Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add vaisala-xweather/xweather-agent-skills --skill mapsgl-androidgit clone --depth 1 https://github.com/vaisala-xweather/xweather-agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vaisala-xweather/xweather-agent-skills/mapsgl-android)<a href="https://agentmods.dev/skills/vaisala-xweather/xweather-agent-skills/mapsgl-android"><img src="https://agentmods.dev/badge/skills/vaisala-xweather/xweather-agent-skills/mapsgl-android/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vaisala-xweather/xweather-agent-skills/mapsgl-android"><img src="https://agentmods.dev/badge/skills/vaisala-xweather/xweather-agent-skills/mapsgl-android.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00233 | $0.06107 |
| Opus 5 | $0.00117 | $0.03053 |
| Sonnet 5 | $0.00047 | $0.01221 |
| Haiku 4.5 | $0.00023 | $0.00611 |
Grade A, and why
mapsgl-android scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
curl -s https://www.xweather.com/docs/api/releases/versions \ How it starts
The opening of the file, as written. The whole thing — 609 lines — stays where its author put it; the contents beside it link to each section on GitHub.
MapsGL Android
MapsGL Android renders weather and custom map data on top of the Mapbox Maps SDK for Android (encoded grids via OpenGL ES custom layers; many vector weather layers via Mapbox style layers). Requires an Xweather account (Weather API + Maps) and Mapbox access / downloads tokens.
Source of truth (read this first)
When answering or writing code, resolve conflicts in this order:
- The MapsGL Android SDK - public Kotlin APIs in
mapsglmaps/ published AAR, in-repo demos underapp/, and generated KDoc - This skill (kept to match the SDK)
- https://www.xweather.com/docs/mapsgl-android-sdk/ - useful for tutorials and
recipes, but often lagging (deprecated ctors, wrong
removeWeatherLayerargs, missing Mapbox peer dep, "coming soon" for shipped features, invented overload shapes)
Prefer the SDK to the docs. If a docs snippet disagrees with a real method signature, package, or demo in the SDK, follow the SDK and say so. Never invent an API - if it isn't in the SDK source, KDoc or a demo, it doesn't exist.
Docs hub (optional context only): https://www.xweather.com/docs/mapsgl-android-sdk/
API scope: public MapsGL Android APIs only - no internals.
This skill documents the 1.6.1 release. Every API described here exists in the published 1.6.1 artifact - there is no unreleased or development-branch surface to filter out, and nothing is marked (unreleased).
That also bounds what the skill can offer. Features added after 1.6.1 - the
["map-time"] filter expression, MapsGL's own GLES vector rendering pipeline, and
the *-text data-query layers - are deliberately absent. If a task needs one of
those, say it is not available in 1.6.1 rather than writing code against it.
Never hardcode a version number. Resolve the current release when you need one:
curl -s https://www.xweather.com/docs/api/releases/versions \
| python3 -c 'import json,sys; print(json.load(sys.stdin)["products"]["mapsgl-android-sdk"]["version"])'
What ships with it
14 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/android-gotchas.md 1.6 KB
- references/api-reference.md 13 KB
- references/custom-layers.md 1.4 KB
- references/data-driven.md 2.9 KB
- references/expressions.md 6.8 KB
- references/layers.md 20 KB
- references/legends-inspector.md 8.4 KB
- references/sessions.md 5.1 KB
- references/setup.md 13 KB
- references/sources.md 1.8 KB
- references/styles.md 1.8 KB
- references/timeline.md 11 KB
- references/weather-layers.md 1.9 KB
- references/weather-styling.md 2.0 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 609 lines · 233 tokens per session scan A 880e578f70a7
mapsgl-android is a skill published in the GitHub repository vaisala-xweather/xweather-agent-skills (3 stars, last pushed 11d ago), licensed MIT. It adds 233 tokens to every session and 6,107 once invoked, about $0.0012 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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