evaluate-skills

evaluate-skills is a skill for Claude Code from Vibe-Marketer/plugins-and-skills. It costs 131 tokens per session (1,055 once invoked), scanned A, original, MIT.

A testing and measurement guide for Claude Code skills, which are reusable instructions that change how the coding agent handles requests.

In plain words
What is it for?
Use it to test triggers, compare skill versions, benchmark output quality and usage, and measure results with multiple test cases.
Why use it?
It shows whether a skill activates for the right requests and actually improves results, rather than assuming it works.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; mentions Claude Code.

Part of the create-plugins plugin — 12 skills, 6 commands, 9 agents shipped together

Good fit Use it to test triggers, compare skill versions, benchmark output quality and usage, and measure results with multiple test cases.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/vibe-marketer/plugins-and-skills/evaluate-skills
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Vibe-Marketer/plugins-and-skills --skill evaluate-skills
Clone the repo
git clone --depth 1 https://github.com/Vibe-Marketer/plugins-and-skills

Made for: Claude Code.

Or install create-plugins, the plugin that ships this one along with the rest of its 12 skills, 6 commands, 9 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evaluate-skills

README.md
[![agentmods](https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/evaluate-skills/github.svg)](https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/evaluate-skills)
Your own site
<a href="https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/evaluate-skills"><img src="https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/evaluate-skills/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evaluate-skills

Your own site · 80×15
<a href="https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/evaluate-skills"><img src="https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/evaluate-skills.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 131 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,055 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00131 $0.01055
Opus 5 $0.00066 $0.00528
Sonnet 5 $0.00026 $0.00211
Haiku 4.5 $0.00013 $0.00105

Measured 9d ago against content hash 85b946ebba9b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

evaluate-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

create-plugins/skills/evaluate-skills/SKILL.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

<essential_principles>

  1. Don't Just Build -- Measure. Every skill should have evidence that it works. Eval-driven development means writing test cases before assuming effectiveness.

  2. Parallel Execution. Spawn subagents to run with-skill and without-skill configurations simultaneously. Never run evals sequentially when parallel is possible.

  3. Realistic Queries. Eval queries must include real-world noise: file paths, personal context, company names, URLs, backstory, typos, casual speech. Sanitized queries produce misleading results.

  4. Statistical Rigor. Report mean, stddev, min, max. A single test case proves nothing. Use 8-20 cases per eval run. Calculate precision, recall, and accuracy for trigger tests.

  5. Train/Test Split. When optimizing descriptions, always hold out a test set. Optimizing against all data overfits. Select the best variant by TEST performance, not train.

</essential_principles>

  1. Trigger test -- Does the skill activate on the right queries and stay silent on the wrong ones?
  2. Benchmark -- Compare skill vs. no-skill output quality, timing, and token usage
  3. Compare versions -- Blind A/B comparison of two skill variants
  4. Optimize description -- Automated loop to maximize trigger accuracy

If intent is clear from context, skip the question and route directly.

Intent-based routing:

  • "test if this skill triggers", "is my skill activating" -> workflows/trigger-test.md
  • "benchmark this skill", "measure improvement" -> workflows/benchmark.md
  • "compare these two versions", "A/B test" -> workflows/compare.md
  • "optimize the description", "skill not triggering enough" -> workflows/optimize-description.md

After reading the workflow, follow it exactly.

<quick_start>

  1. Point to a skill: provide the skill path or name
  2. Choose evaluation mode (trigger-test, benchmark, compare, optimize-description)
  3. The skill generates realistic eval queries automatically
  4. Subagents execute in parallel (with-skill vs without-skill)
  5. Results are graded, aggregated, and reported with actionable findings </quick_start>

<reference_index>

  • references/eval-workflow.md -- Complete eval methodology: query generation, execution, grading, aggregation, analysis
  • references/benchmark-schemas.md -- JSON schemas for evals.json, grading.json, metrics.json, timing.json, benchmark.json, comparison.json
  • references/description-optimization.md -- Train/test split methodology, extended thinking for proposals, iteration protocol, overfitting prevention </reference_index>

<workflows_index>

Workflow When to use
workflows/trigger-test.md Testing whether a skill activates on relevant queries
workflows/benchmark.md Full quality benchmark comparing skill vs baseline
workflows/compare.md Blind A/B comparison of two skill versions
workflows/optimize-description.md Automated description optimization loop
</workflows_index>

<success_criteria>

  • Trigger test: precision and recall both above 80% (target 90%+)
  • Benchmark: skill configuration shows measurable improvement in pass rate over baseline
  • Compare: clear winner identified with per-criterion scores and aggregate
  • Optimize: description achieves higher test-set accuracy than original, without overfitting
  • All eval runs produce structured reports with actionable next steps </success_criteria>

Read the full file on GitHub · 82 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 82 lines · 131 tokens per session scan A 85b946ebba9b

Subscribe to this mod's changes

evaluate-skills is a skill published in the GitHub repository Vibe-Marketer/plugins-and-skills (2 stars, last pushed 6mo ago), licensed MIT. It adds 131 tokens to every session and 1,055 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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