refactor

A structured process for improving code without changing what it is meant to do. Refactoring addresses problems such as long functions, duplicated logic, deep nesting, dead code, and tightly coupled modules.

In plain words
What is it for?
Use it to simplify hard-to-maintain code, split large modules, remove duplication, improve naming, introduce clearer abstractions, and verify refactoring changes.
Why use it?
Code that is difficult to read or change increases maintenance effort and the risk of regressions. The process identifies structural issues, proposes a safe sequence of changes, and verifies the result with tests.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/viknesh20-20/claude-code-tool-kit/refactor
Any agent
npx skills add viknesh20-20/claude-code-tool-kit --skill refactor
Clone the repo
git clone --depth 1 https://github.com/viknesh20-20/claude-code-tool-kit

Made for: Claude Code, Codex.

Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 696 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00039 $0.00696
Opus 5 $0.00019 $0.00348
Sonnet 5 $0.00008 $0.00139
Haiku 4.5 $0.00004 $0.00070

Measured 2d ago against content hash abfce5b12609, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/refactor/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Safe Code Refactoring

Context

!git status --short 2>/dev/null !git stash list 2>/dev/null


Refactoring Process

Step 1: Analyze — Identify Code Smells

Read the target code and identify issues from this list:

  • Long Method/Function (>40 lines): Extract smaller, focused functions
  • Deep Nesting (>3 levels): Use early returns, guard clauses, or extract methods
  • Code Duplication: Extract shared logic into reusable functions
  • God Class/Module: Split into focused, single-responsibility modules
  • Feature Envy: Move logic to the class/module that owns the data
  • Primitive Obsession: Replace related primitives with a proper type/struct/class
  • Long Parameter List (>4 params): Use an options/config object or builder pattern
  • Dead Code: Remove unused functions, imports, variables, and commented-out code
  • Magic Numbers/Strings: Extract into named constants
  • Inconsistent Naming: Align with project conventions
  • Missing Abstractions: Introduce interfaces/traits where concrete types are overused
  • Tight Coupling: Introduce dependency injection or interface boundaries

Step 2: Plan — Define the Refactoring Strategy

For each identified issue:

  1. Name the specific refactoring technique (Extract Method, Move Function, Introduce Parameter Object, etc.)
  2. Describe the before and after state
  3. Assess the risk (High/Medium/Low) — does it touch public API? Does it cross module boundaries?
  4. List affected files

Present the plan to the user before executing.

Step 3: Verify — Check for Existing Tests

  • Find all tests that cover the code being refactored
  • Run them to establish a green baseline
  • If no tests exist, flag this as a risk and recommend writing tests first

Step 4: Execute — Apply Changes

  • Make one refactoring change at a time
  • After each change, verify:
    • The code still compiles/parses
    • Existing tests still pass
    • No new linting errors
  • If a change breaks something, revert it immediately

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 70 lines · 39 tokens per session scan A abfce5b12609

Subscribe to this mod's changes

refactor is a skill published in the GitHub repository viknesh20-20/claude-code-tool-kit (7 stars, last pushed 4mo ago), licensed MIT. It adds 39 tokens to every session and 696 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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