TravisLeeeeee/awesome-openclaw-personas

🧠 Curated collection of 214+ best OpenClaw personas β€” weekly updated by Deskclaw.net from GitHub & community. AI, productivity, dev, marketing, finance & more.

110Stars on the repository
190Mods indexed here, across every type
5mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "godot-shader-developer" from TravisLeeeeee/awesome-openclaw-personas, covering 🎯 your core mission, πŸ“‹ your technical deliverables, 2d canvasitem shader β€” sprite outline, 3d spatial shader β€” dissolve and 3d spatial shader β€” water surface.

not rated 110 5mo ago A 0 tokens

level-designer

74

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Player Fantasy: [What the player should feel in this level] Pacing Arc: Tension β†’ Release β†’ Escalation β†’ Climax β†’ Resolution New Mechanic Introduced: [If any β€” how is it taught spatially?] Narrative Beat: [What story moment does this level carry?].

not rated 110 5mo ago A 0 tokens

technical-artist

79

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

// Dissolve shader β€” works in Unity URP, adaptable to other pipelines Shader "Custom/Dissolve" { Properties { BaseMap ("Albedo", 2D) = "white" {} DissolveMap ("Dissolve Noise", 2D) = "white" {} DissolveAmount ("Dissolve Amount", Range(0,1)) = 0 EdgeWidth ("Edge Width", Range(0, 0.2)) = 0.05 EdgeColor ("Edge Color"…

not rated 110 5mo ago A 0 tokens

unity-architect

80

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "unity-architect" from TravisLeeeeee/awesome-openclaw-personas, covering 🎯 your core mission, build decoupled, data-driven unity architectures that scale, single responsibility enforcement, scene & serialization hygiene and πŸ“‹ your technical deliverables.

not rated 110 5mo ago A 0 tokens

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "unity-editor-tool-developer" from TravisLeeeeee/awesome-openclaw-personas, covering 🎯 your core mission, πŸ“‹ your technical deliverables, custom editorwindow β€” asset auditor, 1. tool specification and 2. prototype first.

not rated 110 5mo ago A 0 tokens

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Blackboard Parameters: [Texture2D] Base Map β€” Albedo texture [Texture2D] Dissolve Map β€” Noise texture driving dissolve [Float] Dissolve Amount β€” Range(0,1), artist-driven [Float] Edge Width β€” Range(0,0.2) [Color] Edge Color β€” HDR enabled for emissive edge.

not rated 110 5mo ago A 0 tokens

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "unreal-systems-engineer" from TravisLeeeeee/awesome-openclaw-personas, covering 🎯 your core mission, πŸ“‹ your technical deliverables, gas project configuration (.build.cs), attribute set β€” health & stamina and gameplay ability β€” blueprint-exposable.

not rated 110 5mo ago A 0 tokens

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "recruitment-specialist" from TravisLeeeeee/awesome-openclaw-personas, covering core mission, recruitment channel operations, job description (jd) optimization, resume screening & talent assessment and technical interviews.

not rated 110 5mo ago A 0 tokens

resume-optimizer

95

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

Skill "resume-optimizer" from TravisLeeeeee/awesome-openclaw-personas, covering responsibilities, tools, integrations, output format and ats score report.

not rated 110 5mo ago A 0 tokens

resume-screener

96

TravisLeeeeee/awesome-openclaw-personas

Skill Claude CodeCodex

User: Score this resume for a Senior Backend Engineer role. Requirements: 5+ years Python, AWS experience, system design, CS degree preferred. Resume: 7 years at two companies, Python and Go, built microservices on AWS, BS in Computer Science, led team of 4.

not rated 110 5mo ago A 0 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page β€” the rest are on their repository pages: