AI Animation Skills is a collection of agent instructions and templates for generating single-file HTML animations, including presentations, diagrams, protocol visualizations, phone interfaces, and video-style scenes. People use the skills with AI coding agents to create animated web pages from descriptions or templates. The catalogue entries are the collection's individual generation workflows.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Unclecheng-li/AI_Animation --skill ui2v-motionsgit clone --depth 1 https://github.com/Unclecheng-li/AI_AnimationWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/unclecheng-li/ai_animation/ui2v-motions)<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/ui2v-motions"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/ui2v-motions/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/unclecheng-li/ai_animation/ui2v-motions"><img src="https://agentmods.dev/badge/skills/unclecheng-li/ai_animation/ui2v-motions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00211 | $0.01588 |
| Opus 5.5 | $0.00084 | $0.00635 |
| Sonnet 5.5 | $0.00042 | $0.00318 |
| Haiku 4.5 | $0.00021 | $0.00159 |
Grade A, and why
ui2v-motions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.
UI2V 动效库(1,262 个 GSAP 动效包 · 全量离线镜像)
ui2v.com(UI-to-video 动效社区)背后 motions 仓库的全量本地镜像:1,262 个动效包(9,669 文件 / 641MB),每个包 = 单文件 HTML + 一条 paused 的 GSAP 时间轴(1920×1080 为主)——与自建演示底盘同构(时间驱动/可冻结/可 seek),是演示动画页"画面层"的即插即用素材库。
怎么选(别翻 1,262 个目录!)
先查 03_清单与索引/:
| 文件 | 用途 |
|---|---|
镜头用途总览.md |
按"你要讲什么"查件的主入口:25 类逐类讲解 + 1,262 条全量用途表(含适合挂哪个母版) |
ui2v_motions_index.csv |
全量清单:slug/标题/时长/尺寸/标签,可编程筛 |
ui2v_母版映射.md |
已按视频母版 N1–N19 / W1–W4 分好组的短名单 |
UI2V动效库_结合分析.md |
结合方案 + 代码示例 + 红线清单 |
硬过滤:只取 1920×1080(1,150 个符合);竖屏 1080×1920/720×1280 共 112 个排除;403 个多文件包(自带 scene 引擎/构建脚本)摘取成本高,慎碰。
怎么看效果(不看不选件)
双击 index.html 只会看到空白冻结帧——全库统一 gsap.timeline({paused:true}) 且无 .play()。三种看法:
- 控制台播放:
window.__timelines[Object.keys(window.__timelines)[0]].play() - 定位某帧:
window.__timelines['t1-ov-duallist'].pause(2.4) 04_预览/的 autoplay 副本(双击即播;仅对不依赖 assets/ 的单文件包有效)
需联网(GSAP 走 cdn.jsdelivr.net)。
怎么接入演示页(核心配方)
摘画面层 + 暂停时间轴,挂到自己的 cue 系统上:
const TL = window.__timelines['t1-ov-duallist'];
TL.pause().time(0);
// 整段映射:4s 动效摊到 12s 贴合口播
on(2600, () => tws.push({ t: 2600, d: 12000, e: eo, f: p => TL.time(p * 4.0) }));
// 或按口播拆拍
on(7800, () => TL.time(1.6)); // 「左边这一栏」
on(12400, () => TL.time(3.1)); // 「右边这一栏」
四条硬约束:
- GSAP 本地化(禁 CDN 外链;库内 43 个包自带
gsap-3.14.2.min.js可直接拷,如01_动效库/itelmn/code-slice-hero/assets/); - 禁 iframe——
file://下 contentWindow 取不到,seek 失效;必须内联同文档; - 进来先
.pause(),QA 冻结核路径上不能漏.play(); - 720p 包按 1.5 倍等比放大字号间距。
红线(选件与改造)
terminal-window/terminal-simulator/code-typing类会逐行打真实终端回显——与"禁止伪造终端回显"冲突:只借窗口外框(三圆点+标题栏),弃打字逻辑;- 包内示例数字(如写死的 "24%")绝不照搬,按项目数字白名单填;
- 配色/字体按宿主项目规范重刷(包自带多为 Inter/Space Mono);
- 包自带音轨与
__sfx两套体系,只用__sfx; - motions 仓库本身无 LICENSE、部分素材源自其它社区——自用无碍,对外发布/商单前回 ui2v.com 原站确认授权。
目录结构
ui2v-motions/
├── SKILL.md / README.md ← 本文件与人类文档
├── _先看这里.md ← 镜像总指南(快速上手)
├── 01_动效库/itelmn/<slug>/ ← 1,262 个动效包本体(registry-item.json + index.html + assets)
├── 02_官方CLI与文档/ ← ui2v 官方 CLI 源码 + 官方 Skill + 双语文档
├── 03_清单与索引/ ← 选型主入口(镜头用途总览/CSV/母版映射/结合分析)
├── 04_预览/ ← autoplay 注入的可直开预览副本
└── 05_抓取日志/ ← 镜像完整性校验证据(9,480/9,480 无缺失)
What ships with it
60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- _先看这里.md 5.5 KB
- 01_动效库/.gitkeep 0 B
- 01_动效库/itelmn/01-achievements-challenges/_meta.json 309 B
- 01_动效库/itelmn/01-achievements-challenges/composition.html 7.5 KB
