conversation-launcher

conversation-launcher is a skill for Claude Code, Codex from vellum-ai/vellum-assistant. It costs 86 tokens per session (1,073 once invoked), scanned A, original, MIT.

A conversation-branching tool that offers clickable options for starting separate conversations from the current one while keeping the original thread.

In plain words
What is it for?
Creating focused research branches, comparing draft choices, triaging multiple threads, or preparing separate replies.
Why use it?
It helps separate several possible follow-up topics or drafts without losing the context of the current conversation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Creating focused research branches, comparing draft choices, triaging multiple threads, or preparing separate replies.

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Install with agentmods
npx agentmods add skills/vellum-ai/vellum-assistant/conversation-launcher
About the project

Vellum Assistant is a personal AI assistant that remembers information about users, learns their preferences, and takes actions across connected apps. It is intended for people who want an assistant that can manage conversations, unfinished work, and proactive notifications over time. The catalogue skills, hooks, instruction, and setting configure or extend how the assistant works.

vellum-ai/vellum-assistant · 1,225 stars · on GitHub · vellum.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add vellum-ai/vellum-assistant --skill conversation-launcher
Clone the repo
git clone --depth 1 https://github.com/vellum-ai/vellum-assistant

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for conversation-launcher

README.md
[![agentmods](https://agentmods.dev/badge/skills/vellum-ai/vellum-assistant/conversation-launcher/github.svg)](https://agentmods.dev/skills/vellum-ai/vellum-assistant/conversation-launcher)
Your own site
<a href="https://agentmods.dev/skills/vellum-ai/vellum-assistant/conversation-launcher"><img src="https://agentmods.dev/badge/skills/vellum-ai/vellum-assistant/conversation-launcher/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for conversation-launcher

Your own site · 80×15
<a href="https://agentmods.dev/skills/vellum-ai/vellum-assistant/conversation-launcher"><img src="https://agentmods.dev/badge/skills/vellum-ai/vellum-assistant/conversation-launcher.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,073 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.01073
Opus 5 $0.00043 $0.00536
Sonnet 5 $0.00017 $0.00215
Haiku 4.5 $0.00009 $0.00107

Measured 12d ago against content hash d3398c58ab1e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

conversation-launcher scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/conversation-launcher/SKILL.md · 96 lines

How it starts

The opening of the file, as written. The whole thing — 96 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Use this skill when you want to offer the user several spin-off conversations from the current one. You render one persistent card. Each button on the card spawns its own seeded conversation in the sidebar. The user can click multiple buttons without losing their place — the origin conversation (this one) keeps focus.

When this fits

  • Research branches — "here are three angles to pursue"
  • Draft choices — "here are the reply drafts I could write"
  • Triaging N items — "here are the five threads with pending replies"
  • Pending-reply fan-out — each sender gets their own drafting conversation

When this does NOT fit

  • Single-destination pivots — if there's one obvious next conversation, just reply inline or navigate there directly. One button is not a menu.
  • Options that share context and should stay in one thread — keep them here.
  • Inline Q&A the user can skim in place — answer; don't fan out.

How to render

Emit exactly one ui_show call with a card shaped like this, then end your turn:

{
  "surface_type": "card",
  "display": "inline",
  "persistent": true,
  "await_action": false,
  "data": {
    "title": "<framing headline>",
    "body": "<one short sentence framing the choice>"
  },
  "actions": [
    {
      "id": "opt-1",
      "label": "<short button label>",
      "style": "primary",
      "data": {
        "_action": "launch_conversation",
        "title": "<short conversation title>",
        "seedPrompt": "<full first-user-message seed>",
        "anchorMessageId": "<optional anchor message id from this conversation>"
      }
    },
    {
      "id": "opt-2",
      "label": "<short button label>",
      "style": "secondary",
      "data": {
        "_action": "launch_conversation",
        "title": "<short conversation title>",
        "seedPrompt": "<full first-user-message seed>"
      }
    }
  ]
}

Field notes:

  • persistent: true keeps the card visible after a click so the user can fire more buttons.
  • await_action: false lets the turn end without reserving the interactive-surface slot — the launcher dispatches its action directly, so blocking other surfaces is unnecessary.
  • Each action's data must contain _action: "launch_conversation", title, and seedPrompt. anchorMessageId is optional — include it when the spawned conversation should thread off a specific message in this one.
  • label is the button text (short, ≤ 4 words, ≤ 30 chars). title is the new conversation's sidebar name (3–5 words, specific not generic). seedPrompt is the first user message of the new conversation — written in first-person as if the user typed it, with enough context that the new conversation can pick up without re-asking.
  • Use style: "primary" for the recommended option (at most one), style: "secondary" for the rest.

Read the full file on GitHub · 96 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 96 lines · 86 tokens per session scan A d3398c58ab1e

Subscribe to this mod's changes

conversation-launcher is a skill published in the GitHub repository vellum-ai/vellum-assistant (1,225 stars, last pushed yesterday), licensed MIT. It adds 86 tokens to every session and 1,073 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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