changelog

changelog is a skill for Claude Code from tranhieutt/software_development_department. It costs 45 tokens per session (1,603 once invoked), scanned A, original, MIT.

A tool for creating a structured changelog, which is a record of notable software changes, from Git history. It follows the Keep a Changelog format and groups changes such as features, improvements, and bug fixes.

In plain words
What is it for?
Use it when preparing release notes, creating a CHANGELOG.md file, or summarizing changes for a version or sprint.
Why use it?
It turns commit history and related project documents into release information that is easier for teams and users to understand.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it when preparing release notes, creating a CHANGELOG.md file, or summarizing changes for a version or sprint.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tranhieutt/software_development_department/changelog
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tranhieutt/software_development_department --skill changelog
Clone the repo
git clone --depth 1 https://github.com/tranhieutt/software_development_department

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for changelog

README.md
[![agentmods](https://agentmods.dev/badge/skills/tranhieutt/software_development_department/changelog/github.svg)](https://agentmods.dev/skills/tranhieutt/software_development_department/changelog)
Your own site
<a href="https://agentmods.dev/skills/tranhieutt/software_development_department/changelog"><img src="https://agentmods.dev/badge/skills/tranhieutt/software_development_department/changelog/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for changelog

Your own site · 80×15
<a href="https://agentmods.dev/skills/tranhieutt/software_development_department/changelog"><img src="https://agentmods.dev/badge/skills/tranhieutt/software_development_department/changelog.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,603 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01603
Opus 5 $0.00023 $0.00801
Sonnet 5 $0.00009 $0.00321
Haiku 4.5 $0.00005 $0.00160

Measured 9d ago against content hash 5c353733e1ce, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

changelog scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/changelog/SKILL.md · 206 lines

How it starts

The opening of the file, as written. The whole thing — 206 lines — stays where its author put it; the contents beside it link to each section on GitHub.

When this skill is invoked:

  1. Read the argument for the target version or sprint number. If a version is given, use the corresponding git tag. If a sprint number is given, use the sprint date range.

1b. Check git availability — Verify the repository is initialized:

  • Run git rev-parse --is-inside-work-tree to confirm git is available
  • If not a git repo, inform the user and abort gracefully
  1. Read the git log since the last tag or release:

    git log --oneline [last-tag]..HEAD
    

    If no tags exist, read the full log or a reasonable recent range (last 100 commits).

  2. Read sprint reports from production/sprints/ for the relevant period to understand planned work and context behind changes.

  3. Read completed design documents from design/docs/ for any new features that were implemented during this period.

  4. Categorize every change into one of these categories:

    • New Features: Entirely new business systems, modes, or content
    • Improvements: Enhancements to existing features, UX improvements, performance gains
    • Bug Fixes: Corrections to broken behavior
    • Balance Changes: Tuning of business logic values, difficulty, economy
    • Known Issues: Issues the team is aware of but have not yet resolved
  5. Generate the INTERNAL changelog (full technical detail):

# Internal Changelog: [Version]
Date: [Date]
Sprint(s): [Sprint numbers covered]
Commits: [Count] ([first-hash]..[last-hash])

## New Features
- [Feature Name] -- [Technical description, affected systems]
  - Commits: [hash1], [hash2]
  - Owner: [who implemented it]
  - Design doc: [link if applicable]

## Improvements
- [Improvement] -- [What changed technically and why]
  - Commits: [hashes]
  - Owner: [who]

## Bug Fixes
- [BUG-ID] [Description of bug and root cause]
  - Fix: [What was changed]
  - Commits: [hashes]
  - Owner: [who]

## Balance Changes
- [What was tuned] -- [Old value -> New value] -- [Design intent]
  - Owner: [who]

## Technical Debt / Refactoring
- [What was cleaned up and why]
  - Commits: [hashes]

## Known Issues
- [Issue description] -- [Severity] -- [ETA for fix if known]

## Metrics
- Total commits: [N]
- Files changed: [N]
- Lines added: [N]
- Lines removed: [N]
  1. Generate the USER-FACING changelog (friendly, non-technical):
# What is New in [Version]

## New Features
- **[Feature Name]**: [User-friendly description of what they can now do
  and why it is exciting. Focus on the experience, not the implementation.]

## Improvements
- **[What improved]**: [How this makes the product better for the user.
  Be specific but avoid jargon.]

## Bug Fixes
- Fixed an issue where [describe what the user experienced, not what was
  wrong in the code]
- Fixed [user-visible symptom]

## Balance Changes
- [What changed in user-understandable terms and the design intent.
  Example: "Healing potions now restore 50 HP (up from 30) -- we felt
  users needed more recovery options in late-product encounters."]

## Known Issues
- We are aware of [issue description in user terms] and are working on a
  fix. [Workaround if one exists.]

---
Thank you for playing! Your feedback helps us make the product better.
Report issues at [link].
  1. Output both changelogs to the user. The internal changelog is the primary working document. The user-facing changelog is ready for community posting after review.

Guidelines

  • Never expose internal code references, file paths, or developer names in the user-facing changelog
  • Group related changes together rather than listing individual commits
  • If a commit message is unclear, check the associated files and sprint data for context
  • Balance changes should always include the design reasoning, not just the numbers
  • Known issues should be honest -- users appreciate transparency
  • If the git history is messy (merge commits, reverts, fixup commits), clean up the narrative rather than listing every commit literally

Read the full file on GitHub · 206 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 206 lines · 45 tokens per session scan A 5c353733e1ce

Subscribe to this mod's changes

changelog is a skill published in the GitHub repository tranhieutt/software_development_department (72 stars, last pushed 3mo ago), licensed MIT. It adds 45 tokens to every session and 1,603 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

changelog

Generates and maintains changelogs following Keep a Changelog format. Use when updating release notes, finishing tasks, or tagging versions. For version bumps, see semantic-versioning.

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Manages project versioning following Semantic Versioning (SemVer) principles. Calculates increments based on changes and synchronizes version across documentation and metadata. Use when the user asks to "bump the version", "prepare a release", or when the changelog skill calls for a release.

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A release workflow for preparing and publishing a new version of a software project. A release is a named version that may include updated version files, release notes, tags, or a GitHub Release.

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Choose and apply the correct semantic version bump for this repository. Use for every user-visible release, before merge when a change set should ship as patch, minor, or major, and whenever package/plugin/desktop version metadata must stay synchronized.

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