remotion

remotion is a skill for Claude Code, Codex from vercel-labs/json-render. It costs 44 tokens per session (719 once invoked), scanned A, original, Apache-2.0.

A Remotion renderer that turns JSON timeline descriptions into videos. Remotion is a React-based framework for creating videos from code.

In plain words
What is it for?
Displaying or rendering videos from JSON timelines, building video compositions, and creating catalogs of reusable video components.
Why use it?
It lets applications describe video scenes, timing, transitions, and effects as data instead of building each composition manually.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Displaying or rendering videos from JSON timelines, building video compositions, and creating catalogs of reusable video components.

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Install with agentmods
npx agentmods add skills/vercel-labs/json-render/remotion
About the project

json-render is a framework where AI produces user interfaces as structured JSON constrained by a developer-defined component catalogue. It is for building dynamic interfaces from natural-language prompts across web and mobile frameworks.

vercel-labs/json-render · 18,711 stars · on GitHub · json-render.dev

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add vercel-labs/json-render --skill remotion
Clone the repo
git clone --depth 1 https://github.com/vercel-labs/json-render

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for remotion

README.md
[![agentmods](https://agentmods.dev/badge/skills/vercel-labs/json-render/remotion/github.svg)](https://agentmods.dev/skills/vercel-labs/json-render/remotion)
Your own site
<a href="https://agentmods.dev/skills/vercel-labs/json-render/remotion"><img src="https://agentmods.dev/badge/skills/vercel-labs/json-render/remotion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for remotion

Your own site · 80×15
<a href="https://agentmods.dev/skills/vercel-labs/json-render/remotion"><img src="https://agentmods.dev/badge/skills/vercel-labs/json-render/remotion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 719 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 14 Sept 2026
  • Snyk pass 14 Sept 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00719
Opus 5.5 $0.00018 $0.00288
Sonnet 5.5 $0.00009 $0.00144
Haiku 4.5 $0.00004 $0.00072

Measured 1mo ago against content hash e18ad0b3307f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

remotion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/remotion/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

@json-render/remotion

Remotion renderer that converts JSON timeline specs into video compositions.

Quick Start

import { Player } from "@remotion/player";
import { Renderer, type TimelineSpec } from "@json-render/remotion";

function VideoPlayer({ spec }: { spec: TimelineSpec }) {
  return (
    <Player
      component={Renderer}
      inputProps={{ spec }}
      durationInFrames={spec.composition.durationInFrames}
      fps={spec.composition.fps}
      compositionWidth={spec.composition.width}
      compositionHeight={spec.composition.height}
      controls
    />
  );
}

Using Standard Components

import { defineCatalog } from "@json-render/core";
import {
  schema,
  standardComponentDefinitions,
  standardTransitionDefinitions,
  standardEffectDefinitions,
} from "@json-render/remotion";

export const videoCatalog = defineCatalog(schema, {
  components: standardComponentDefinitions,
  transitions: standardTransitionDefinitions,
  effects: standardEffectDefinitions,
});

Adding Custom Components

import { z } from "zod";

const catalog = defineCatalog(schema, {
  components: {
    ...standardComponentDefinitions,
    MyCustomClip: {
      props: z.object({ text: z.string() }),
      type: "scene",
      defaultDuration: 90,
      description: "My custom video clip",
    },
  },
});

// Pass custom component to Renderer
<Player
  component={Renderer}
  inputProps={{
    spec,
    components: { MyCustomClip: MyCustomComponent },
  }}
/>

Timeline Spec Structure

{
  "composition": { "id": "video", "fps": 30, "width": 1920, "height": 1080, "durationInFrames": 300 },
  "tracks": [{ "id": "main", "name": "Main", "type": "video", "enabled": true }],
  "clips": [
    { "id": "clip-1", "trackId": "main", "component": "TitleCard", "props": { "title": "Hello" }, "from": 0, "durationInFrames": 90 }
  ],
  "audio": { "tracks": [] }
}

Standard Components

Component Type Description
TitleCard scene Full-screen title with subtitle
TypingText scene Terminal-style typing animation
ImageSlide image Full-screen image display
SplitScreen scene Two-panel comparison
QuoteCard scene Quote with attribution
StatCard scene Animated statistic display
TextOverlay overlay Text overlay
LowerThird overlay Name/title overlay

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 112 lines · 44 tokens per session scan A e18ad0b3307f

Subscribe to this mod's changes

remotion is a skill published in the GitHub repository vercel-labs/json-render (18,711 stars, last pushed 4d ago), licensed Apache-2.0. It adds 44 tokens to every session and 719 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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