session-memory

session-memory is a skill for Claude Code from Vimalk0703/shipworthy. It costs 46 tokens per session (1,428 once invoked), scanned A, original, MIT.

A persistent project-memory system built around a .shipworthy/ directory. It stores specifications, architecture decisions, implementation plans, technical debt, learnings, and session summaries so later Claude Code sessions can recover the project's context.

In plain words
What is it for?
Use it to save feature specs, plans, architecture notes, decisions, learnings, and summaries, and to surface in-progress work at session start.
Why use it?
Claude Code sessions do not automatically remember earlier work, while projects continue across sessions. This keeps unfinished work and important decisions available when a new session begins.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions Claude Code.

Part of the shipworthy plugin — 66 skills, 7 commands, 3 hooks shipped together

Good fit Use it to save feature specs, plans, architecture notes, decisions, learnings, and summaries, and to surface in-progress work at session start.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/vimalk0703/shipworthy/session-memory
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Vimalk0703/shipworthy --skill session-memory
Clone the repo
git clone --depth 1 https://github.com/Vimalk0703/shipworthy

Made for: Claude Code.

Or install shipworthy, the plugin that ships this one along with the rest of its 66 skills, 7 commands, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for session-memory

README.md
[![agentmods](https://agentmods.dev/badge/skills/vimalk0703/shipworthy/session-memory/github.svg)](https://agentmods.dev/skills/vimalk0703/shipworthy/session-memory)
Your own site
<a href="https://agentmods.dev/skills/vimalk0703/shipworthy/session-memory"><img src="https://agentmods.dev/badge/skills/vimalk0703/shipworthy/session-memory/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for session-memory

Your own site · 80×15
<a href="https://agentmods.dev/skills/vimalk0703/shipworthy/session-memory"><img src="https://agentmods.dev/badge/skills/vimalk0703/shipworthy/session-memory.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,428 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.01428
Opus 5.5 $0.00018 $0.00571
Sonnet 5.5 $0.00009 $0.00286
Haiku 4.5 $0.00005 $0.00143

Measured 1mo ago against content hash 474198d4c9bb, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

session-memory scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/operations/session-memory/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Session Memory

Purpose

Claude Code sessions are stateless — each new session starts fresh. But projects are not stateless. Work in progress, architectural decisions, feature specs, and implementation plans need to survive between sessions. This skill formalizes .shipworthy/ as the persistent memory layer.

Memory Structure

.shipworthy/
├── INDEX.md                 # Auto-generated index of all project memory (refreshed each session + after /retro)
├── architecture.md          # Project architecture spec (managed by architecture-awareness skill)
├── tech-debt.md             # Tech debt tracker (managed by tech-debt-tracking skill)
├── config.json              # Per-project configuration and overrides
├── specs/                   # Feature specifications (managed by intent-to-spec skill)
│   ├── user-auth.md
│   ├── invoice-system.md
│   └── ...
├── plans/                   # Implementation plans (managed by writing-plans skill)
│   ├── user-auth.md
│   └── ...
├── decisions/               # Architecture Decision Records (ADRs)
│   ├── 001-database-choice.md
│   └── ...
├── learnings/               # What this project has taught us (managed by retrospective skill)
│   ├── database-preferences.md
│   ├── api-patterns.md
│   └── ...
└── sessions/                # Session summaries for continuity
    ├── 2026-03-29.md
    └── ...

Session Summary

At the END of each session (when the user says goodbye, closes the conversation, or you detect natural completion), write a brief session summary:

Format: .shipworthy/sessions/[YYYY-MM-DD].md

# Session Summary — [YYYY-MM-DD]

## What Was Done
- [Completed task 1]
- [Completed task 2]

## What's In Progress
- [Task that was started but not finished]
- [Relevant context for picking it up]

## Decisions Made
- [Any architectural or design decisions — link to ADR if created]

## Next Steps
- [What should happen next]
- [Any blockers or open questions]

Keep it under 20 lines. This is a breadcrumb trail, not a novel.

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 135 lines · 46 tokens per session scan A 474198d4c9bb

Subscribe to this mod's changes

session-memory is a skill published in the GitHub repository Vimalk0703/shipworthy (6 stars, last pushed 6mo ago), licensed MIT. It adds 46 tokens to every session and 1,428 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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