statistics-fact-checker

statistics-fact-checker is a skill for Claude Code from ur-grue/autopunk-media-skills. It costs 36 tokens per session (2,651 once invoked), scanned A, original, MIT.

A review of statistics in an article that checks their framing, context, accuracy, and need for additional sources.

In plain words
What is it for?
Use it on data-heavy drafts and statistics taken from reports, studies, or databases before publication.
Why use it?
It helps catch misleading comparisons, unsupported numbers, confusion between percentages and percentage points, and claims that mistake correlation for cause.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the autopunk-media-skills plugin — 187 skills shipped together

Good fit Use it on data-heavy drafts and statistics taken from reports, studies, or databases before publication.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ur-grue/autopunk-media-skills/statistics-fact-checker
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ur-grue/autopunk-media-skills --skill statistics-fact-checker
Clone the repo
git clone --depth 1 https://github.com/ur-grue/autopunk-media-skills

Made for: Claude Code.

Or install autopunk-media-skills, the plugin that ships this one along with the rest of its 187 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for statistics-fact-checker

README.md
[![agentmods](https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/statistics-fact-checker/github.svg)](https://agentmods.dev/skills/ur-grue/autopunk-media-skills/statistics-fact-checker)
Your own site
<a href="https://agentmods.dev/skills/ur-grue/autopunk-media-skills/statistics-fact-checker"><img src="https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/statistics-fact-checker/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for statistics-fact-checker

Your own site · 80×15
<a href="https://agentmods.dev/skills/ur-grue/autopunk-media-skills/statistics-fact-checker"><img src="https://agentmods.dev/badge/skills/ur-grue/autopunk-media-skills/statistics-fact-checker.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,651 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.02651
Opus 5 $0.00018 $0.01326
Sonnet 5 $0.00007 $0.00530
Haiku 4.5 $0.00004 $0.00265

Measured 8d ago against content hash 59cc7915a14e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

statistics-fact-checker scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/magazine-journalism/fact-checking/statistics-fact-checker/SKILL.md · 147 lines

How it starts

The opening of the file, as written. The whole thing — 147 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Statistics Fact Checker

What This Skill Does

Analyzes statistics used in a draft article and flags any that are misrepresented, lack context, use misleading framing, or require additional sourcing before publication.

When To Use This Skill

  • Your draft includes statistics from external reports, studies, or databases and you want a systematic check before publication
  • A data point feels significant but you're not confident the framing is accurate or contextually honest
  • You are an editor reviewing a data-heavy piece and want a fast assessment of numerical risk areas
  • You want to catch common statistical errors — conflating correlation with causation, percentage vs. percentage-point confusion, cherry-picked baselines

What You Need To Provide

Required: The specific statistics used in the article (quoted verbatim from the draft) along with their attributed sources; the story context Optional: The full draft text; any known methodological notes about the data sources; the publication audience (general vs. technically literate)

How the Assistant Approaches This

  1. Reads each statistic and assesses whether the attributed source plausibly produces this type of data, and whether the statistic has been reproduced accurately (correct figure, correct unit, correct year)
  2. Checks for common misrepresentation patterns: reversed causality presented as fact, relative vs. absolute risk conflation, percentage vs. percentage-point errors, non-representative sample presented as universal, outdated data, and inappropriate comparisons across different measurement methodologies
  3. Flags missing context that would change how a reader interprets the statistic — base rate, sample size, margin of error, comparison period
  4. For each flagged item, specifies the type of issue and the minimum correction or clarification needed
  5. Closes with a "Next Step" note: which statistic to verify first (typically the highest-risk item or the one the story's argument depends on most), and whether claim-verification-checklist should be run on the full draft after statistical issues are resolved

Read the full file on GitHub · 147 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 147 lines · 36 tokens per session scan A 59cc7915a14e

Subscribe to this mod's changes

statistics-fact-checker is a skill published in the GitHub repository ur-grue/autopunk-media-skills (32 stars, last pushed 12d ago), licensed MIT. It adds 36 tokens to every session and 2,651 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.