build-macos-apps

build-macos-apps is a skill for Claude Code from Vibe-Marketer/plugins-and-skills. It costs 41 tokens per session (1,302 once invoked), scanned A, a copy of build-iphone-apps, MIT.

A workflow for building native macOS applications in Swift, using Apple's SwiftUI and AppKit frameworks, without relying on the Xcode graphical interface.

In plain words
What is it for?
Use it to create, test, debug, improve, and package macOS apps from the command line.
Why use it?
It gives development work a clear build, test, debugging, and release process, with results checked by commands and by launching the app.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is open ./build/Build/Products/Debug/AppName.app.

Part of the app-builder plugin — 7 skills shipped together

Good fit Use it to create, test, debug, improve, and package macOS apps from the command line.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/Vibe-Marketer/plugins-and-skills
agentmods
npx agentmods add skills/vibe-marketer/plugins-and-skills/macos-apps

Made for: Claude Code.

Or install app-builder, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for build-macos-apps

README.md
[![agentmods](https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/macos-apps.svg)](https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/macos-apps)
Your own site
<a href="https://agentmods.dev/skills/vibe-marketer/plugins-and-skills/macos-apps"><img src="https://agentmods.dev/badge/skills/vibe-marketer/plugins-and-skills/macos-apps.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,302 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.01302
Opus 5 $0.00020 $0.00651
Sonnet 5 $0.00008 $0.00260
Haiku 4.5 $0.00004 $0.00130

Measured 8d ago against content hash 2ebabe78f462, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

build-macos-apps scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to build-iphone-apps — 38 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

app-builder/skills/macos-apps/SKILL.md · 158 lines

How it starts

The opening of the file, as written. The whole thing — 158 lines — stays where its author put it; the contents beside it link to each section on GitHub.

<essential_principles>

How We Work

The user is the product owner. Claude is the developer.

The user does not write code. The user does not read code. The user describes what they want and judges whether the result is acceptable. Claude implements, verifies, and reports outcomes.

1. Prove, Don't Promise

Never say "this should work." Prove it:

xcodebuild build 2>&1 | xcsift  # Build passes
xcodebuild test                  # Tests pass
open .../App.app                 # App launches

If you didn't run it, you don't know it works.

2. Tests for Correctness, Eyes for Quality

Question How to Answer
Does the logic work? Write test, see it pass
Does it look right? Launch app, user looks at it
Does it feel right? User uses it
Does it crash? Test + launch
Is it fast enough? Profiler

Tests verify correctness. The user verifies desirability.

3. Report Outcomes, Not Code

Bad: "I refactored DataService to use async/await with weak self capture" Good: "Fixed the memory leak. leaks now shows 0 leaks. App tested stable for 5 minutes."

The user doesn't care what you changed. The user cares what's different.

4. Small Steps, Always Verified

Change → Verify → Report → Next change

Never batch up work. Never say "I made several changes." Each change is verified before the next. If something breaks, you know exactly what caused it.

5. Ask Before, Not After

Unclear requirement? Ask now. Multiple valid approaches? Ask which. Scope creep? Ask if wanted. Big refactor needed? Ask permission.

Wrong: Build for 30 minutes, then "is this what you wanted?" Right: "Before I start, does X mean Y or Z?"

6. Always Leave It Working

Every stopping point = working state. Tests pass, app launches, changes committed. The user can walk away anytime and come back to something that works. </essential_principles>

What would you like to do?

  1. Build a new app
  2. Debug an existing app
  3. Add a feature
  4. Write/run tests
  5. Optimize performance
  6. Ship/release
  7. Something else

Read the full file on GitHub · 158 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 158 lines · 41 tokens per session scan A 2ebabe78f462

Subscribe to this mod's changes

build-macos-apps is a skill published in the GitHub repository Vibe-Marketer/plugins-and-skills (2 stars, last pushed 6mo ago), licensed MIT. It adds 41 tokens to every session and 1,302 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to build-iphone-apps, differing in 38 lines, and is treated as a copy.

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