e2e-testing

e2e-testing is a skill for Claude Code, Codex from unrealandychan/clean-code-skill. It costs 53 tokens per session (2,122 once invoked), scanned A, a copy of e2e-testing, MIT.

A guide to end-to-end tests with Playwright, which drives a real browser through complete user journeys. It includes ways to organize tests, represent pages, run them in CI, and handle unreliable test runs.

In plain words
What is it for?
Use it to test login, search, creation, and API flows; build page objects; configure Playwright; collect test artifacts; and improve failing CI runs.
Why use it?
It helps catch problems that appear only when the whole application works together, while reducing repeated test code and flaky results. CI is automated checking that runs when code changes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { ItemsPage } from '../../pages/ItemsPage'.

Good fit Use it to test login, search, creation, and API flows; build page objects; configure Playwright; collect test artifacts; and improve failing CI runs.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/unrealandychan/clean-code-skill
agentmods
npx agentmods add skills/unrealandychan/clean-code-skill/e2e-testing

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for e2e-testing

README.md
[![agentmods](https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/e2e-testing/github.svg)](https://agentmods.dev/skills/unrealandychan/clean-code-skill/e2e-testing)
Your own site
<a href="https://agentmods.dev/skills/unrealandychan/clean-code-skill/e2e-testing"><img src="https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/e2e-testing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for e2e-testing

Your own site · 80×15
<a href="https://agentmods.dev/skills/unrealandychan/clean-code-skill/e2e-testing"><img src="https://agentmods.dev/badge/skills/unrealandychan/clean-code-skill/e2e-testing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,122 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.02122
Opus 5.5 $0.00021 $0.00849
Sonnet 5.5 $0.00011 $0.00424
Haiku 4.5 $0.00005 $0.00212

Measured 1mo ago against content hash b0e00e7e17cb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

e2e-testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to e2e-testing — 3 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/ecc/e2e-testing/SKILL.md · 328 lines

How it starts

The opening of the file, as written. The whole thing — 328 lines — stays where its author put it; the contents beside it link to each section on GitHub.

E2E Testing Patterns

Comprehensive Playwright patterns for building stable, fast, and maintainable E2E test suites.

Test File Organization

tests/
├── e2e/
│   ├── auth/
│   │   ├── login.spec.ts
│   │   ├── logout.spec.ts
│   │   └── register.spec.ts
│   ├── features/
│   │   ├── browse.spec.ts
│   │   ├── search.spec.ts
│   │   └── create.spec.ts
│   └── api/
│       └── endpoints.spec.ts
├── fixtures/
│   ├── auth.ts
│   └── data.ts
└── playwright.config.ts

Page Object Model (POM)

import { Page, Locator } from '@playwright/test'

export class ItemsPage {
  readonly page: Page
  readonly searchInput: Locator
  readonly itemCards: Locator
  readonly createButton: Locator

  constructor(page: Page) {
    this.page = page
    this.searchInput = page.locator('[data-testid="search-input"]')
    this.itemCards = page.locator('[data-testid="item-card"]')
    this.createButton = page.locator('[data-testid="create-btn"]')
  }

  async goto() {
    await this.page.goto('/items')
    await this.page.waitForLoadState('networkidle')
  }

  async search(query: string) {
    await this.searchInput.fill(query)
    await this.page.waitForResponse(resp => resp.url().includes('/api/search'))
    await this.page.waitForLoadState('networkidle')
  }

  async getItemCount() {
    return await this.itemCards.count()
  }
}

Test Structure

import { test, expect } from '@playwright/test'
import { ItemsPage } from '../../pages/ItemsPage'

test.describe('Item Search', () => {
  let itemsPage: ItemsPage

  test.beforeEach(async ({ page }) => {
    itemsPage = new ItemsPage(page)
    await itemsPage.goto()
  })

  test('should search by keyword', async ({ page }) => {
    await itemsPage.search('test')

    const count = await itemsPage.getItemCount()
    expect(count).toBeGreaterThan(0)

    await expect(itemsPage.itemCards.first()).toContainText(/test/i)
    await page.screenshot({ path: 'artifacts/search-results.png' })
  })

  test('should handle no results', async ({ page }) => {
    await itemsPage.search('xyznonexistent123')

    await expect(page.locator('[data-testid="no-results"]')).toBeVisible()
    expect(await itemsPage.getItemCount()).toBe(0)
  })
})

Read the full file on GitHub · 328 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 328 lines · 53 tokens per session scan A b0e00e7e17cb

Subscribe to this mod's changes

e2e-testing is a skill published in the GitHub repository unrealandychan/clean-code-skill (12 stars, last pushed 1mo ago), licensed MIT. It adds 53 tokens to every session and 2,122 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to e2e-testing, differing in 3 lines, and is treated as a copy.

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