visualize

visualize is a skill for Codex from Undertone0809/rudder. It costs 104 tokens per session (1,621 once invoked), scanned A, original, Apache-2.0.

A tool for creating inline charts, diagrams, timelines, maps, and other visual explanations inside Rudder Chat, a chat interface for agents.

In plain words
What is it for?
Use it to show flows, plots, schedules, comparisons, spatial layouts, simulations, or other compact visuals.
Why use it?
It makes relationships, changes over time, and comparisons easier to understand when plain text is not enough.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex; mentions OpenCode.

Good fit Use it to show flows, plots, schedules, comparisons, spatial layouts, simulations, or other compact visuals.

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Install with agentmods
npx agentmods add skills/undertone0809/rudder/visualize
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Undertone0809/rudder --skill visualize
Clone the repo
git clone --depth 1 https://github.com/Undertone0809/rudder

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visualize

README.md
[![agentmods](https://agentmods.dev/badge/skills/undertone0809/rudder/visualize/github.svg)](https://agentmods.dev/skills/undertone0809/rudder/visualize)
Your own site
<a href="https://agentmods.dev/skills/undertone0809/rudder/visualize"><img src="https://agentmods.dev/badge/skills/undertone0809/rudder/visualize/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visualize

Your own site · 80×15
<a href="https://agentmods.dev/skills/undertone0809/rudder/visualize"><img src="https://agentmods.dev/badge/skills/undertone0809/rudder/visualize.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 104 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,621 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00104 $0.01621
Opus 5.5 $0.00042 $0.00648
Sonnet 5.5 $0.00021 $0.00324
Haiku 4.5 $0.00010 $0.00162

Measured 16d ago against content hash 81cba85b3eae, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

visualize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

server/resources/bundled-skills/visualize/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Visualize

Create a visual only when it materially improves what the user can understand, compare, or decide. The Rudder inline runtime is scriptless and has no network access, so design for a useful first render with declarative HTML, SVG, and CSS.

Choose The Output

  1. Use a normal fenced Mermaid block when labeled nodes and edges fully explain a static structure or flow. Do not create an HTML artifact for that case.
  2. Use an inline visual for charts, timelines, comparisons, spatial layouts, static scenario views, or compact reports that benefit from custom geometry.
  3. Use the v1 message envelope only in Rudder Chat. It is a Rudder protocol, independent of Codex, Claude, Cursor, OpenCode, Pi, Hermes, process, HTTP, or gateway filesystem conventions.
  4. Outside Rudder Chat, fall back to Mermaid, Markdown tables, or concise prose. Do not emit a Rudder envelope on a surface that cannot render it.

Message Envelope

  • Write only an HTML fragment. Do not include a doctype or html, head, or body elements.
  • Keep every fragment at or below 64 KiB UTF-8, all fragments together at or below 128 KiB, and the complete visual-bearing final reply at or below 256 KiB. Emit at most three visuals in one assistant message.
  • Give the fragment one top-level markup root, <div id="widget">. Bounded <style> blocks may precede that root.
  • Put any custom CSS in bounded <style> elements. Inline style attributes are removed.
  • Check the fragment before replying. Fix escaped markup such as literal \" or \n, missing labels, clipped content, and malformed SVG.
  • Put this exact opening marker on its own line where the visual should render, then the fragment, then the exact closing marker on its own line:
:::rudder-inline-visual:v1
<style>#widget .series { color: var(--viz-series-1); }</style>
<div id="widget">...</div>
:::rudder-inline-visual:end

The markers must have no indentation, attributes, or trailing text. Keep any necessary explanation outside the envelope. Never emit ::codex-inline-vis{...}, ::rudder-inline-vis{...}, a file path, an iframe, or a second link to source HTML; Rudder owns capture, trusted placement, persistence, sandboxing, and rendering.

Read the full file on GitHub · 135 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago Changed 81cba85b3eae
  2. 1mo ago First seen · 135 lines · 104 tokens per session scan A 0e30c853b700

Subscribe to this mod's changes

visualize is a skill published in the GitHub repository Undertone0809/rudder (292 stars, last pushed today), licensed Apache-2.0. It adds 104 tokens to every session and 1,621 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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