eval-harness

eval-harness is a skill for Claude Code, Codex from tpavanipradeep/everything-claude-code. It costs 19 tokens per session (1,405 once invoked), scanned A, a copy of eval-harness, MIT.

A framework for testing whether an AI coding task produces the expected result. It treats these checks like unit tests for AI work, using pass/fail criteria and reliability measurements such as pass@k.

In plain words
What is it for?
Use it to create capability and regression evaluations, test prompts or agents, measure task reliability, and maintain evaluation suites.
Why use it?
AI changes can add new abilities while breaking existing ones. This framework helps define success early, detect regressions, and compare results across model versions.

Skill for Claude CodeCodex

Part of the everything-claude-code plugin — 29 skills, 29 commands shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tpavanipradeep/everything-claude-code/eval-harness
Any agent
npx skills add tpavanipradeep/everything-claude-code --skill eval-harness
Clone the repo
git clone --depth 1 https://github.com/tpavanipradeep/everything-claude-code

Made for: Claude Code, Codex.

Or install everything-claude-code, the plugin that ships this one along with the rest of its 29 skills, 29 commands.

Per session 19 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,405 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00019 $0.01405
Opus 5 $0.00010 $0.00702
Sonnet 5 $0.00004 $0.00281
Haiku 4.5 $0.00002 $0.00140

Measured 3d ago against content hash 0bc29828b0b2, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

eval-harness scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to eval-harness — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/eval-harness/SKILL.md · 237 lines

How it starts

The opening of the file, as written. The whole thing — 237 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Eval Harness Skill

A formal evaluation framework for Claude Code sessions, implementing eval-driven development (EDD) principles.

When to Activate

  • Setting up eval-driven development (EDD) for AI-assisted workflows
  • Defining pass/fail criteria for Claude Code task completion
  • Measuring agent reliability with pass@k metrics
  • Creating regression test suites for prompt or agent changes
  • Benchmarking agent performance across model versions

Philosophy

Eval-Driven Development treats evals as the "unit tests of AI development":

  • Define expected behavior BEFORE implementation
  • Run evals continuously during development
  • Track regressions with each change
  • Use pass@k metrics for reliability measurement

Eval Types

Capability Evals

Test if Claude can do something it couldn't before:

[CAPABILITY EVAL: feature-name]
Task: Description of what Claude should accomplish
Success Criteria:
  - [ ] Criterion 1
  - [ ] Criterion 2
  - [ ] Criterion 3
Expected Output: Description of expected result

Regression Evals

Ensure changes don't break existing functionality:

[REGRESSION EVAL: feature-name]
Baseline: SHA or checkpoint name
Tests:
  - existing-test-1: PASS/FAIL
  - existing-test-2: PASS/FAIL
  - existing-test-3: PASS/FAIL
Result: X/Y passed (previously Y/Y)

Grader Types

1. Code-Based Grader

Deterministic checks using code:

# Check if file contains expected pattern
grep -q "export function handleAuth" src/auth.ts && echo "PASS" || echo "FAIL"

# Check if tests pass
npm test -- --testPathPattern="auth" && echo "PASS" || echo "FAIL"

# Check if build succeeds
npm run build && echo "PASS" || echo "FAIL"

2. Model-Based Grader

Use Claude to evaluate open-ended outputs:

[MODEL GRADER PROMPT]
Evaluate the following code change:
1. Does it solve the stated problem?
2. Is it well-structured?
3. Are edge cases handled?
4. Is error handling appropriate?

Score: 1-5 (1=poor, 5=excellent)
Reasoning: [explanation]

Read the full file on GitHub · 237 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 237 lines · 19 tokens per session scan A 0bc29828b0b2

Subscribe to this mod's changes

eval-harness is a skill published in the GitHub repository tpavanipradeep/everything-claude-code (104 stars, last pushed 5mo ago), licensed MIT. It adds 19 tokens to every session and 1,405 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 91% identical to eval-harness, differing in 5 lines, and is treated as a copy.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens