hero-battery-charge

hero-battery-charge is a skill for Claude Code, Codex from Unclecheng-li/AI_Animation. It costs 0 tokens per session (141 once invoked), scanned A, original, MIT.

A web animation of a battery filling from a critically low level to full charge, changing colour as it fills. It represents power, charge, or available capacity.

In plain words
What is it for?
Use it for device-health screens, energy products, battery interfaces, or capacity indicators.
Why use it?
It makes a device's energy or capacity status easy to understand through one changing visual.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for device-health screens, energy products, battery interfaces, or capacity indicators.

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Install with agentmods
npx agentmods add skills/unclecheng-li/ai_animation/hero-battery-charge
About the project

AI Animation Skills is a collection of agent instructions and templates for generating single-file HTML animations, including presentations, diagrams, protocol visualizations, phone interfaces, and video-style scenes. People use the skills with AI coding agents to create animated web pages from descriptions or templates. The catalogue entries are the collection's individual generation workflows.

Unclecheng-li/AI_Animation · 1,542 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Unclecheng-li/AI_Animation --skill hero-battery-charge
Clone the repo
git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hero-battery-charge

README.md
[![agentmods](https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/hero-battery-charge/github.svg)](https://agentmods.dev/skills/unclecheng-li/ai_animation/hero-battery-charge)
Your own site
<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/hero-battery-charge"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/hero-battery-charge/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hero-battery-charge

Your own site · 80×15
<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/hero-battery-charge"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/hero-battery-charge.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 141 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00141
Opus 5.5 $0.00000 $0.00056
Sonnet 5.5 $0.00000 $0.00028
Haiku 4.5 $0.00000 $0.00014

Measured 10d ago against content hash 4b5397651f3c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hero-battery-charge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ui2v-motions/01_动效库/itelmn/hero-battery-charge/SKILL.md · 27 lines

What it actually says

Hero Battery Charge

A oversized battery fills from 8% critical red to 100% lime. Function: power / charge / capacity status.

Purpose

  • Device health, energy, and capacity heroes
  • Color thresholds at 20% and 55%
  • Zinc night chrome

Specs

  • Width and percent share one state object
  • Charge ease is power1.inOut over 2.6s
  • Entry: index.html

Usage

npx hyperframes preview
ui2v motion publish . --version 1.0.0

Notes

Keep the tip static — only the inner fill should animate.

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 27 lines · 0 tokens per session scan A 4b5397651f3c

Subscribe to this mod's changes

hero-battery-charge is a skill published in the GitHub repository Unclecheng-li/AI_Animation (1,542 stars, last pushed 11d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 141 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-06.

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