benchmark-optimization-loop

benchmark-optimization-loop is a skill for Claude Code, Codex from unrealandychan/clean-code-skill. It costs 41 tokens per session (547 once invoked), scanned A, a copy of benchmark-optimization-loop, MIT.

A measured process for making software faster by testing bounded alternatives. It compares each variant with a baseline, checks that it still works, and records the result before choosing an implementation.

In plain words
What is it for?
Use it to optimise latency, throughput, runtime, memory use, or cost by testing one improvement idea at a time and confirming the winning change.
Why use it?
It prevents performance work from relying on assumptions or unbounded trial and error. Correctness, reproducibility, time, cost, memory, or error rates can remain part of the decision.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to optimise latency, throughput, runtime, memory use, or cost by testing one improvement idea at a time and confirming the winning change.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/unrealandychan/clean-code-skill/benchmark-optimization-loop
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add unrealandychan/clean-code-skill --skill benchmark-optimization-loop
Clone the repo
git clone --depth 1 https://github.com/unrealandychan/clean-code-skill

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for benchmark-optimization-loop

README.md
[![agentmods](https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop/github.svg)](https://agentmods.dev/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop)
Your own site
<a href="https://agentmods.dev/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop"><img src="https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for benchmark-optimization-loop

Your own site · 80×15
<a href="https://agentmods.dev/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop"><img src="https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/benchmark-optimization-loop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 547 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00547
Opus 5.5 $0.00016 $0.00219
Sonnet 5.5 $0.00008 $0.00109
Haiku 4.5 $0.00004 $0.00055

Measured 1mo ago against content hash 51a766eba273, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

benchmark-optimization-loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to benchmark-optimization-loop — 30 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/ecc/benchmark-optimization-loop/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Benchmark Optimization Loop

Use this skill to convert "make it 20x faster" or "try 50 recursive optimizations" into a bounded measured loop that can actually improve a system.

Required Baseline

Do not optimize until these exist:

  • the operation being optimized;
  • the correctness gate that must stay green;
  • the metric: wall time, p95 latency, rows/sec, cost/run, memory, error rate;
  • the current baseline;
  • the search budget: max variants, max time, max spend, max data impact.

If the user asks for an unrealistic target, keep the ambition but make the loop bounded and measurable.

Loop

  1. Measure the baseline.
  2. Identify bottlenecks from evidence.
  3. Generate variants that test one hypothesis each.
  4. Run variants with the same input shape.
  5. Reject variants that fail correctness, safety, or reproducibility.
  6. Promote the fastest safe variant.
  7. Codify the winning path in a script, command, test, config, or doc.
  8. Rerun the baseline and winner to confirm the delta.

Variant Table

Track variants like this:

Variant | Hypothesis | Command | Time | Correct? | Notes
baseline | current path | npm run job | 120s | yes | stable
batch-500 | fewer round trips | npm run job -- --batch 500 | 42s | yes | winner
parallel-8 | more workers | npm run job -- --workers 8 | 31s | no | rate limited

For recursive or hyperparameter work:

  • persist every run to a ledger;
  • compare against the prior accepted winner, not only the previous run;
  • keep a holdout or replay check;
  • stop when improvement is within noise, correctness fails, cost exceeds the budget, or the search starts changing more variables than it can explain.

Use phrases like "best measured safe variant" instead of "global optimum" unless the search space was actually exhaustive.

Promotion Gate

A variant cannot become the new default until:

  • correctness tests pass;
  • the performance delta is repeated or explained;
  • rollback is obvious;
  • the change is encoded in source control or a durable runbook;
  • the final summary includes exact commands and measurements.

Read the full file on GitHub · 72 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 72 lines · 41 tokens per session scan A 51a766eba273

Subscribe to this mod's changes

benchmark-optimization-loop is a skill published in the GitHub repository unrealandychan/clean-code-skill (12 stars, last pushed 1mo ago), licensed MIT. It adds 41 tokens to every session and 547 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to benchmark-optimization-loop, differing in 30 lines, and is treated as a copy.

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