create-plugins

create-plugins is a skill for Claude Code from Vibe-Marketer/plugins-and-skills. It costs 92 tokens per session (1,504 once invoked), scanned A, original, MIT.

A guide for building a Claude Code plugin, an add-on that extends Claude with custom commands, agents, skills, hooks, or external tools. It creates the plugin manifest and the folders needed by the components you choose.

In plain words
What is it for?
Use it to start a plugin project, create its files and directories, map how components work together, and validate the result.
Why use it?
It removes the guesswork from planning a plugin’s parts and arranging them in the expected structure.

Skill for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable. Also seen: mentions .claude-plugin; mentions Claude Code.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the create-plugins plugin — 12 skills, 6 commands, 9 agents shipped together

Good fit Use it to start a plugin project, create its files and directories, map how components work together, and validate the result.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add Vibe-Marketer/plugins-and-skills
Claude Code
/plugin install create-plugins

Made for: Claude Code.

Or install create-plugins, the plugin that ships this one along with the rest of its 12 skills, 6 commands, 9 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for create-plugins

README.md
[![agentmods](https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/create-plugins/github.svg)](https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/create-plugins)
Your own site
<a href="https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/create-plugins"><img src="https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/create-plugins/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for create-plugins

Your own site · 80×15
<a href="https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/create-plugins"><img src="https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/create-plugins.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,504 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.01504
Opus 5.5 $0.00037 $0.00602
Sonnet 5.5 $0.00018 $0.00301
Haiku 4.5 $0.00009 $0.00150

Measured 1mo ago against content hash aab2afe9d580, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

create-plugins scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

create-plugins/skills/create-plugins/SKILL.md · 188 lines

How it starts

The opening of the file, as written. The whole thing — 188 lines — stays where its author put it; the contents beside it link to each section on GitHub.

<quick_start>

  1. Ask what the plugin should do and which component types it needs (commands, agents, skills, hooks, MCP)
  2. Create .claude-plugin/plugin.json manifest
  3. Scaffold component directories with starter files
  4. Validate structure and test with Claude Code </quick_start>

<phase_2_component_planning> Based on requirements, determine:

  • Which slash commands to create (user-initiated actions)
  • Which agents to create (autonomous background work)
  • Which skills to create (domain knowledge that auto-activates)
  • Which hooks to configure (event-driven automation)
  • Which MCP servers to integrate (external service connections)

Rule: Only create directories for components the plugin actually uses. </phase_2_component_planning>

<phase_3_design> Design component interactions:

  • Commands that invoke agents for complex subtasks
  • Skills that provide knowledge agents and commands leverage
  • Hooks that validate or enhance command/agent operations
  • MCP servers that expose external tools used by commands and agents

Map the data flow between components before creating files. </phase_3_design>

<phase_4_structure_creation> Create the directory structure and manifest.

Manifest file: .claude-plugin/plugin.json

{
  "name": "plugin-name",
  "version": "1.0.0",
  "description": "What this plugin does",
  "author": {
    "name": "Author Name"
  }
}

Then create component directories as needed. See references/directory-patterns.md for complete examples of minimal, standard, and advanced layouts. </phase_4_structure_creation>

<phase_5_implementation> Create component files in order:

  1. Commands first -- these are the user-facing entry points

    • YAML frontmatter with description, allowed-tools, argument-hint
    • XML-structured body with objective, process, success_criteria
  2. Agents second -- these handle autonomous subtasks

    • YAML frontmatter with name, description (with <example> blocks), model, color, tools
    • System prompt in body
  3. Skills third -- these provide domain knowledge

    • YAML frontmatter with name and rich description
    • XML body under 500 lines, references/ for overflow
  4. Hooks fourth -- event-driven automation

    • hooks/hooks.json with plugin wrapper format: {"hooks": { ... }}
    • Use ${CLAUDE_PLUGIN_ROOT} for all script paths
  5. MCP servers last -- external integrations

    • .mcp.json at plugin root
    • Use ${CLAUDE_PLUGIN_ROOT} for portable paths
    • Environment variable expansion for secrets: ${VAR_NAME}

Every intra-plugin path reference MUST use ${CLAUDE_PLUGIN_ROOT}. </phase_5_implementation>

<phase_6_validation> Validate the plugin:

  • plugin.json has required name field in kebab-case
  • All component directories are at plugin root (NOT inside .claude-plugin/)
  • All .md files have valid YAML frontmatter
  • All .json files are valid JSON (test with jq .)
  • Hook scripts have executable permissions
  • No hardcoded absolute paths -- all use ${CLAUDE_PLUGIN_ROOT}
  • File naming follows kebab-case convention </phase_6_validation>

<phase_7_testing> Test the plugin:

  1. Install locally: copy to or symlink from .claude/plugins/
  2. Restart Claude Code
  3. Run /help to verify commands appear
  4. Test each command with representative inputs
  5. Verify agents trigger on expected prompts
  6. Check hooks fire with claude --debug
  7. Confirm MCP servers connect with /mcp </phase_7_testing>

Read the full file on GitHub · 188 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 188 lines · 92 tokens per session scan A aab2afe9d580

Subscribe to this mod's changes

create-plugins is a skill published in the GitHub repository Vibe-Marketer/plugins-and-skills (2 stars, last pushed 7mo ago), licensed MIT. It adds 92 tokens to every session and 1,504 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens

next-cache-components-optimizer

Optimize the meaningful UI available immediately from a Next.js route on an initial load (hard navigation) or named client-side navigation (soft navigation). Encode the goal as a failing @next/playwright instant() e2e and work it to green, one verified route and entry point at a time; the shipped test then guards…

vercel/next.js · 123 tokens