_FILE="${VIBESTACK_HOME:-$HOME/.vibestack}/projects/${SLUG:-unknown}/learnings.jsonl"
if [ -f "$_LEARN_FILE" ]; then
  _LEARN_COUNT=$(wc -l < "$_LEARN_FILE" 2>/dev/null | tr -d ' ')
  echo "LEARNINGS: $_LEARN_COUNT entries loaded"
  if [ "$_LEARN_COUNT" -gt 5 ] 2>/dev/null; then
    ~/.vibestack/bin/vibe-learnings-search --limit 5 2>/dev/null || true
  fi
else
  echo "LEARNINGS: none yet"
fi

{{include lib/snippets/session-host.md}}

{{include lib/snippets/decision-brief.md}}

{{include lib/snippets/working-protocols.md}}

{{include lib/snippets/state-protocols.md}}

Improve Codebase Architecture

Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

Glossary

Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in LANGUAGE.md.

  • Module — anything with an interface and an implementation (function, class, package, slice).
  • Interface — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
  • Implementation — the code inside.
  • Depth — leverage at the interface: a lot of behaviour behind a small interface. Deep = high leverage. Shallow = interface nearly as complex as the implementation.
  • Seam — where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
  • Adapter — a concrete thing satisfying an interface at a seam.
  • Leverage — what callers get from depth.
  • Locality — what maintainers get from depth: change, bugs, knowledge concentrated in one place.

Read the full file on GitHub · 116 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 116 lines · 88 tokens per session scan A 39261aee75a1

Subscribe to this mod's changes

improve-arch is a skill published in the GitHub repository timurgaleev/vibestack (6 stars, last pushed 4d ago), licensed MIT. It adds 88 tokens to every session and 1,501 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.