init-codex-genome

init-codex-genome is a skill for Claude Code, Codex from tuannv0069/claude-doc-genome. It costs 64 tokens per session (930 once invoked), scanned A, original, MIT.

Connect Codex to a project's shared genome, initialize that genome when absent, update Codex-owned adapter files, or maintain the Codex distribution in this skill. Use for requests to install or maintain the Codex project instruction system, not for ordinary project work or creating an unrelated skill.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; mentions AGENTS.md; mentions Codex.

Install with agentmods
npx agentmods add skills/tuannv0069/claude-doc-genome/init-codex-genome
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tuannv0069/claude-doc-genome --skill init-codex-genome
Clone the repo
git clone --depth 1 https://github.com/tuannv0069/claude-doc-genome

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for init-codex-genome

README.md
[![agentmods](https://agentmods.dev/badge/skills/tuannv0069/claude-doc-genome/init-codex-genome/github.svg)](https://agentmods.dev/skills/tuannv0069/claude-doc-genome/init-codex-genome)
Your own site
<a href="https://agentmods.dev/skills/tuannv0069/claude-doc-genome/init-codex-genome"><img src="https://agentmods.dev/badge/skills/tuannv0069/claude-doc-genome/init-codex-genome/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for init-codex-genome

Your own site · 80×15
<a href="https://agentmods.dev/skills/tuannv0069/claude-doc-genome/init-codex-genome"><img src="https://agentmods.dev/badge/skills/tuannv0069/claude-doc-genome/init-codex-genome.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 64 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 930 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00064 $0.00930
Opus 5 $0.00032 $0.00465
Sonnet 5 $0.00013 $0.00186
Haiku 4.5 $0.00006 $0.00093

Measured today against content hash 5d9cb9b01246, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-16, from the pricing page.

Security

Grade A, and why

init-codex-genome scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

The scan reads SKILL.md. This mod also ships 2 executable files (bundle/portable/.agent-workspace/tooling/genome.py, scripts/genome.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/init-codex-genome/SKILL.md · 46 lines

How it starts

The opening of the file, as written. The whole thing — 46 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Initialize and maintain the Codex genome

This skill owns the Codex distribution and adapter. A project has one genome workspace under .agent-workspace/; Claude Code and Codex use that same guidance, roles, lessons, decisions, wiki and task state. Harness-specific instructions, configuration and deployment records remain separate. The project's requirements and deliverables remain project-owned.

Establish the operation

Identify the target project from the request and the current workspace. Resolve it to an absolute path before running a command. Use authorization already given in the conversation. Ask only if the intended project, a material merge decision or authority for the proposed change remains unresolved.

Find this skill's actual directory from the skill path supplied by Codex. Run its scripts/genome.py by absolute path. The script finds the bundle in this installed skill; it does not assume the user's project contains the source repository. Python 3.12 or later is required.

Use init when the project has no .codex/genome-manifest.json. Use update when that manifest already exists. If a complete shared genome workspace is already present, init reuses it and installs only the Codex adapter, Codex standards and Codex tooling. A previous generated Codex installation without the new manifest requires adoption under references/adoption.md, not an ordinary update.

Install or update a project

Inspect the project's existing instructions, overrides, configuration and workflows before deciding what to merge. Establish its real purpose and verification commands from its sources; do not invent project facts to fill a template. Read the selected bundle templates and the deployment plan to understand the proposed changes.

Run a dry run first:

python <skill>/scripts/genome.py init --project <absolute-project-path>
python <skill>/scripts/genome.py update --project <absolute-project-path>

Review the returned operations, conflicts and inventory. The two commands are alternatives for the states described above. Do not infer ownership from a familiar directory name or a generated-file comment. Resolve existing root instructions or local changes through the procedure in references/adoption.md. Preserve project configuration and other skills; the core needs no model, permissions, trust, hook or MCP changes.

Read the full file on GitHub · 46 lines

Files

What ships with it

43 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 46 lines · 64 tokens per session scan A 5d9cb9b01246

Subscribe to this mod's changes

init-codex-genome is a skill published in the GitHub repository tuannv0069/claude-doc-genome (1 stars, last pushed today), licensed MIT. It adds 64 tokens to every session and 930 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-16.

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