ux-mobile-responsiveness-audit

ux-mobile-responsiveness-audit is a skill for Claude Code from Uxcel-Lab/product-skills. It costs 92 tokens per session (2,828 once invoked), scanned A, original, MIT.

A structured review of how a design, screen, or component adapts to phones and other touch devices. It checks layout changes, orientation, touch targets, thumb reach, input comfort, and readability.

In plain words
What is it for?
Use it to review responsive websites, mobile apps, and touch-friendly components. It produces severity-rated problems and concrete fixes for different screen sizes and orientations.
Why use it?
It helps find interfaces that are hard to read, tap, reach, or use when the screen becomes smaller. It also catches unsafe gestures and poor prioritization of mobile content.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the uxcel plugin — 58 skills shipped together

Good fit Use it to review responsive websites, mobile apps, and touch-friendly components. It produces severity-rated problems and concrete fixes for different screen sizes and orientations.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/uxcel-lab/product-skills/mobile-responsiveness
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Uxcel-Lab/product-skills --skill mobile-responsiveness
Clone the repo
git clone --depth 1 https://github.com/Uxcel-Lab/product-skills

Made for: Claude Code.

Or install uxcel, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-mobile-responsiveness-audit

README.md
[![agentmods](https://agentmods.dev/badge/skills/uxcel-lab/product-skills/mobile-responsiveness/github.svg)](https://agentmods.dev/skills/uxcel-lab/product-skills/mobile-responsiveness)
Your own site
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/mobile-responsiveness"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/mobile-responsiveness/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-mobile-responsiveness-audit

Your own site · 80×15
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/mobile-responsiveness"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/mobile-responsiveness.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,828 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.02828
Opus 5 $0.00046 $0.01414
Sonnet 5 $0.00018 $0.00566
Haiku 4.5 $0.00009 $0.00283

Measured 11d ago against content hash 5b9099f3d62d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ux-mobile-responsiveness-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ux/audits/mobile-responsiveness/SKILL.md · 174 lines

How it starts

The opening of the file, as written. The whole thing — 174 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mobile Responsiveness Audit Skill

How this skill behaves (read first)

This is an evaluative skill — it reviews existing work against mobile/touch standards, it doesn't generate. Flagging is safe, so it auto-runs and is built to be called as a validation step by generative skills whenever the target is mobile or responsive (the component family, screens, and flows all hand off here for their mobile context).

It owns the mobile/touch-adaptation concern in this repo. To avoid duplicating its sibling audits, it defers:

  • WCAG ratios, screen-reader/assistive-tech, keyboard operability, alt text, captions → the accessibility audit. This skill judges physical touch ergonomics and layout adaptation, not AT compatibility or contrast math.
  • Visual composition — hierarchy, spacing aesthetics, emphasis → the aesthetics audit.
  • Usability, flow, and interaction logic → the heuristics audit.
  • Content structure / navigation scheme → the information-architecture audit; type scaleux-typography.

Applicability gate: this audit only applies when the target is meant to work on mobile or across breakpoints. If a design is explicitly desktop-only (e.g. a complex internal admin tool with no mobile support), say so and skip — don't manufacture mobile findings.

Scope discipline. When invoked directly (the user named this audit), review only this concern — don't pull in sibling audits. It runs alongside other lenses only when an orchestrator (ux-design-review) or a generative skill calls it under docs/orchestration-policy.md, where it sits in Tier B — offered (only when the platform is mobile). Explicit scope always wins.


What this skill changes vs. default behavior

By default, "is it mobile-friendly?" gets a vague answer — "make the buttons bigger," "it should be responsive" — with no threshold, no severity, and no systematic sweep. This skill forces:

  1. Every finding names the violated principle (reflow, touch-target size, thumb reach, etc.) and gives the concrete threshold (44pt / 48dp, ≥8dp spacing, ≥16px body).
  2. Severity rated by whether it blocks the task on the device vs. adds friction vs. polish.
  3. A specific fix, not "optimize for mobile."
  4. A systematic sweep of all seven areas, so issues beyond "small tap targets" — orientation locks, wrong keyboard types, gesture dead-ends, non-reflowing layouts — actually get caught.

Read the full file on GitHub · 174 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 174 lines · 92 tokens per session scan A 5b9099f3d62d

Subscribe to this mod's changes

ux-mobile-responsiveness-audit is a skill published in the GitHub repository Uxcel-Lab/product-skills (10 stars, last pushed 2mo ago), licensed MIT. It adds 92 tokens to every session and 2,828 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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