prototype-planning

prototype-planning is a skill for Claude Code, Codex from uthumany/uthy-legacy-os. It costs 28 tokens per session (944 once invoked), scanned A, original, MIT.

A guide for deciding what kind of prototype to make, such as paper sketches, wireframes, or clickable screens, based on the question you want to answer.

In plain words
What is it for?
Use it to prepare early usability tests, explain an idea to designers or engineers, validate a workflow, or plan a design sprint.
Why use it?
It helps you test an idea before building the full product and avoids spending too much time on a prototype that is more detailed than needed.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to prepare early usability tests, explain an idea to designers or engineers, validate a workflow, or plan a design sprint.

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Install with agentmods
npx agentmods add skills/uthumany/uthy-legacy-os/prototype-planning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add uthumany/uthy-legacy-os --skill prototype-planning
Clone the repo
git clone --depth 1 https://github.com/uthumany/uthy-legacy-os

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prototype-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/uthumany/uthy-legacy-os/prototype-planning/github.svg)](https://agentmods.dev/skills/uthumany/uthy-legacy-os/prototype-planning)
Your own site
<a href="https://agentmods.dev/skills/uthumany/uthy-legacy-os/prototype-planning"><img src="https://agentmods.dev/badge/skills/uthumany/uthy-legacy-os/prototype-planning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prototype-planning

Your own site · 80×15
<a href="https://agentmods.dev/skills/uthumany/uthy-legacy-os/prototype-planning"><img src="https://agentmods.dev/badge/skills/uthumany/uthy-legacy-os/prototype-planning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 28 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 944 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00028 $0.00944
Opus 5 $0.00014 $0.00472
Sonnet 5 $0.00006 $0.00189
Haiku 4.5 $0.00003 $0.00094

Measured 9d ago against content hash d5b7433bfb71, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

prototype-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/solution-exploration/prototype-planning/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prototype Planning

Overview

A prototype answers a question. The right fidelity depends on what you're testing. This skill helps you choose the right prototype type, create it efficiently, and run tests that produce actionable learning.

When to Use

  • You want to test a solution concept before building
  • You need to communicate an idea to engineers or designers
  • You want to run usability tests early, before code is written
  • You're planning a design sprint
  • Don't use for: testing backend feasibility, proving scalability, or final visual design sign-off

Instructions

1. Define What You're Testing

What question does this prototype answer?

  • "Will users understand this workflow?"
  • "Is this feature discoverable?"
  • "Does the copy communicate the value proposition?"
  • "Will users choose this over the current solution?"

The question determines the fidelity.

2. Choose the Right Fidelity

Fidelity Best For Tools Investment
Paper Workflow logic, initial concept validation Pen, paper, sticky notes 30 min
Wireframe Layout, hierarchy, information architecture Balsamiq, Figma, draw.io 2-4 hours
Interactive (clickable) Usability testing, flow validation Figma, Framer, Axure 1-3 days
High-fidelity Visual design testing, stakeholder buy-in Figma, Sketch, Framer 3-10 days
Live-code (stub) Technical feasibility + UX combined HTML/CSS/JS, no backend 1-5 days

Rule: Build the simplest prototype that answers your question. If paper works, don't code.

3. Plan the Prototype

For each screen or interaction:

  • Purpose: What does this screen accomplish?
  • Entry: How does the user get here?
  • Exit: What's the next step?
  • Edge cases: What if there's no data? What if the user makes a mistake?

4. Create the Prototype

Tips for fast prototyping:

  • Use a template or existing components library
  • Only build the happy path initially
  • Use placeholder data that looks realistic
  • Add error states if you're testing usability
  • Don't polish — done > perfect

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 106 lines · 28 tokens per session scan A d5b7433bfb71

Subscribe to this mod's changes

prototype-planning is a skill published in the GitHub repository uthumany/uthy-legacy-os (5 stars, last pushed 3mo ago), licensed MIT. It adds 28 tokens to every session and 944 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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