secskills: Skill for Claude Code

.claude/skills/verifying-skill-accuracy/SKILL.md

verifying-skill-accuracy is a skill for Claude Code from trilwu/secskills. It costs 100 tokens per session (3,778 once invoked), scanned A, original, MIT.

A procedure for checking whether technical instructions and claims in a skill are factually correct. It uses original sources and tests whether named tools, commands, and plugins actually exist.

In plain words
What is it for?
Use it to audit a SKILL.md, check new or revised technical content, investigate reports that a command or field does not work, and decide whether a verified stamp is justified.
Why use it?
AI-written technical details can be wrong even when the general method sounds reasonable. This procedure helps catch those errors before a skill is marked as verified.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is trilwu/secskills's own configuration. It tells Claude Code how to work on secskills itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything secskills configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 scripts/validate.py --strict # prints "Fact-checked ...: N/72".

Reuse

Borrowing it

Nothing to install: this file belongs to trilwu/secskills. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/trilwu/secskills/main/.claude/skills/verifying-skill-accuracy/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/trilwu/secskills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for verifying-skill-accuracy

README.md
[![agentmods](https://agentmods.dev/badge/skills/trilwu/secskills/verifying-skill-accuracy/github.svg)](https://agentmods.dev/skills/trilwu/secskills/verifying-skill-accuracy)
Your own site
<a href="https://agentmods.dev/skills/trilwu/secskills/verifying-skill-accuracy"><img src="https://agentmods.dev/badge/skills/trilwu/secskills/verifying-skill-accuracy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for verifying-skill-accuracy

Your own site · 80×15
<a href="https://agentmods.dev/skills/trilwu/secskills/verifying-skill-accuracy"><img src="https://agentmods.dev/badge/skills/trilwu/secskills/verifying-skill-accuracy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 100 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,778 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00100 $0.03778
Opus 5 $0.00050 $0.01889
Sonnet 5 $0.00020 $0.00756
Haiku 4.5 $0.00010 $0.00378

Measured 9d ago against content hash c73778f8c65a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

verifying-skill-accuracy scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -sL "https://defuddle.md/learn.microsoft.com/en-us/purview/audit-log-retention-policies"
.claude/skills/verifying-skill-accuracy/SKILL.md · 330 lines

How it starts

The opening of the file, as written. The whole thing — 330 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Verifying Skill Accuracy

Skills in this repo are drafted with LLM assistance. The methodology in them is usually sound; the specifics are not trustworthy until checked. The measured rate from the first verification pass was 31 factual errors across 11 of 12 skills — about 2.6 per skill, with a single skill clean on both passes. Assume that rate applies to anything unstamped.

This skill is the procedure for driving that rate down, and for knowing when you are allowed to say a skill has been verified.

When to Use

  • Auditing an existing SKILL.md against primary sources
  • Before adding or renewing a verified: frontmatter stamp
  • After drafting new skill content, on the specifics you just wrote
  • When a reader reports that a command, ID, or field name does not work
  • Reviewing any technical content where the author was a model

When NOT to Use

  • Writing a new skill from scratch — use authoring-security-skills, then verify with this skill as the final gate
  • Structural or style problems (frontmatter, sections, line count) — that is python3 scripts/validate.py --strict, which checks form only
  • Deciding whether a technique is a good idea — that is judgment, not fact

The Core Distinction: Form vs Truth

The repo's CI is a closed loop. validate.py, sync_attack.py, and run_evals.py check frontmatter shape, cross-reference integrity, ATT&CK-index consistency, and routing against self-authored eval cases. Every one of those can pass on a skill whose commands do not exist.

Green CI means the skill is well-formed. It says nothing about whether it is true. Never cite a passing test run as evidence of accuracy.

Sweep by Class Across the Whole Collection

Once you identify an error class, check it everywhere before moving on — not just in the skill that surfaced it. Errors of a class cluster, and a per-skill pass leaves the collection internally inconsistent.

Two cases from this repo make the point. The legacy Sigma date format was fixed in writing-sigma-rules, then turned up again in engineering-detections — in a skill that had already been stamped, because the per-skill inventory did not include a class fixed elsewhere. And attacking-entra-id was still calling retired AzureAD PowerShell cmdlets while investigating-m365-entra already used the modern Graph equivalents: the collection contradicted itself, and only a cross-cutting grep showed it.

Read the full file on GitHub · 330 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 330 lines · 100 tokens per session scan A c73778f8c65a

Subscribe to this mod's changes

verifying-skill-accuracy is a skill published in the GitHub repository trilwu/secskills (137 stars, last pushed 4d ago), licensed MIT. It adds 100 tokens to every session and 3,778 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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