- 01_动效库/itelmn/01-achievements-challenges/DESIGN.md 552 B
- 01_动效库/itelmn/01-achievements-challenges/index.html 7.5 KB
- 01_动效库/itelmn/01-achievements-challenges/README.md 590 B
- 01_动效库/itelmn/01-achievements-challenges/registry-item.json 592 B
- 01_动效库/itelmn/01-achievements-challenges/sample-vars.json 707 B
- 01_动效库/itelmn/01-achievements-challenges/template-variables.schema.json 878 B
- 01_动效库/itelmn/01-achievements-challenges/v2-base-blue.png 10 KB
- 01_动效库/itelmn/01-achievements-challenges/v2-base-charcoal.png 10 KB
- 01_动效库/itelmn/01-achievements-challenges/v2-base-gold.png 10 KB
- 01_动效库/itelmn/01-achievements-challenges/v2-base-green.png 10 KB
- 01_动效库/itelmn/01-achievements-challenges/v2-base-purple.png 10 KB
- 01_动效库/itelmn/01-achievements-challenges/v2-base-red.png 29 KB
- 01_动效库/itelmn/01-congelado/_meta.json 281 B
- 01_动效库/itelmn/01-congelado/assets/ghosty.png 34 KB
- 01_动效库/itelmn/01-congelado/hyperframes.json 318 B
- 01_动效库/itelmn/01-congelado/index.html 12 KB
- 01_动效库/itelmn/01-congelado/registry-item.json 513 B
- 01_动效库/itelmn/01-congelado/sfx-long.json 270 B
- 01_动效库/itelmn/01-congelado/sfx.json 328 B
- 01_动效库/itelmn/01-congelado/SOURCE.md 303 B
- 01_动效库/itelmn/02-archivero/_meta.json 281 B
- 01_动效库/itelmn/02-archivero/assets/ghosty.png 34 KB
- 01_动效库/itelmn/02-archivero/hyperframes.json 318 B
- 01_动效库/itelmn/02-archivero/index.html 11 KB
- 01_动效库/itelmn/02-archivero/registry-item.json 513 B
- 01_动效库/itelmn/02-archivero/sfx.json 167 B
- 01_动效库/itelmn/02-archivero/SOURCE.md 303 B
- 01_动效库/itelmn/02a-por-que-world/_meta.json 291 B
- 01_动效库/itelmn/02a-por-que-world/assets/ghosty.png 34 KB
- 01_动效库/itelmn/02a-por-que-world/hyperframes.json 318 B
- 01_动效库/itelmn/02a-por-que-world/index.html 7.3 KB
- 01_动效库/itelmn/02a-por-que-world/registry-item.json 533 B
- 01_动效库/itelmn/02a-por-que-world/sfx.json 74 B
- 01_动效库/itelmn/02a-por-que-world/SOURCE.md 308 B
- 01_动效库/itelmn/03-circle-lift/_meta.json 285 B
- 01_动效库/itelmn/03-circle-lift/composition.html 8.2 KB
- 01_动效库/itelmn/03-circle-lift/DESIGN.md 595 B
- 01_动效库/itelmn/03-circle-lift/index.html 8.2 KB
- 01_动效库/itelmn/03-circle-lift/README.md 543 B
- 01_动效库/itelmn/03-circle-lift/registry-item.json 544 B
- 01_动效库/itelmn/03-circle-lift/sample-vars.json 1.1 KB
- 01_动效库/itelmn/03-circle-lift/template-variables.schema.json 754 B
- 01_动效库/itelmn/03-circle-lift/v2-base-blue.png 10 KB
- 01_动效库/itelmn/03-circle-lift/v2-base-charcoal.png 10 KB
- 01_动效库/itelmn/03-circle-lift/v2-base-gold.png 10 KB
- 01_动效库/itelmn/03-circle-lift/v2-base-green.png 10 KB
- 01_动效库/itelmn/03-circle-lift/v2-base-purple.png 10 KB
- 01_动效库/itelmn/03-circle-lift/v2-base-red.png 29 KB
- 01_动效库/itelmn/03-postgres/_meta.json 279 B
- 01_动效库/itelmn/03-postgres/assets/ghosty.png 34 KB
- 01_动效库/itelmn/03-postgres/hyperframes.json 318 B
- 01_动效库/itelmn/03-postgres/index.html 12 KB
- 01_动效库/itelmn/03-postgres/registry-item.json 509 B
- 01_动效库/itelmn/03-postgres/sfx.json 201 B
- 01_动效库/itelmn/03-postgres/SOURCE.md 302 B
- 01_动效库/itelmn/04-code-of-ethics/_meta.json 291 B
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 16d ago First seen · 79 lines · 211 tokens per session scan A c1509d63b65c
ui2v-motions is a skill published in the GitHub repository Unclecheng-li/AI_Animation (1,596 stars, last pushed 2d ago), licensed MIT. It adds 211 tokens to every session and 1,588 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-06.
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