ux-onboarding

ux-onboarding is a skill for Claude Code from Uxcel-Lab/product-skills. It costs 71 tokens per session (2,117 once invoked), scanned A, original, MIT.

A plan or review of onboarding, the first-use experience that helps someone understand a product and reach its value. It considers whether a tutorial or other guidance is needed at all.

In plain words
What is it for?
Use it for welcome screens, first-run experiences, product tours, activation flows, or other ways of helping new users get started.
Why use it?
It prevents long tours, excessive questions, and premature permission requests from delaying or blocking a new user.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the uxcel plugin — 58 skills shipped together

Good fit Use it for welcome screens, first-run experiences, product tours, activation flows, or other ways of helping new users get started.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/uxcel-lab/product-skills/onboarding
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Uxcel-Lab/product-skills --skill onboarding
Clone the repo
git clone --depth 1 https://github.com/Uxcel-Lab/product-skills

Made for: Claude Code.

Or install uxcel, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-onboarding

README.md
[![agentmods](https://agentmods.dev/badge/skills/uxcel-lab/product-skills/onboarding/github.svg)](https://agentmods.dev/skills/uxcel-lab/product-skills/onboarding)
Your own site
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/onboarding"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/onboarding/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-onboarding

Your own site · 80×15
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/onboarding"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/onboarding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,117 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.02117
Opus 5 $0.00036 $0.01059
Sonnet 5 $0.00014 $0.00423
Haiku 4.5 $0.00007 $0.00212

Measured 10d ago against content hash 163a81db2029, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ux-onboarding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ux/flows/onboarding/SKILL.md · 122 lines

How it starts

The opening of the file, as written. The whole thing — 122 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Onboarding Flow Skill

How this skill behaves (read first)

This is a generative skill, and onboarding is a prime over-design trap: the default instinct is a multi-screen tour nobody reads plus a wall of upfront questions and "enable all permissions" prompts — which actively blocks the product and drives drop-off. The lessons are blunt: most apps don't need a tutorial; users learn by using. So this skill gates hard:

  1. First gate: does this even need onboarding? Often the answer is "barely" — and the best onboarding is the lightest one that gets users to value.
  2. Apply the always-true core — the principles that hold for any first-run experience.
  3. Choose the method and asks deliberately — surface the context-dependent decisions with trade-offs; don't default to a 6-screen carousel.

Then hand off to the audits — especially dark-patterns (onboarding is where forced permissions/notifications and friend-spam concentrate).


Step 0 — Establish context, starting with the gate

Gate — does it need onboarding? Per the lessons, onboarding is warranted mainly when:

  • the app is complex (explain features as users reach them, not upfront), or
  • you genuinely need data to function (e.g. a banking app), or
  • workflows are unique/unfamiliar, or
  • a tutorial is expected (e.g. mobile gaming).

If none hold, recommend the lightest touch — empty-state nudges and contextual tips — over a tour. Then capture:

  • Product complexity — learn-by-doing vs. genuinely needs explanation.
  • What's truly required to start — the minimum data/permissions, if any.
  • Audience — novice vs. expert; one persona or several (drives persona-based branching).
  • Platform — mobile (system permission prompts, tight space) vs. web.

State assumptions if proceeding without answers.


The always-apply core (true for any onboarding)

  • Front-load value; deliver an early win. Show the benefit before asking for anything. Duolingo ends onboarding with two real sentences. Early success drives retention.
  • Keep it short. ~4–5 screens max; most users expect onboarding to take ≤60 seconds. If it feels like a lecture, users skip it.
  • Ask for the minimum, and say why. Don't bombard with questions before trust is built. Every field/permission needs a clear "why now"; if you can't justify it at launch, collect it later, contextually.
  • One thing at a time. One contextual tip at a time; introduce features at the pace users meet them. Less is more.
  • Apply progressive disclosure. Primary/most-common features first; reveal advanced options on request. Keep to ≤2 levels of depth.
  • Always skippable, with visible progress. Tell users how many steps and where they are; let them exit. Never trap them in the tour.
  • Use empty states and success states. A blank screen is an onboarding opportunity (educational content + a clear CTA); a success state early creates a positive first connection.
  • End with a clear, relevant CTA — the next logical action ("Start shopping", "Create your first project").
  • Don't re-show completed onboarding. Track state; repeating tips after completion is friction.

Read the full file on GitHub · 122 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 122 lines · 71 tokens per session scan A 163a81db2029

Subscribe to this mod's changes

ux-onboarding is a skill published in the GitHub repository Uxcel-Lab/product-skills (10 stars, last pushed 2mo ago), licensed MIT. It adds 71 tokens to every session and 2,117 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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