iterative:design-exploration

iterative:design-exploration is a skill for Claude Code from tmchow/tmc-marketplace. It costs 193 tokens per session (13,636 once invoked), scanned A, original, MIT.

A design-exploration workflow that creates several different interactive versions of a webpage, component, or feature in one HTML file.

In plain words
What is it for?
Use it to explore alternative interaction models or visual directions and collect ratings or structured feedback on the options.
Why use it?
It helps compare different ways an interface could work before choosing one direction to build.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument; mentions Claude Code; mentions Codex.

Part of the iterative-engineering plugin — 12 skills, 18 agents shipped together

Good fit Use it to explore alternative interaction models or visual directions and collect ratings or structured feedback on the options.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tmchow/tmc-marketplace/design-exploration
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tmchow/tmc-marketplace --skill design-exploration
Clone the repo
git clone --depth 1 https://github.com/tmchow/tmc-marketplace

Made for: Claude Code.

Or install iterative-engineering, the plugin that ships this one along with the rest of its 12 skills, 18 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for iterative:design-exploration

README.md
[![agentmods](https://agentmods.dev/badge/skills/tmchow/tmc-marketplace/design-exploration/github.svg)](https://agentmods.dev/skills/tmchow/tmc-marketplace/design-exploration)
Your own site
<a href="https://agentmods.dev/skills/tmchow/tmc-marketplace/design-exploration"><img src="https://agentmods.dev/badge/skills/tmchow/tmc-marketplace/design-exploration/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for iterative:design-exploration

Your own site · 80×15
<a href="https://agentmods.dev/skills/tmchow/tmc-marketplace/design-exploration"><img src="https://agentmods.dev/badge/skills/tmchow/tmc-marketplace/design-exploration.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 193 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 13,636 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00193 $0.13636
Opus 5 $0.00097 $0.06818
Sonnet 5 $0.00039 $0.02727
Haiku 4.5 $0.00019 $0.01364

Measured 11d ago against content hash 0dc97df362c0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

iterative:design-exploration scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (references/assemble.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/iterative-engineering/skills/design-exploration/SKILL.md · 712 lines

How it starts

The opening of the file, as written. The whole thing — 712 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Exploration

Generate a single self-contained HTML file presenting distinct design variations (scaled to scope — see Step 2) with per-variation interactive controls, a rating/feedback system, and structured export. The goal is divergent thinking: explore fundamentally different approaches to a design problem before converging on a direction. "Different" means different on the right axis — usually different interaction models, not different visual themes.

When to Use

  • Before brainstorming, to anchor a greenfield discussion with visual options
  • After brainstorming, to explore how requirements could look/feel before tech planning
  • Standalone, when someone wants to see design options for any page, component, or feature
  • When iterating on a previous round of explorations (user pastes feedback from export)

Key Principles

  1. Diverge before converging — The point is to explore fundamentally different approaches. But "different" must be on the right axis: different interaction models for functional problems, different visual identities for aesthetic problems. A neon terminal and a boutique card layout that have identical form flows are NOT different where it matters.
  2. Multiple rounds are normal — The first round is broad exploration. Subsequent rounds refine based on feedback. The skill supports this loop natively.
  3. The direction doc is the durable output — HTML galleries are working artifacts. The design direction document captures what was chosen and why.
  4. Standalone or in-workflow — Works independently or as part of the brainstorming → tech-planning pipeline. Adapts handoff based on context.

Process

  1. Detect context (always first) — check for existing explorations before responding. Resume, iterate, or fresh start.
  2. Understand the request — only for fresh explorations. What is being designed, for whom, divergence axis, constraint level
  3. Plan the variations — variations across families, count scaled to scope, divergent on the right axis
  4. Generate the HTML file — gallery with variations, controls, ratings, metadata, export
  5. Conclude — when the user converges, capture the design direction

Read the full file on GitHub · 712 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 712 lines · 193 tokens per session scan A 0dc97df362c0

Subscribe to this mod's changes

iterative:design-exploration is a skill published in the GitHub repository tmchow/tmc-marketplace (22 stars, last pushed 6mo ago), licensed MIT. It adds 193 tokens to every session and 13,636 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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