trailhead-view

trailhead-view is a skill for Claude Code from ToRvaLDz/trailhead. It costs 116 tokens per session (4,643 once invoked), scanned A, original, MIT.

A read-only viewing skill for Trailhead, which organizes large projects as maps and GitHub Issues.

In plain words
What is it for?
It helps render project maps, dashboards, and whiteboards, and shows the current work frontier.
Why use it?
It lets developers inspect project destinations, decisions, pending work, and untracked tasks without changing most of the project state.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions Claude Code.

Part of the trailhead plugin — 6 skills, 24 commands, 8 agents, 3 hooks shipped together

Good fit It helps render project maps, dashboards, and whiteboards, and shows the current work frontier.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/torvaldz/trailhead/trailhead-view
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ToRvaLDz/trailhead --skill trailhead-view
Clone the repo
git clone --depth 1 https://github.com/ToRvaLDz/trailhead

Made for: Claude Code.

Or install trailhead, the plugin that ships this one along with the rest of its 6 skills, 24 commands, 8 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for trailhead-view

README.md
[![agentmods](https://agentmods.dev/badge/skills/torvaldz/trailhead/trailhead-view/github.svg)](https://agentmods.dev/skills/torvaldz/trailhead/trailhead-view)
Your own site
<a href="https://agentmods.dev/skills/torvaldz/trailhead/trailhead-view"><img src="https://agentmods.dev/badge/skills/torvaldz/trailhead/trailhead-view/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for trailhead-view

Your own site · 80×15
<a href="https://agentmods.dev/skills/torvaldz/trailhead/trailhead-view"><img src="https://agentmods.dev/badge/skills/torvaldz/trailhead/trailhead-view.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 116 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,643 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00116 $0.04643
Opus 5.5 $0.00046 $0.01857
Sonnet 5.5 $0.00023 $0.00929
Haiku 4.5 $0.00012 $0.00464

Measured 3d ago against content hash 620e568dccab, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

trailhead-view scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/trailhead/skills/trailhead-view/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

trailhead-view is the view cluster of the trailhead skill: the read-only renders of the trailhead surface. map renders the low-res map (destination, decisions, frontier, fog); dashboard regenerates and shows the pinned per-repo index of every open map plus the whiteboard; whiteboard renders the loose, map-less tickets. These verbs present state; they change nothing on the tracker, except: the dashboard's create-and-pin self-heal, and a user-confirmed map close (the map render's exhaustion check for the map it renders, and the dashboard render / self-heal advisory's offer to close any other exhausted-but-open map). Everything lives on the GitHub Issues; the repo holds code only.

Load first, in order

Before doing anything, load <skill base>/../_shared/load-first.md and follow it: the shared-core load contract (the six core files, in order, then the effective config). <skill base> is this skill's base directory (Claude Code prints it as Base directory for this skill: when the skill loads; on another host, the directory holding this SKILL.md): resolve the path to an absolute path and open it with the Read tool on that absolute path. Never cd into a skills directory and never read a relative path from the shell (a cd compound followed by a read is denied by the search guard). The same rule covers every later ../_shared/... or references/... path in this skill: resolve it against the base directory to an absolute path before reading. _shared/ is a sibling of this cluster's own directory (at ../_shared/), never a child of it; its absence from a listing of the cluster dir is expected, not a missing core.

These are read-only renders: no isolation workspace is set up.

Routing: verb to engine

The first word of the arguments is the verb; the rest is an optional map selector.

  • map [map] to the Render the map engine below.
  • dashboard to the Render the dashboard engine below.
  • whiteboard to the Render the whiteboard engine below.

Read the full file on GitHub · 113 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +1 lines 620e568dccab
  2. 9d ago Changed · +2 lines a7e1f42b8ea0
  3. 10d ago Changed 4e8f49002d7e
  4. 17d ago Changed · +1 lines f40c323241e4
  5. 1mo ago Changed · +2 lines b2afbfa9e41e
  6. 1mo ago Changed · -7 lines 6afbe01d7105
  7. 1mo ago First seen · 114 lines · 116 tokens per session scan A 3fb8e1dbe4fa

Subscribe to this mod's changes

trailhead-view is a skill published in the GitHub repository ToRvaLDz/trailhead (30 stars, last pushed 2d ago), licensed MIT. It adds 116 tokens to every session and 4,643 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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