ux-pricing

ux-pricing is a skill for Claude Code from Uxcel-Lab/product-skills. It costs 79 tokens per session (2,560 once invoked), scanned A, original, MIT.

A guide for designing or reviewing a pricing page that presents plans, prices, and purchase choices. It covers basic page structure and optional approaches such as free plans, usage controls, live chat, regional pricing, and different price formats.

In plain words
What is it for?
Use it to organize plan order, clarify calls to action, choose suitable pricing options, and check the result for clutter and deceptive patterns.
Why use it?
It helps keep pricing clear and trustworthy instead of combining so many sales techniques that the page becomes confusing or manipulative.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the uxcel plugin — 58 skills shipped together

Good fit Use it to organize plan order, clarify calls to action, choose suitable pricing options, and check the result for clutter and deceptive patterns.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/uxcel-lab/product-skills/pricing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Uxcel-Lab/product-skills --skill pricing
Clone the repo
git clone --depth 1 https://github.com/Uxcel-Lab/product-skills

Made for: Claude Code.

Or install uxcel, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-pricing

README.md
[![agentmods](https://agentmods.dev/badge/skills/uxcel-lab/product-skills/pricing/github.svg)](https://agentmods.dev/skills/uxcel-lab/product-skills/pricing)
Your own site
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/pricing"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/pricing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-pricing

Your own site · 80×15
<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/pricing"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/pricing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,560 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.02560
Opus 5 $0.00039 $0.01280
Sonnet 5 $0.00016 $0.00512
Haiku 4.5 $0.00008 $0.00256

Measured 9d ago against content hash d7296a31e2e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ux-pricing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ux/screens/pricing/SKILL.md · 141 lines

How it starts

The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Pricing Page Skill

How this skill behaves (read first)

This is a generative skill, and pricing is the textbook case for gating rather than applying every best practice. The lessons offer many ways to make a pricing page stand out — badges, per-tier graphics, interactive sliders, charm pricing, anchoring, social proof. Apply them all at once and you get an overdesigned, cluttered, psychologically overwhelming page that hurts conversion and trust. So:

  1. Establish context (Step 0) — pricing decisions hinge on it more than almost any other screen.
  2. Apply the always-true core — the patterns correct for essentially every pricing page.
  3. Surface the context-dependent decisions as a menu — present each with its trade-off and a recommendation, and let the user pick the few that fit. Stacking many of them is the failure mode.

Then hand the result to the audit skills to validate it didn't tip into clutter or dark patterns.

Scope & composition (per docs/orchestration-policy.md §9): this skill owns the pricing page itself and composes lower-scope skills rather than re-deriving them. Core children (built as part of the page): ux-cards (tier-card mechanics — shadows, padding, clickable card) and ux-buttons (the CTAs). Downstream (offer, don't auto-build): the post-click ux-checkout-payment. Inherit, don't regenerate: under an existing design system, take color/type/spacing from its tokens — only set those when designing from scratch.


Step 0 — Establish context before designing

Pricing output changes sharply with these. Ask if unknown; state the assumption if proceeding.

  • Pricing model — subscription, one-time, usage-based, freemium, or hybrid? Drives the billing toggle, free-tier triggers, and what a "plan" even is.
  • Positioning — bargain/value vs. premium/enterprise? Drives charm vs. round pricing and how rich the visuals should be.
  • Market & deal size — global (PPP?) vs. single-market; high-ticket/complex (sales-assisted) vs. low-ticket self-serve. Drives plan count, live support, "Talk to sales."
  • Business goal — which plan do you want most users to land on? Drives emphasis (ethically).

Read the full file on GitHub · 141 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 141 lines · 79 tokens per session scan A d7296a31e2e8

Subscribe to this mod's changes

ux-pricing is a skill published in the GitHub repository Uxcel-Lab/product-skills (10 stars, last pushed 2mo ago), licensed MIT. It adds 79 tokens to every session and 2,560 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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