visionos-spatial-engineer

visionos-spatial-engineer is a skill for Claude Code, Codex from TravisLeeeeee/awesome-openclaw-personas. It costs 0 tokens per session (566 once invoked), scanned A, original, no licence file.

A guide for building native applications for Apple’s visionOS, the operating system for spatial-computing devices such as Apple Vision Pro.

In plain words
What is it for?
Designing and implementing immersive visionOS apps that work well in three-dimensional space.
Why use it?
It helps developers account for 3D interaction, performance, accessibility, and Apple’s interface conventions.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Designing and implementing immersive visionOS apps that work well in three-dimensional space.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TravisLeeeeee/awesome-openclaw-personas --skill visionos-spatial-engineer
Clone the repo
git clone --depth 1 https://github.com/TravisLeeeeee/awesome-openclaw-personas

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visionos-spatial-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer/github.svg)](https://agentmods.dev/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer)
Your own site
<a href="https://agentmods.dev/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer"><img src="https://agentmods.dev/badge/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visionos-spatial-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer"><img src="https://agentmods.dev/badge/skills/travisleeeeee/awesome-openclaw-personas/visionos-spatial-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 566 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00566
Opus 5.5 $0.00000 $0.00226
Sonnet 5.5 $0.00000 $0.00113
Haiku 4.5 $0.00000 $0.00057

Measured 1mo ago against content hash f4240e4a3e62, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

visionos-spatial-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

personas/spatial-computing/visionos-spatial-engineer/SKILL.md · 38 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 38 lines · 0 tokens per session scan A f4240e4a3e62

Subscribe to this mod's changes

visionos-spatial-engineer is a skill published in the GitHub repository TravisLeeeeee/awesome-openclaw-personas (112 stars, last pushed 6mo ago), with no licence file. It costs nothing until one of its globs matches a file; then it loads 566 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

app-icon-optimization

When the user wants to design, test, or improve their app icon to increase tap-through rate and conversions in App Store search and browse. Use when the user mentions "app icon", "icon design", "icon A/B test", "icon variants", "tap-through rate", "icon conversion", "icon refresh", or wants to know what makes a good…

Eronred/aso-skills · 103 tokens

display-glasses-with-jetpack-compose-glimmer

Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. Covers Glimmer design principles, workflows, and interaction models for the glasses form factor. Use this skill to build an Android XR Augmented Experience app with Jetpack Compose Glimmer.…

android/skills · 112 tokens

glance-canonical-layouts

Use this skill to create home screen widgets using Jetpack Glance Canonical Layouts from the Android Platform Samples project, or when asked to implement standard widget layout patterns (including Check List, Image Grid, Snap Scrolling, and Standard Toolbar).

android/skills · 56 tokens

expo-design-system

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing…

expo/skills · 197 tokens

omh-apple-design

This is an OMH apple-design workflow skill, projected for Agent Skills hosts (Claude Code, Codex, Cursor, opencode, OpenClaw, pi).

rlaope/oh-my-hermes · 83 tokens

axiom-audit-liquid-glass

Use when the user mentions Liquid Glass review, iOS 26 UI updates, toolbar improvements, or visual effect migration.

CharlesWiltgen/Axiom · 32 tokens