Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Uxcel-Lab/product-skills --skill tooltipsgit clone --depth 1 https://github.com/Uxcel-Lab/product-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/uxcel-lab/product-skills/tooltips)<a href="https://agentmods.dev/skills/uxcel-lab/product-skills/tooltips"><img src="https://agentmods.dev/badge/skills/uxcel-lab/product-skills/tooltips.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00072 | $0.01486 |
| Opus 5 | $0.00036 | $0.00743 |
| Sonnet 5 | $0.00014 | $0.00297 |
| Haiku 4.5 | $0.00007 | $0.00149 |
Grade A, and why
ux-tooltips scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Tooltips Skill
How this skill behaves (read first)
This is a generative skill. The default failure modes: tooltip-as-crutch (an unclear interface "fixed" by sprinkling hover hints everywhere), redundancy ("Submit" button + "Click to submit" tooltip), and vital info in hover space (content users must see, hidden behind an interaction many will never perform — and that touch devices can't perform reliably). A tooltip is a supplement for genuinely ambiguous elements — never a load-bearing part of the flow. This skill gates:
- Gate each tooltip's existence — is the element actually ambiguous, or is the design unclear?
- Apply the always-true core — placement, brevity, styling, cursor signaling.
- Surface the escalation decisions — when a tooltip is the wrong tool entirely.
Then it hands off to ux-heuristics-audit, ux-accessibility-audit, ux-aesthetics-audit, and ux-microcopy-audit for validation.
Step 0 — Gate each tooltip's existence
Three questions per tooltip:
- Is the element genuinely ambiguous? A camera icon that could mean "take photo" or "open gallery" → tooltip earns its place. A button labeled "Submit" → no tooltip; it would only repeat the label.
- Is the information vital to the task? Tooltips are user-triggered — many users never hover, and touch devices have no hover. Anything required to complete the flow goes in the interface (label, helper text, inline message), never in a tooltip.
- Is this papering over a design problem? If a screen needs many tooltips, the labels, icons, or layout are failing. Fix the element; don't annotate it. (Better universal icon, visible label, or icon + label — see
ux-buttonsandux-menus.)
The always-apply core (for tooltips that survive the gate)
- Concise, essentials-only content — a bite-sized clarification ("Capture photo"), no redundancy, nothing users must strain to read.
- Placement never blocks — the tooltip and its trigger element both stay fully visible; never cover the input or button it describes, never get cut off at screen edges.
- Pointer cursor on hoverable triggers — signals that more information is available and ties the cursor to the pop-up.
- Left-aligned text (LTR), modest styling, no decorative frames, ≥4.5:1 contrast between text and tooltip background.
- Consistent treatment product-wide — one tooltip style, one trigger behavior.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 92 lines · 72 tokens per session scan A 3ac6a3d2156a
ux-tooltips is a skill published in the GitHub repository Uxcel-Lab/product-skills (10 stars, last pushed 2mo ago), licensed MIT. It adds 72 tokens to every session and 1,486 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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