cuboid-carousel

cuboid-carousel is a skill for Claude Code, Codex from Unclecheng-li/AI_Animation. It costs 45 tokens per session (2,010 once invoked), scanned A, a copy of cuboid-carousel, MIT.

A ready-made 3D carousel in which bevelled blocks carrying content move in as a group, pause, and leave the frame.

In plain words
What is it for?
Use it to present a sequence of cards or featured content in a web hero or motion composition.
Why use it?
It supplies the layout, movement, spacing, lighting, and rotation timing for a stylised content carousel.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to present a sequence of cards or featured content in a web hero or motion composition.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/unclecheng-li/ai_animation/cuboid-carousel
About the project

AI Animation Skills is a collection of agent instructions and templates for generating single-file HTML animations, including presentations, diagrams, protocol visualizations, phone interfaces, and video-style scenes. People use the skills with AI coding agents to create animated web pages from descriptions or templates. The catalogue entries are the collection's individual generation workflows.

Unclecheng-li/AI_Animation · 1,542 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Unclecheng-li/AI_Animation --skill cuboid-carousel
Clone the repo
git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cuboid-carousel

README.md
[![agentmods](https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/cuboid-carousel/github.svg)](https://agentmods.dev/skills/unclecheng-li/ai_animation/cuboid-carousel)
Your own site
<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/cuboid-carousel"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/cuboid-carousel/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cuboid-carousel

Your own site · 80×15
<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/cuboid-carousel"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/cuboid-carousel.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,010 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.02010
Opus 5.5 $0.00018 $0.00804
Sonnet 5.5 $0.00009 $0.00402
Haiku 4.5 $0.00005 $0.00201

Measured 10d ago against content hash 01f82f43969f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cuboid-carousel scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (assets/addons/environments/RoomEnvironment.js, assets/addons/utils/BufferGeometryUtils.js, assets/cuboid-motion.js, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to cuboid-carousel — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/ui2v-motions/01_动效库/itelmn/cuboid-carousel/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Rounded, bevelled cuboids carrying card content fly in from the right as one rigid group, cruise with a per-cuboid rotation stagger, decelerate to a hero hold, then exit left. Spacing is derived from the cuboid dimensions and the largest reachable X half-extent, so cuboids can never overlap. Forty variables carry the original DialKit schema: geometry, materials, lights, shadows, backdrop, camera and every segment duration and easing. Cards come from the built-in list or a JSON variable.

Composition id: cuboid-carousel. Duration 6.666666666666667 s at 30 fps, 1920×1080.

Files

  • cuboid-carousel.html (38 KB)
  • assets/Three-LICENSE.txt (1 KB)
  • assets/addons/environments/RoomEnvironment.js (5 KB)
  • assets/addons/utils/BufferGeometryUtils.js (36 KB)
  • assets/cuboid-motion.js (593 KB)
  • assets/gsap-3.14.2.min.js (128 KB)
  • assets/GSAP-NOTICE.txt (1 KB)
  • assets/three.core.min.js (554 KB)
  • assets/three.module.min.js (468 KB)

Install

Install with npx hyperframes add cuboid-carousel; by default the files above land under compositions/cuboid-carousel/. Then mount the block from the host index.html:

<div
  data-composition-id="cuboid-carousel"
  data-composition-src="compositions/cuboid-carousel/cuboid-carousel.html"
  data-start="0"
  data-duration="6.666666666666667"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Render with custom values by targeting the composition file directly:

npx --yes [email protected] render 'compositions/cuboid-carousel/cuboid-carousel.html' --variables '{"cardsJson":"","heroCard":4}'

Variables

Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).

id type default label / range
cardsJson string "" Content · Cards JSON (optional, see CARDS in source)
heroCard number 4 Content · Hero card (1-based) 1–12 step 1
count number 8 Content · Repeating card count 1–12 step 1
gap number 0.01 Layout · Extra gap between cuboids 0–1.5 step 0.005
cuboidWidth number 1.7 Cuboid · Width 0.3–5 step 0.01
cuboidHeight number 2.4 Cuboid · Height 0.3–6 step 0.01
cuboidDepth number 0.14 Cuboid · Thickness (depth) 0.02–2 step 0.01
cornerRadius number 0.105 Cuboid · Corner radius 0–0.6 step 0.005
bevelSize number 0.03 Cuboid · Bevel size (edge chamfer) 0–0.3 step 0.001
bevelThickness number 0.04 Cuboid · Bevel thickness 0–0.3 step 0.001
smoothness number 32 Cuboid · Smoothness (segments) 1–32 step 1
bodyColor color "#242424" Cuboid · Body colour
roughness number 0.6 Cuboid · Roughness 0–1 step 0.01
metalness number 0.4 Cuboid · Metalness 0–1 step 0.01
heroScale number 1 Hero · Isolated scale 1–1.6 step 0.01
heroFillIntensity number 0.55 Hero · Face light intensity 0–2 step 0.05
heroExitX number 288 Hero · Exit X rotation degrees -720–720 step 1
heroExitY number -234 Hero · Exit Y rotation degrees -720–720 step 1
heroExitZ number 198 Hero · Exit Z rotation degrees -720–720 step 1
ambientIntensity number 0.35 Lights · Ambient intensity 0–4 step 0.01
ambientColor color "#ffffff" Lights · Ambient colour
topIntensity number 3.1 Lights · Top rig intensity 0–12 step 0.05
topColor color "#ffffff" Lights · Top rig colour
bottomIntensity number 2.15 Lights · Bottom rig intensity 0–12 step 0.05
bottomColor color "#ffcaad" Lights · Bottom rig colour
keyIntensity number 5 Lights · Key rig intensity 0–12 step 0.05
keyColor color "#ffe9d6" Lights · Key rig colour
shadowRadius number 44.5 Shadows · Softness at map size 2048 0–50 step 0.5
shadowMapSize number 2048 Shadows · Map size 512–4096 step 256
backdrop color "#0b0d13" Background · Colour
cameraFov number 11 Camera · Initial Field of view 10–90 step 0.5
cameraX number -1.65 Camera · Initial X -20–20 step 0.05
cameraY number 8.5 Camera · Initial Y -20–20 step 0.05
cameraZ number -8.508708 Camera · Initial Z (distance) -20–50 step 0.1
cameraSettleFrame number 70 Camera · Settle frame (30 fps) 20–90 step 1
handheldStrength number 1 Camera · Handheld hold strength 0–1 step 0.05
cameraTargetFov number 34 Camera target · Field of view 10–90 step 0.5
cameraTargetX number -7.25 Camera target · X -20–20 step 0.05
cameraTargetY number 1.15 Camera target · Y -20–20 step 0.05
cameraTargetZ number 6.2 Camera target · Z 2–50 step 0.1

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 106 lines · 45 tokens per session scan A 01f82f43969f

Subscribe to this mod's changes

cuboid-carousel is a skill published in the GitHub repository Unclecheng-li/AI_Animation (1,542 stars, last pushed 11d ago), licensed MIT. It adds 45 tokens to every session and 2,010 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to cuboid-carousel, differing in 0 lines, and is treated as a copy.

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