sq-retrigger

sq-retrigger is a skill for Claude Code from trySideQuest-ai/sidequest. It costs 14 tokens per session (502 once invoked), scanned A, original, MIT.

A small action that shows the most recent quest notification again in the SideQuest app.

In plain words
What is it for?
Use it when you want to re-display the last saved SideQuest notification, if one exists.
Why use it?
It lets you recover a notification that has disappeared from the screen without waiting for another one.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the sidequest plugin — 9 skills, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/trysidequest-ai/sidequest/sq-retrigger
Any agent
npx skills add trySideQuest-ai/sidequest --skill sq-retrigger
Clone the repo
git clone --depth 1 https://github.com/trySideQuest-ai/sidequest

Made for: Claude Code.

Or install sidequest, the plugin that ships this one along with the rest of its 9 skills, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sq-retrigger

README.md
[![agentmods](https://agentmods.dev/badge/skills/trysidequest-ai/sidequest/sq-retrigger.svg)](https://agentmods.dev/skills/trysidequest-ai/sidequest/sq-retrigger)
Your own site
<a href="https://agentmods.dev/skills/trysidequest-ai/sidequest/sq-retrigger"><img src="https://agentmods.dev/badge/skills/trysidequest-ai/sidequest/sq-retrigger.svg" alt="Measured on agentmods" height="20"></a>
Per session 14 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 502 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00014 $0.00502
Opus 5 $0.00007 $0.00251
Sonnet 5 $0.00003 $0.00100
Haiku 4.5 $0.00001 $0.00050

Measured 5d ago against content hash 89fa6608b38f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

sq-retrigger scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugin/skills/sq-retrigger/SKILL.md · 64 lines

What it actually says

Retrigger Last Quest

Re-display the most recent quest notification in the native SideQuest app.

Steps

  1. Read the last quest from the shared data directory:
python3 -c "
import json, os
path = os.path.expanduser('~/.sidequest/last-quest.json')
if os.path.exists(path):
    with open(path) as f:
        print(f.read())
else:
    print('NO_LAST_QUEST')
"
  1. If the output is NO_LAST_QUEST, say: "No recent quest to retrigger. A quest will be saved automatically the next time one appears."

  2. Otherwise, parse the quest JSON and send it to the native app via IPC socket. Run the following, replacing each <field> with the actual value from the JSON (use defaults: subtitle empty, reward_amount 250, brand_name "Unknown", category "DevTool"):

python3 -c "
import json, socket, os, sys

payload = json.dumps({
    'questId': sys.argv[1],
    'trackingId': sys.argv[1],
    'display_text': sys.argv[2],
    'subtitle': sys.argv[3],
    'tracking_url': sys.argv[4],
    'reward_amount': int(sys.argv[5]),
    'brand_name': sys.argv[6],
    'category': sys.argv[7]
}).encode()

sock_path = os.path.expanduser('~/.sidequest/sidequest.sock')
if not os.path.exists(sock_path):
    print('SOCKET_NOT_FOUND')
    sys.exit(0)

sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
sock.settimeout(2)
sock.connect(sock_path)
sock.sendall(payload)
sock.close()
print('OK')
" "<quest_id>" "<display_text>" "<subtitle>" "<tracking_url>" "<reward_amount>" "<brand_name>" "<category>"
  1. If the output is SOCKET_NOT_FOUND, say: "Couldn't reach the SideQuest app. Make sure it's running."

  2. If the output is OK, say: "Quest notification retriggered! You should see it on screen now."

  3. If the script errors, say: "Couldn't reach the SideQuest app. Make sure it's running."

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 64 lines · 14 tokens per session scan A 89fa6608b38f

Subscribe to this mod's changes

sq-retrigger is a skill published in the GitHub repository trySideQuest-ai/sidequest (8 stars, last pushed 4mo ago), licensed MIT. It adds 14 tokens to every session and 502 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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