rust-testing

A collection of Rust testing patterns covering unit, integration, asynchronous, property-based, mocked, benchmark, and coverage testing. TDD, or test-driven development, means writing a failing test first, then implementing and improving the code.

In plain words
What is it for?
It is for writing Rust tests, isolating dependencies with mocks, following the red-green-refactor cycle, and measuring coverage.
Why use it?
It gives a repeatable way to check Rust code and catch regressions while new behavior is being developed.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tincopper/neeko/rust-testing
Any agent
npx skills add tincopper/neeko --skill rust-testing
Clone the repo
git clone --depth 1 https://github.com/tincopper/neeko

Made for: Claude Code, Codex.

Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,069 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00031 $0.03069
Opus 5 $0.00015 $0.01535
Sonnet 5 $0.00006 $0.00614
Haiku 4.5 $0.00003 $0.00307

Measured 2d ago against content hash e55dc89ab64a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

rust-testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.claude/skills/rust-testing/SKILL.md · 501 lines

How it starts

The opening of the file, as written. The whole thing — 501 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Rust Testing Patterns

Comprehensive Rust testing patterns for writing reliable, maintainable tests following TDD methodology.

When to Use

  • Writing new Rust functions, methods, or traits
  • Adding test coverage to existing code
  • Creating benchmarks for performance-critical code
  • Implementing property-based tests for input validation
  • Following TDD workflow in Rust projects

How It Works

  1. Identify target code — Find the function, trait, or module to test
  2. Write a test — Use #[test] in a #[cfg(test)] module, rstest for parameterized tests, or proptest for property-based tests
  3. Mock dependencies — Use mockall to isolate the unit under test
  4. Run tests (RED) — Verify the test fails with the expected error
  5. Implement (GREEN) — Write minimal code to pass
  6. Refactor — Improve while keeping tests green
  7. Check coverage — Use cargo-llvm-cov, target 80%+

TDD Workflow for Rust

The RED-GREEN-REFACTOR Cycle

RED     → Write a failing test first
GREEN   → Write minimal code to pass the test
REFACTOR → Improve code while keeping tests green
REPEAT  → Continue with next requirement

Step-by-Step TDD in Rust

// RED: Write test first, use todo!() as placeholder
pub fn add(a: i32, b: i32) -> i32 { todo!() }

#[cfg(test)]
mod tests {
    use super::*;
    #[test]
    fn test_add() { assert_eq!(add(2, 3), 5); }
}
// cargo test → panics at 'not yet implemented'
// GREEN: Replace todo!() with minimal implementation
pub fn add(a: i32, b: i32) -> i32 { a + b }
// cargo test → PASS, then REFACTOR while keeping tests green

Unit Tests

Module-Level Test Organization

// src/user.rs
pub struct User {
    pub name: String,
    pub email: String,
}

impl User {
    pub fn new(name: impl Into<String>, email: impl Into<String>) -> Result<Self, String> {
        let email = email.into();
        if !email.contains('@') {
            return Err(format!("invalid email: {email}"));
        }
        Ok(Self { name: name.into(), email })
    }

    pub fn display_name(&self) -> &str {
        &self.name
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn creates_user_with_valid_email() {
        let user = User::new("Alice", "[email protected]").unwrap();
        assert_eq!(user.display_name(), "Alice");
        assert_eq!(user.email, "[email protected]");
    }

    #[test]
    fn rejects_invalid_email() {
        let result = User::new("Bob", "not-an-email");
        assert!(result.is_err());
        assert!(result.unwrap_err().contains("invalid email"));
    }
}

Read the full file on GitHub · 501 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 501 lines · 31 tokens per session scan A e55dc89ab64a

Subscribe to this mod's changes

rust-testing is a skill published in the GitHub repository tincopper/neeko (10 stars, last pushed 4d ago), licensed Apache-2.0. It adds 31 tokens to every session and 3,069 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

writing-tests

How to write a Kiro Crew backend test that has NO side effects and does not flake. Use when adding, editing, reviewing, or debugging a pytest test in the Kiro Crew source repo: which conftest is under your file, what leaks (temp dirs, the real data home, /.kiro, cron, threads, child processes), how to tell which of…

kirodotdev/KiroCrew · 123 tokens

test-driven-development

TDD: enforce RED-GREEN-REFACTOR, tests before code.

HezaoHezao/poirot · 20 tokens

reskin

Author a NEW skin for the reskinnable-demo app. A skin is a self-contained domain plugin under src/skins/ / that implements the frozen Skin contract (src/shell/skin-contract.ts) to swap the app's entire experience — brand, theme, layout, pages, tools, data, and agent — as a live sales demo. Use when the user says "add…

CopilotKit/CopilotKit · 154 tokens

copilotkit-setup

Use when adding CopilotKit to an existing project or bootstrapping a new CopilotKit project from scratch. Covers framework detection, package installation, runtime wiring (managed Intelligence or self-hosted SSE), provider setup, and first working chat integration.

CopilotKit/CopilotKit · 56 tokens

copilotkit-integrations

Use when wiring an external agent framework (LangGraph, CrewAI, PydanticAI, Mastra, ADK, LlamaIndex, Agno, Strands, Microsoft Agent Framework, or others) into a CopilotKit application via the AG-UI protocol.

CopilotKit/CopilotKit · 61 tokens

a2ui-renderer

Render A2UI (Agent-to-UI declarative surfaces) in CopilotKit v2. Enable the runtime via CopilotRuntime({ a2ui: {...} }), then enable the provider via . Auto-activates via /info — do NOT manually pass renderActivityMessages. createA2UIMessageRenderer ships from @copilotkit/react-core/v2; low-level primitives…

CopilotKit/CopilotKit · 175 tokens