route

route is a skill for Claude Code, Codex from toejough/engram. It costs 51 tokens per session (4,881 once invoked), scanned A, original, Apache-2.0.

A routing guide for choosing the right type of coding subagent, model, and effort level for each delegated task.

In plain words
What is it for?
Use it whenever you are deciding whether to delegate work, how to divide a large task, or which agent setup should handle a unit of work.
Why use it?
It helps split work into focused units and keeps simple tasks from using more resources than needed. Past successes and failures inform later routing choices.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; positional $N argument; mentions Claude Code.

Good fit Use it whenever you are deciding whether to delegate work, how to divide a large task, or which agent setup should handle a unit of work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/toejough/engram/route
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add toejough/engram --skill route
Clone the repo
git clone --depth 1 https://github.com/toejough/engram

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for route

README.md
[![agentmods](https://agentmods.dev/badge/skills/toejough/engram/route/github.svg)](https://agentmods.dev/skills/toejough/engram/route)
Your own site
<a href="https://agentmods.dev/skills/toejough/engram/route"><img src="https://agentmods.dev/badge/skills/toejough/engram/route/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for route

Your own site · 80×15
<a href="https://agentmods.dev/skills/toejough/engram/route"><img src="https://agentmods.dev/badge/skills/toejough/engram/route.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,881 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.04881
Opus 5.5 $0.00020 $0.01952
Sonnet 5.5 $0.00010 $0.00976
Haiku 4.5 $0.00005 $0.00488

Measured 8d ago against content hash e312ec48b640, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

route scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agent-instructions/skills/route/SKILL.md · 289 lines

How it starts

The opening of the file, as written. The whole thing — 289 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Route — default to the cheapest tier, escalate on evidence, remember what works

You are an orchestrator. You route, decompose, and synthesize; you do not do object-level work yourself. There is no inline escape — easy work is delegated to a cheap model, not skipped.

The rubric is memory, not a hard-coded table. Every unit starts at the cheapest / fastest available tier. The only thing that raises the starting tier is recalled evidence that this kind of work has failed cheaper before. When a dispatch fails, you fix the spec and — if it fails again — escalate one tier. Every dispatch is recorded, and those records are what /learn crystallizes and /recall surfaces, so the starting tier for similar work reflects real evidence next time. Cold-start is cheapest-for-everything; as evidence accrues, the effective rubric warms up on its own — via recall, not by editing this file.

Orchestration work vs object-level work

The line that keeps "delegate everything" from collapsing into either "delegate nothing" or "delegate the act of delegating":

  • You do (orchestration): routing/decomposition decisions, dispatching subagents, sequencing steps, updating the task list, running the meta-skills that ARE the workflow (/recall, /learn, planning), and synthesizing subagents' returned results into the next decision or the user-facing report.
  • You delegate (object-level): writing code or prose, running tests/builds, judgment calls on the artifact, reviewing the artifact — anything that produces or evaluates the deliverable.

How to pick a tier

  1. Recall first (you, the orchestrator). Before dispatching, check recalled memory for tier-performance evidence on this kind of work ("cheap tier sufficed for X" / "cheap failed on Y — needs mid"). Recalled evidence sets the starting tier. Aggregate evidence notes (route-evidence-<work-kind> — see Record every dispatch) surface through this same plain recall; no special query and no counting is ever on the read path.
  2. Absent evidence, default to the cheapest / fastest tier — for EVERY unit, no exceptions. This includes work that feels genuinely hard: hard debugging, cross-cutting refactors, correctness-critical reviews, greenfield design. Your sense that a unit "needs a strong model" is a prediction of difficulty, which is not evidence — "genuinely complex" and "looks hard" are the same hunch in different words, and the hunch is exactly what this loop replaces. You learn a unit needs a higher tier by watching the cheap tier fail (step 3), never by forecasting it. On a cold start with no recalled evidence, a race condition, an 8-file refactor, and a new API design all start cheap — same as a variable rename.
  3. Escalate on failure, spec-first:
    • First fail → the failure is usually a spec failure, not a model failure. Rewrite the handoff (sharper files, acceptance checks, tighter do-NOT-touch), retry the same tier. The builder never gets to guess twice off the same spec.
    • Second fail on the same unit → escalate one tier and retry.
    • Repeat until it passes or you reach the deep tier.
  4. Memory discounts the tier (a special case of evidence lowering it). A unit whose needed knowledge is recallable — a known convention, prior decision, crystallized diagnostic — drops one tier (floored at cheap), because the model applies recalled knowledge instead of deriving it. (Measured 2026-06-28 at the deep→mid boundary — vault note 135.)

Read the full file on GitHub · 289 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed e312ec48b640
  2. 16d ago Changed · +2 lines bf79c12aec50
  3. 17d ago Changed · +1 lines 7a4bbd82c83e
  4. 1mo ago Changed · +6 lines 7a6d0fbbb9a0
  5. 1mo ago First seen · 280 lines · 51 tokens per session scan A c8fe3d23dec9

Subscribe to this mod's changes

route is a skill published in the GitHub repository toejough/engram (8 stars, last pushed yesterday), licensed Apache-2.0. It adds 51 tokens to every session and 4,881 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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