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Borrowing it
Nothing to install: this file belongs to TryGhost/Ghost. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/TryGhost/Ghost/main/.agents/skills/shade-shadcn-install/SKILL.mdgit clone --depth 1 https://github.com/TryGhost/GhostWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/tryghost/ghost/shade-shadcn-install)<a href="https://agentmods.dev/skills/tryghost/ghost/shade-shadcn-install"><img src="https://agentmods.dev/badge/skills/tryghost/ghost/shade-shadcn-install/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/tryghost/ghost/shade-shadcn-install"><img src="https://agentmods.dev/badge/skills/tryghost/ghost/shade-shadcn-install.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00072 | $0.00935 |
| Opus 5.5 | $0.00029 | $0.00374 |
| Sonnet 5.5 | $0.00014 | $0.00187 |
| Haiku 4.5 | $0.00007 | $0.00093 |
Grade A, and why
Shade ShadCN install scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Shade — ShadCN install guardrails
Most new Shade components start from a ShadCN install. The CLI is destructive by default — follow these guardrails.
Command
pnpm dlx shadcn@latest add <component-name>
(Use pnpm, not npx / yarn / bunx. Ghost is pnpm.)
Before running
- Be on a fresh branch. The CLI's diff is mixed in with your branch's changes otherwise.
- Check if the component already exists in
apps/shade/src/components/ui/. If it does, do not run the CLI against the repo — generate into a scratch repo and manually port the parts you want. The CLI will offer to overwrite, and you'd lose Shade customisations.
During the prompts
- If asked to overwrite an existing file: choose No. Always.
- If asked about path aliases: keep
@/.
After the file lands — required cleanup
Raw ShadCN output is not Shade-quality yet. Do all of these:
- Swap raw colours for semantic tokens. ShadCN ships things like
bg-white,border-gray-200,text-zinc-500. Replace withbg-surface-elevated,border-border-default,text-muted-foreground, etc. See theshade-tokens-not-hexskill for the inventory. - Remove any
dark:colour variants. Semantic tokens flip automatically. Seeshade-no-dark-variants. - Use the
@/alias for internal imports (@/lib/utils,@/components/ui/...) — not relative paths. - Ensure all four required states work: default, hover, focus-visible, disabled. (
focus-visible:only — neverfocus:.) - Trim props that hint at a specific surface. If a prop name reads like product workflow (
isMembersPage,layoutMode), it doesn't belong on a generic Component — extract a Pattern instead. - For form controls, drive border/background/focus through the
inputSurfacerecipe instead of duplicating the chrome. Seeshade-input-surface-recipe. - Add a sibling
<name>.stories.tsxif one isn't already there. Copy useful examples fromhttps://ui.shadcn.com/docs/components/<name>into stories. Seeshade-new-component. - forwardRef + className merge via
cn()— both are required.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago Changed · +1 lines 7fdd2286c477
- 2mo ago First seen · 63 lines · 72 tokens per session scan A 72fc0ffaf9b2
Shade ShadCN install is a skill published in the GitHub repository TryGhost/Ghost (55,632 stars, last pushed today), licensed MIT. It adds 72 tokens to every session and 935 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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